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[Event "rated variant:antichess game"] [Site "https://lichess.org/yuEdQLOh"] [Date "2026.06.28"] [Round "-"] [White "Tetiksh1Agrawal"] [Black "TheUnknownGuyReborn"] [Result "0-1"] [GameId "yuEdQLOh"] [UTCDate "2026.06.28"] [UTCTime "16:56:00"] [WhiteElo "2656"] [BlackElo "2465"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... a6?? { (-0.97 → 0.98) Blunder. d6 was best. } { [%eval 0.98] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxa6 { [%eval 0.36] } 3... Rxa6 { [%eval 1.7] } 4. Qa4?! { (1.70 → 0.85) Inaccuracy. Qc2 was best. } { [%eval 0.85] } (4. Qc2 Rxa2 5. Qxh7 Rxh7 6. Rxa2 Rxh2 7. Rxh2 Na6 8. Rxa6 Bxa6) 4... Rxa4 { [%eval 0.88] } 5. Kd1? { (0.88 → -0.23) Mistake. Nh3 was best. } { [%eval -0.23] } (5. Nh3 Rxa2 6. Rxa2 d6 7. g4 Bxg4 8. Rg1 Bxe2 9. Rxg7 Bxg7) 5... Rxa2 { [%eval 0.0] } 6. Rxa2 { [%eval -0.15] } 6... Ba6?! { (-0.15 → 0.74) Inaccuracy. e6 was best. } { [%eval 0.74] } (6... e6 7. Ra6 Nxa6 8. b4 Bxb4 9. e3 Bxd2 10. Bxa6 Bxa6 11. Bxd2) 7. Rxa6 { [%eval 0.13] } 7... Nxa6 { [%eval -0.07] } 8. Kc2 { [%eval 0.07] } 8... e6 { [%eval 0.0] } 9. b4?! { (0.00 → -0.81) Inaccuracy. g4 was best. } { [%eval -0.81] } (9. g4 Qg5 10. Nf3 Qxd2 11. Nfxd2 e5 12. f4 exf4 13. b3 f3 14. Nxf3 g5) 9... Bxb4 { [%eval -0.8] } 10. g3?? { (-0.80 → Mate in 13) Checkmate is now unavoidable. e4 was best. } { [%eval #-13] } (10. e4 Bxd2 11. Bxa6 Bxc1 12. Kxc1 Qh4 13. Nf3 Qxh2 14. Nxh2 Kd8 15. Bc8 Kxc8) 10... Bxd2 { [%eval #-13] } 11. Kxd2 { [%eval #-12] } 11... Qh4 { [%eval #-12] } 12. gxh4 { [%eval #-11] } 12... g5 { [%eval #-11] } 13. hxg5 { [%eval #-10] } 13... Nf6 { [%eval #-10] } 14. gxf6 { [%eval #-9] } 14... Ke7 { [%eval #-10] } 15. fxe7 { [%eval #-9] } 15... Rd8 { [%eval #-9] } 16. exd8=K { [%eval #-8] } 16... c5 { [%eval #-8] } 17. Kxd7 { [%eval #-7] } 17... f6 { [%eval #-7] } 18. Kxe6 { [%eval #-6] } 18... Nb4 { [%eval #-6] } 19. Kxf6 { [%eval #-5] } 19... Nc2?? { (Mate in 5 → 0.25) Lost forced checkmate sequence. Nd3 was best. } { [%eval 0.25] } (19... Nd3 20. exd3 c4 21. dxc4 h5 22. f3 h4 23. Kg5 h3 24. Nxh3#) 20. Kxc2 { [%eval 0.12] } 20... h6 { [%eval 0.28] } 21. Bxh6 { [%eval 0.0] } 21... c4 { [%eval 0.0] } 22. Kb3 { [%eval 0.0] } 22... cxb3 { [%eval 0.12] } 23. Na3 { [%eval 0.19] } 23... b2 { [%eval 0.11] } 24. Nc2 { [%eval 0.19] } 24... b1=Q?? { (0.19 → Mate in 9) Checkmate is now unavoidable. b1=B was best. } { [%eval #9] } (24... b1=B 25. Kf5 Bxc2 26. f4 Bxf5 27. e4 Bxe4 28. Nh3 Bxh1 29. Bg2 Bxg2 30. f5) 25. e4 { [%eval #9] } 25... Qxc2 { [%eval #8] } 26. Bg2?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Bd2 was best. } { [%eval #-1] } (26. Bd2 Qxd2 27. h3 Qxf2 28. Rh2 Qxh2 29. h4 Qxh4 30. Kf7 Qxe4 31. Nf3 Qxf3) 26... Qxe4 { [%eval #-1] } 27. Bxe4# { Game ends by variant rule. } 0-1