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[Event "casual variant:antichess game"] [Site "https://lichess.org/xeCMqbcu"] [Date "2025.04.18"] [Round "-"] [White "lichess AI level 1"] [Black "tadeokumon"] [Result "0-1"] [GameId "xeCMqbcu"] [UTCDate "2025.04.18"] [UTCTime "22:32:39"] [WhiteElo "?"] [BlackElo "1211"] [Variant "Antichess"] [TimeControl "10800+180"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. Na3?? { (Mate in 16 → -0.50) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.5] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa3 { [%eval -0.46] } 4. bxa3 { [%eval -0.43] } 4... e5?? { (-0.43 → Mate in 13) Checkmate is now unavoidable. Nh6 was best. } { [%eval #13] } (4... Nh6 5. Qh5 c5 6. Qxh6 gxh6 7. Kd1 e6 8. Ne2 Qh4 9. Re1) 5. Qh5?? { (Mate in 13 → 2.38) Lost forced checkmate sequence. Rb1 was best. } { [%eval 2.38] } (5. Rb1 Bxa3 6. Rxb7 Bxb7 7. Bxa3 Bxg2 8. Bc5 Bxh1 9. e4 Bxe4 10. Qh5 Bxc2) 5... Bxa3 { [%eval 2.88] } 6. Qxf7?? { (2.88 → -1.93) Blunder. Qxe5 was best. } { [%eval -1.93] } (6. Qxe5 Bxc1) 6... Kxf7 { [%eval -1.82] } 7. Bxa3 { [%eval -1.78] } 7... Qh4?? { (-1.78 → 0.46) Blunder. Qg5 was best. } { [%eval 0.46] } (7... Qg5) 8. Kd1?? { (0.46 → Mate in 12) Checkmate is now unavoidable. Bd6 was best. } { [%eval #-12] } (8. Bd6) 8... Qxf2?? { (Mate in 12 → -2.59) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -2.59] } (8... Qxh2 9. Rxh2 Kf8 10. Bxf8 h5 11. Bxg7 Nf6 12. Bxf6 Re8 13. Bxe5 Rxe5 14. Rxh5) 9. c3?? { (-2.59 → Mate in 10) Checkmate is now unavoidable. Bf8 was best. } { [%eval #-10] } (9. Bf8 Qxg1) 9... Qxg1 { [%eval #-10] } 10. Rxg1 { [%eval #-9] } 10... d5?? { (Mate in 9 → -2.61) Lost forced checkmate sequence. c5 was best. } { [%eval -2.61] } (10... c5 11. Bxc5 Kf8 12. Bxf8 e4 13. Bxg7 d6 14. Bxh8 Bh3 15. gxh3 h5 16. Rxg8) 11. h3?? { (-2.61 → Mate in 9) Checkmate is now unavoidable. Bd6 was best. } { [%eval #-9] } (11. Bd6 cxd6 12. g3 d4 13. exd4 exd4 14. cxd4 Nd7 15. d5 b6 16. Rh1 h6) 11... Bxh3 { [%eval #-9] } 12. gxh3 { [%eval #-8] } 12... Nc6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. g5 was best. } { [%eval #10] } (12... g5 13. Rxg5 Nh6 14. Rxe5 Ng8 15. Rxd5 Kf8 16. Bxf8 Nh6 17. Bxh6 Rd8 18. Rxd8) 13. Rxg7 { [%eval #10] } 13... Kxg7 { [%eval #9] } 14. e4 { [%eval #9] } 14... dxe4 { [%eval #8] } 15. Be7?? { (Mate in 8 → -6.87) Lost forced checkmate sequence. d3 was best. } { [%eval -6.87] } (15. d3 exd3 16. Kc2 dxc2 17. Rb1 cxb1=B 18. c4 Bxa2 19. h4 Bxc4 20. Bb4 Nxb4) 15... Ngxe7 { [%eval -6.69] } 16. a3?? { (-6.69 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (16. Ke2 Kf6) 16... Nd4?? { (Mate in 9 → -6.57) Lost forced checkmate sequence. e3 was best. } { [%eval -6.57] } (16... e3 17. dxe3 Nb4 18. cxb4 b5 19. Ke2 c5 20. bxc5 b4 21. axb4 Ra8 22. Rxa8) 17. cxd4 { [%eval -7.46] } 17... exd4 { [%eval -7.69] } 18. Ke1? { (-7.69 → Mate in 17) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-17] } (18. Ra2 Nd5) 18... Nc6? { (Mate in 17 → -7.26) Lost forced checkmate sequence. Nd5 was best. } { [%eval -7.26] } (18... Nd5 19. d3 exd3 20. Ke2 dxe2 21. Rd1 exd1=R 22. h4 Kf6 23. a4 c5 24. a5) 19. Ra2? { (-7.26 → Mate in 7) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-7] } (19. Rd1 h6) 19... Nb4 { [%eval #-7] } 20. axb4 { [%eval #-6] } 20... Rf8?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Ra8 was best. } { [%eval #11] } (20... Ra8 21. Rxa8 Kh8 22. Rxh8 b5 23. Rxh7 e3 24. Rxc7 exd2 25. Kxd2 d3 26. Kxd3#) 21. d3?? { (Mate in 11 → -0.45) Lost forced checkmate sequence. Ra6 was best. } { [%eval -0.45] } (21. Ra6 bxa6 22. Kf2 Rxf2 23. h4 Rxd2 24. b5 axb5 25. h5 Kf6 26. h6 Kg7) 21... exd3 { [%eval -0.6] } 22. Ra5?? { (-0.60 → Mate in 5) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-5] } (22. Rf2 Rxf2) 22... Rf1 { [%eval #-7] } 23. Kxf1 { [%eval #-6] } 23... b5?? { (Mate in 6 → -0.28) Lost forced checkmate sequence. h5 was best. } { [%eval -0.28] } (23... h5 24. Rxh5 Kh7 25. Rxh7 d2 26. Rxc7 d1=K 27. Rxb7 Ke2 28. Kxe2 d3 29. Kxd3#) 24. Rxb5 { [%eval -0.92] } 24... c5?! { (-0.92 → 0.00) Inaccuracy. h5 was best. } { [%eval 0.0] } (24... h5 25. Rxh5 d2 26. Ra5 d1=B 27. Ra4 Bxa4 28. h4 c5 29. bxc5 Bb5 30. Kg1) 25. bxc5 { [%eval -0.05] } 25... d2 { [%eval -0.08] } 26. h4 { [%eval -0.22] } 26... d1=K { [%eval 0.09] } 27. Kf2?? { (0.09 → Mate in 7) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-7] } (27. Kg1 d3) 27... d3?? { (Mate in 7 → -0.54) Lost forced checkmate sequence. Ke2 was best. } { [%eval -0.54] } (27... Ke2 28. Kxe2 d3 29. Kxd3 Kf6 30. h5 h6 31. Rb8 Ke6 32. Rh8 Kd7 33. Rxh6) 28. Rb8?? { (-0.54 → Mate in 4) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-4] } (28. Kg2 Ke2) 28... Kg6?? { (Mate in 4 → 0.68) Lost forced checkmate sequence. Kh8 was best. } { [%eval 0.68] } (28... Kh8 29. Rxh8 h5 30. Rxh5 Ke1 31. Kxe1 d2 32. Kxd2#) 29. Rb4?? { (0.68 → Mate in 4) Checkmate is now unavoidable. h5 was best. } { [%eval #-4] } (29. h5 Kxh5) 29... Ke2?? { (Mate in 4 → Mate in 18) Lost forced checkmate sequence. Kg5 was best. } { [%eval #18] } (29... Kg5 30. hxg5 h6 31. gxh6 Ke1 32. Kxe1 d2 33. Kxd2#) 30. Kxe2 { [%eval #23] } 30... dxe2 { [%eval 5.1] } 31. Rd4?? { (5.10 → Mate in 6) Checkmate is now unavoidable. h5 was best. } { [%eval #-6] } (31. h5) 31... Kg5 { [%eval #-6] } 32. hxg5 { [%eval #-5] } 32... e1=K?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. h5 was best. } { [%eval #8] } (32... h5 33. gxh6 e1=R 34. Re4 Rxe4 35. h7 Rg4 36. h8=Q Rg8 37. Qxg8#) 33. Rb4?? { (Mate in 8 → 2.18) Lost forced checkmate sequence. g6 was best. } { [%eval 2.18] } (33. g6 hxg6 34. Rd1 Kxd1 35. c6 g5 36. c7 Kc1 37. c8=R Kc2 38. Rxc2 g4) 33... Ke2?? { (2.18 → Mate in 12) Checkmate is now unavoidable. h6 was best. } { [%eval #12] } (33... h6 34. gxh6 Ke2 35. h7 Kf3 36. Rb7 Kg4 37. Rd7 Kg5 38. Rd2 Kf4 39. Rd1) 34. g6 { [%eval #12] } 34... hxg6 { [%eval #11] } 35. c6 { [%eval #11] } 35... Kd3 { [%eval #6] } 36. c7 { [%eval #6] } 36... Kc4 { [%eval #5] } 37. Rxc4 { [%eval #5] } 37... g5 { [%eval #4] } 38. Rc3 { [%eval #5] } 38... g4 { [%eval #4] } 39. Rc1 { [%eval #5] } 39... g3 { [%eval #4] } 40. c8=Q { [%eval #4] } 40... g2 { [%eval #3] } 41. Rf1 { [%eval #5] } 41... gxf1=N { [%eval #2] } 42. Qe6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Qc6 was best. } { [%eval #-1] } (42. Qc6 Ne3 43. Qc2 Nxc2#) 42... Ne3 { [%eval #-1] } 43. Qxe3# { Game ends by variant rule. } 0-1