FEN
[Event "casual blitz game"]
[Site "https://lichess.org/yCxrbEiu"]
[Date "2025.10.02"]
[Round "-"]
[White "RubinsteinsMonster"]
[Black "vihaanvyas"]
[Result "1/2-1/2"]
[GameId "yCxrbEiu"]
[UTCDate "2025.10.02"]
[UTCTime "23:44:51"]
[WhiteElo "2468"]
[BlackElo "1806"]
[WhiteTitle "FM"]
[Variant "From Position"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "1r1r2k1/p4pp1/2bpp2p/2p5/2P5/1P1BP3/PR3PPP/3R2K1 b - - 0 21"]
[SetUp "1"]
[Annotator "lichess.org"]
21... a5 { [%eval -0.31] } 22. Rbd2 { [%eval -0.35] } 22... Kf8 { [%eval -0.29] } 23. Bc2 { [%eval -0.35] } 23... Ke7 { [%eval -0.34] } 24. a4?! { (-0.34 → -0.94) Inaccuracy. e4 was best. } { [%eval -0.94] } (24. e4 a4 25. f4 e5 26. g3 f6 27. Kf2 g6 28. fxe5 fxe5) 24... Rb7?! { (-0.94 → -0.28) Inaccuracy. d5 was best. } { [%eval -0.28] } (24... d5 25. f3 Rd7 26. cxd5 Rxd5 27. Kf2 Rxd2+ 28. Rxd2 Rb4 29. e4) 25. f3 { [%eval -0.6] } 25... Rbd7 { [%eval -0.27] } 26. e4 { [%eval -0.2] } 26... g6 { [%eval -0.25] } 27. Kf2 { [%eval -0.21] } 27... f5 { [%eval -0.3] } 28. exf5 { [%eval -0.31] } 28... gxf5 { [%eval -0.27] } 29. g3 { [%eval -0.45] } 29... Rg8 { [%eval -0.24] } 30. f4 { [%eval -0.5] } 30... h5 { [%eval -0.14] } 31. h4 { [%eval -0.59] } 31... Rg6?! { (-0.59 → -0.02) Inaccuracy. Be4 was best. } { [%eval -0.02] } (31... Be4) 32. Re1 { [%eval -0.05] } 32... Rf6 { [%eval -0.02] } 33. Bd1 { [%eval 0.0] } 33... Rh6 { [%eval -0.25] } 34. Re3 { [%eval -0.45] } 34... Be4 { [%eval -0.39] } 35. Bf3?! { (-0.39 → -1.47) Inaccuracy. Rc3 was best. } { [%eval -1.47] } (35. Rc3) 35... Bxf3? { (-1.47 → -0.11) Mistake. d5 was best. } { [%eval -0.11] } (35... d5) 36. Kxf3 { [%eval -0.04] } 36... Rd8 { [%eval 0.0] } 37. Rde2 { [%eval -0.11] } 37... Rg6 { [%eval -0.14] } 38. Rd2 { [%eval -0.12] } 38... Rdg8 { [%eval 0.0] } 39. Kf2 { [%eval 0.0] } 39... Rb8 { [%eval 0.0] } 40. Red3 { [%eval -0.09] } 40... Rb6 { [%eval 0.0] } 41. Re2 { [%eval -0.1] } 41... Kf6 { [%eval -0.03] } 42. Rde3 { [%eval -0.23] } 42... Ke7 { [%eval -0.22] } 43. Rd3 { White offers draw } { [%eval -0.04] } { The game is a draw. } 1/2-1/2