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[Event "casual variant:antichess game"] [Site "https://lichess.org/yT72q9zw"] [Date "2024.03.26"] [Round "-"] [White "IliaS1412"] [Black "Kovalchuk94"] [Result "1-0"] [GameId "yT72q9zw"] [UTCDate "2024.03.26"] [UTCTime "15:17:20"] [WhiteElo "1591"] [BlackElo "1662"] [BlackTitle "FM"] [Variant "Antichess"] [TimeControl "600+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... e6 { [%eval -0.77] } 2. g3?? { (-0.77 → -4.33) Blunder. e3 was best. } { [%eval -4.33] } (2. e3 Ba3 3. Nxa3 b5 4. Bxb5 Qe7 5. Bxd7 Qxa3 6. bxa3 Kxd7) 2... Ba3 { [%eval -4.24] } 3. bxa3 { [%eval -3.21] } 3... Ne7?! { (-3.21 → -2.23) Inaccuracy. Qh4 was best. } { [%eval -2.23] } (3... Qh4) 4. e4 { [%eval -2.84] } 4... Kf8 { [%eval -2.46] } 5. Bb5?! { (-2.46 → -3.18) Inaccuracy. a4 was best. } { [%eval -3.18] } (5. a4 a5 6. Ba3 d6 7. Bxd6 Qxd6 8. Kf2 Qxg3 9. hxg3 Rg8 10. Rxh7 Na6 11. Bxa6 Rxa6) 5... a6?? { (-3.18 → -0.61) Blunder. Ke8 was best. } { [%eval -0.61] } (5... Ke8) 6. Bxa6?? { (-0.61 → -4.17) Blunder. Bxd7 was best. } { [%eval -4.17] } (6. Bxd7 Bxd7 7. a4 Bxa4 8. Ba3 Qxd2 9. Kxd2 Bxc2 10. Bxe7 Bxd1 11. Bxf8 Rxf8 12. Kxd1 a5) 6... bxa6?? { (-4.17 → -1.75) Blunder. Nxa6 was best. } { [%eval -1.75] } (6... Nxa6) 7. d3?? { (-1.75 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (7. a4 Ng8) 7... Nbc6?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. g5 was best. } { [%eval #15] } (7... g5 8. Bxg5 Ng8 9. Bxd8 Nc6 10. Bxc7 Ne5 11. Bxe5 a5 12. Bxh8 e5 13. Bxe5 Rb8 14. Bxb8) 8. Bh6 { [%eval #15] } 8... gxh6 { [%eval #14] } 9. e5 { [%eval #14] } 9... Nxe5 { [%eval #13] } 10. Kf1?? { (Mate in 13 → -1.14) Lost forced checkmate sequence. Qd2 was best. } { [%eval -1.14] } (10. Qd2 Nxd3 11. Qxh6 Nxe1 12. Qxf8 Qxf8 13. f4 Nxc2 14. Nc3 Nxa3 15. f5 exf5 16. Nd5 Nxd5) 10... Nxf3 { [%eval -1.19] } 11. Nxf3 { [%eval -1.33] } 11... e5 { [%eval -0.89] } 12. Nxe5 { [%eval -0.98] } 12... h5?? { (-0.98 → 6.21) Blunder. Ke8 was best. } { [%eval 6.21] } (12... Ke8 13. Nxd7 Kxd7 14. Qe2 Qg8 15. Qxe7 Qxg3 16. hxg3 Kxe7 17. Rxh6 Rg8 18. Rxh7 Rxg3 19. Rxf7) 13. Nxd7?? { (6.21 → -2.27) Blunder. Qxh5 was best. } { [%eval -2.27] } (13. Qxh5) 13... Bxd7 { [%eval -2.45] } 14. Qxh5 { [%eval -2.92] } 14... Bg4?? { (-2.92 → Mate in 10) Checkmate is now unavoidable. Ba4 was best. } { [%eval #10] } (14... Ba4 15. Qxf7 Qxd3 16. cxd3 Kxf7 17. Nd2 Bd1 18. Rxd1 Nc8 19. Kf2 Ra7 20. Kf3 Nd6 21. Rdg1) 15. Qxh7 { [%eval #10] } 15... Rxh7 { [%eval #9] } 16. Rg1 { [%eval #10] } 16... Rxh2 { [%eval #9] } 17. Kf2 { [%eval #9] } 17... Rxf2 { [%eval #7] } 18. Nd2 { [%eval #8] } 18... Rxd2 { [%eval #6] } 19. Rgd1?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. d4 was best. } { [%eval #-8] } (19. d4 Qxd4 20. a4 Qxa4 21. Rab1 Rxc2 22. Rb2 Rxb2 23. Re1 Rxa2 24. Rxe7 Kxe7#) 19... Rxd1 { [%eval #-14] } 20. Rxd1 { [%eval #-13] } 20... Qxd3 { [%eval #-13] } 21. cxd3 { [%eval #-12] } 21... Bxd1 { [%eval #-11] } 22. g4 { [%eval #-10] } 22... Bxg4 { [%eval #-10] } 23. d4 { [%eval #-9] } 23... c5 { [%eval #-10] } 24. dxc5 { [%eval #-9] } 24... Ng6 { [%eval #-10] } 25. c6 { [%eval #-9] } 25... Bd7?? { (Mate in 9 → -1.83) Lost forced checkmate sequence. a5 was best. } { [%eval -1.83] } (25... a5 26. c7 Bc8 27. a4 Ke8 28. a3 Kd8 29. cxd8=Q Ba6 30. Qxa5 Bf1 31. Qxa8 Ba6 32. Qxa6) 26. cxd7 { [%eval -2.14] } 26... Rc8?? { (-2.14 → 0.00) Blunder. Ne5 was best. } { [%eval 0.0] } (26... Ne5 27. a4) 27. dxc8=N { [%eval 0.0] } 27... Ne7?? { (0.00 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #10] } (27... f5 28. a4 Kg8 29. Ne7 Nxe7 30. a5 Nd5 31. a3 Nb6 32. axb6 f4 33. a4 f3 34. b7) 28. Nxe7 { [%eval #10] } 28... Kxe7 { [%eval #9] } 29. a4 { [%eval #9] } 29... Kd6 { [%eval #8] } 30. a5 { [%eval #8] } 30... Kc5 { [%eval #7] } 31. a4 { [%eval #7] } 31... Kb5 { [%eval #5] } 32. axb5 { [%eval #5] } 32... axb5 { [%eval #4] } 33. a6 { [%eval #4] } 33... b4 { [%eval #3] } 34. a7 { [%eval #3] } 34... b3 { [%eval #2] } 35. a8=R { [%eval #2] } 35... b2 { [%eval #1] } 36. Ra1 { [%eval #1] } 36... bxa1=Q# { Game ends by variant rule. } 1-0