FEN
[Event "arena Arena"]
[Site "https://lichess.org/x0DuAuhW"]
[Date "2025.06.05"]
[Round "-"]
[White "EmanuPortista"]
[Black "GabiBenfiquista"]
[Result "1-0"]
[GameId "x0DuAuhW"]
[UTCDate "2025.06.05"]
[UTCTime "15:00:14"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+246"]
[BlackRatingDiff "-242"]
[Variant "Atomic"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e5?? { (1.68 → Mate in 5) Checkmate is now unavoidable. e6 was best. } { [%eval #5] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Nf3?? { (Mate in 5 → 4.80) Lost forced checkmate sequence. Qh5 was best. } { [%eval 4.8] } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... Nc6 { [%eval 6.01] } 3. Nc3?? { (6.01 → 1.16) Blunder. g3 was best. } { [%eval 1.16] } (3. g3 Qg5 4. Nxg5 Nf6 5. Bh3 Ng4 6. Bxg4 Nd4 7. Qg4 f5) 3... Bc5?? { (1.16 → 9.10) Blunder. Nb4 was best. } { [%eval 9.1] } (3... Nb4 4. Nd5 Qg5 5. Nxg5 Nxc2 6. Ne7 Nf6 7. g4 h5 8. d4) 4. Bc4?? { (9.10 → Mate in 1) Checkmate is now unavoidable. d4 was best. } { [%eval #-1] } (4. d4 Bb4 5. Ng5 f5 6. Nxh7 Qh4 7. g3 Qh5 8. Qg4 Qh3) 4... Nf6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } { [%eval #1] } (4... Bxf2#) 5. d3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf7# was best. } { [%eval #-1] } (5. Bxf7#) 5... d6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } { [%eval #1] } (5... Bxf2#) 6. h3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf7# was best. } { [%eval #-1] } (6. Bxf7#) 6... O-O?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } { [%eval #1] } (6... Bxf2#) 7. Bg5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf7# was best. } { [%eval #-1] } (7. Bxf7#) 7... h6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } { [%eval #1] } (7... Bxf2#) 8. Bh4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf7# was best. } { [%eval #-1] } (8. Bxf7#) 8... a6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } { [%eval #1] } (8... Bxf2#) 9. Nd5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf7# was best. } { [%eval #-1] } (9. Bxf7#) 9... Qd7?? { (Mate in 1 → 2.44) Lost forced checkmate sequence. Bxf2# was best. } { [%eval 2.44] } (9... Bxf2#) 10. Nxf6?? { (2.44 → Mate in 1) Checkmate is now unavoidable. Ne3 was best. } { [%eval #-1] } (10. Ne3) 10... b5?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } { [%eval #1] } (10... Bxf2#) 11. Bb3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf7# was best. } { [%eval #-1] } (11. Bxf7#) 11... Qd8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf2# was best. } { [%eval #1] } (11... Bxf2#) 12. c4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Bxf7# was best. } { [%eval #-1] } (12. Bxf7#) 12... bxc4?? { (Mate in 1 → 7.75) Lost forced checkmate sequence. Bxf2# was best. } { [%eval 7.75] } (12... Bxf2#) 13. O-O?? { (7.75 → -2.68) Blunder. Bxd8 was best. } { [%eval -2.68] } (13. Bxd8 Kh8) 13... Nb4?? { (-2.68 → 8.38) Blunder. g5 was best. } { [%eval 8.38] } (13... g5) 14. a3?? { (8.38 → -0.07) Blunder. Bxd8 was best. } { [%eval -0.07] } (14. Bxd8 Kh8) 14... Nc6?? { (-0.07 → 8.69) Blunder. g5 was best. } { [%eval 8.69] } (14... g5 15. axb4 Rb8 16. Nd2 gxh4 17. g3 Qg5 18. Qh5 Qxh5 19. b3 f5 20. f3) 15. Bxd8 { [%eval 8.3] } 15... Rae8? { (8.30 → Mate in 6) Checkmate is now unavoidable. g6 was best. } { [%eval #6] } (15... g6 16. Rc1 Kh8 17. Kh1 a5 18. g3 Ra6 19. d4 a4 20. b3 f5 21. Nd2) 16. Qb3?! { (Mate in 6 → 14.92) Lost forced checkmate sequence. Ng5 was best. } { [%eval 14.92] } (16. Ng5 Kh8 17. Nxf7 Nd4 18. Qg4 g5 19. Qc8+ Kg7 20. Qg8+ Kf6 21. Qxg5#) 16... Re6 { [%eval 14.7] } 17. Qxe6?! { (14.70 → 5.97) Inaccuracy. Nxe5 was best. } { [%eval 5.97] } (17. Nxe5) 17... Ne7 { [%eval 6.38] } 18. Nxe5?! { (6.38 → 4.72) Inaccuracy. Nd2 was best. } { [%eval 4.72] } (18. Nd2 d5) 18... Ng6 { [%eval 4.62] } 19. Rae1?? { (4.62 → -4.76) Blunder. f4 was best. } { [%eval -4.76] } (19. f4) 19... Nf4?? { (-4.76 → 4.42) Blunder. Nh4 was best. } { [%eval 4.42] } (19... Nh4 20. g4 Nf3+ 21. Kg2 Nxe1 22. f4 Rb8 23. b4 c5 24. f5 f6 25. e5) 20. g3 { [%eval 4.31] } 20... Nxh3? { (4.31 → 9.83) Mistake. Ne2+ was best. } { [%eval 9.83] } (20... Ne2+ 21. Kh1) 21. f4 { [%eval 9.54] } 21... Re8 { [%eval 9.86] } 22. f5 { [%eval 9.9] } 22... g6 { [%eval 10.04] } 23. fxg6 { [%eval 7.3] } 23... d5? { (7.30 → Mate in 1) Checkmate is now unavoidable. f5 was best. } { [%eval #1] } (23... f5 24. d4 h5 25. e5 dxe5 26. Re7 f4 27. Rg7+ Kh8 28. gxf4 Rf8 29. Kh2) 24. Rxf7# { Game ends by variant rule. } 1-0
