FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/zDiSzB4O"]
[Date "2026.01.22"]
[Round "-"]
[White "Aakanksh-Vinjamur"]
[Black "alibarlas"]
[Result "0-1"]
[GameId "zDiSzB4O"]
[UTCDate "2026.01.22"]
[UTCTime "16:11:24"]
[WhiteElo "1241"]
[BlackElo "1208"]
[WhiteRatingDiff "-142"]
[BlackRatingDiff "+16"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... a6?? { (1.19 → Mate in 20) Checkmate is now unavoidable. e6 was best. } { [%eval #20] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6 { [%eval #19] } 3... Rxa6 { [%eval #17] } 4. Nf3?? { (Mate in 17 → -0.47) Lost forced checkmate sequence. Qh5 was best. } { [%eval -0.47] } (4. Qh5 Rxa2 5. Rxa2 c5 6. Qxh7 Rxh7 7. Ra8 Rxh2 8. Rxb8 Rxg2) 4... Rxa2 { [%eval -0.28] } 5. Rxa2 { [%eval -0.5] } 5... Ba6?? { (-0.50 → 1.58) Blunder. e5 was best. } { [%eval 1.58] } (5... e5 6. Nxe5 Qg5 7. Nxd7 Qxg2 8. Nxf8 Kxf8 9. Ra6 Bxa6 10. c4) 6. Rxa6 { [%eval 1.6] } 6... Nxa6 { [%eval 1.53] } 7. b4 { [%eval 1.63] } 7... Nxb4 { [%eval 1.61] } 8. Na3?? { (1.61 → -1.49) Blunder. Nd4 was best. } { [%eval -1.49] } (8. Nd4 Nxc2 9. Nxc2 h6 10. Ke2 d6 11. Qg1 Qd7 12. g4 Qxg4 13. Qxg4 f6) 8... Nxc2 { [%eval -1.74] } 9. Nxc2?? { (-1.74 → Mate in 10) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-10] } (9. Qxc2) 9... Qa8?? { (Mate in 10 → 1.58) Lost forced checkmate sequence. g5 was best. } { [%eval 1.58] } (9... g5 10. Nxg5 Qa8 11. Nxh7 Qxg2 12. Nxf8 Rxh2 13. Nxd7 Kxd7 14. Rxh2 Qxf2 15. Kxf2) 10. d3?? { (1.58 → -0.68) Blunder. Nh4 was best. } { [%eval -0.68] } (10. Nh4 Qxg2 11. Nxg2 h6 12. Ke2 e6 13. Nb4 Bxb4 14. Bb2 Bxd2 15. Bxg7 Bxe3) 10... Qxf3 { [%eval -0.82] } 11. Qxf3 { [%eval -0.89] } 11... d5?? { (-0.89 → 1.36) Blunder. e6 was best. } { [%eval 1.36] } (11... e6 12. Qxf7 Kxf7 13. Ba3 Bxa3 14. Nxa3 Ne7 15. Nc2 Kf6 16. Ke2 Rg8 17. Kf3) 12. Qxf7 { [%eval 1.29] } 12... Kxf7 { [%eval 0.96] } 13. e4 { [%eval 1.07] } 13... dxe4 { [%eval 0.65] } 14. dxe4 { [%eval -0.14] } 14... Kg6?? { (-0.14 → Mate in 8) Checkmate is now unavoidable. g5 was best. } { [%eval #8] } (14... g5 15. Bxg5 Kg7 16. Bxe7 Nxe7 17. e5 Kf6 18. exf6 Bg7 19. fxg7 Nc6 20. gxh8=N) 15. Bh6?? { (Mate in 8 → 3.72) Lost forced checkmate sequence. Bg5 was best. } { [%eval 3.72] } (15. Bg5 Kxg5 16. f4 Kxf4 17. h4 Kxe4 18. Ne3 Kxe3 19. Ke2 Kxe2 20. Rf1 Kxf1) 15... gxh6 { [%eval 3.22] } 16. e5 { [%eval 2.62] } 16... Kf6?? { (2.62 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (16... h5 17. Ke2) 17. exf6 { [%eval #8] } 17... Nxf6 { [%eval #7] } 18. g4 { [%eval #7] } 18... Nxg4 { [%eval #6] } 19. Kd1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-7] } (19. Rf1 Nxf2 20. Rxf2 c6 21. Rxf8 Rxf8 22. Kf2 Rxf2 23. Ne3 Rxh2 24. Ng2 Rxg2#) 19... Nxh2 { [%eval #-7] } 20. Rxh2 { [%eval #-6] } 20... c6?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. h5 was best. } { [%eval #4] } (20... h5 21. Rxh5 Bh6 22. Rxh6 Rg8 23. Rxh7 Rg2 24. Rxe7 Rxf2 25. Rxc7 Rxc2 26. Rxc2#) 21. Rxh6 { [%eval #4] } 21... Bxh6 { [%eval #3] } 22. Ne3 { [%eval #15] } 22... Bxe3 { [%eval #14] } 23. fxe3 { [%eval #15] } 23... Rf8 { [%eval #16] } 24. e4 { [%eval 6.77] } 24... Rf5?? { (6.77 → Mate in 8) Checkmate is now unavoidable. e6 was best. } { [%eval #8] } (24... e6 25. e5) 25. exf5 { [%eval #8] } 25... e5 { [%eval #7] } 26. fxe6 { [%eval #7] } 26... h5 { [%eval #6] } 27. Ke2 { [%eval #6] } 27... h4 { [%eval #5] } 28. Kf2 { [%eval #6] } 28... h3 { [%eval #5] } 29. Kg3?? { (Mate in 5 → 0.88) Lost forced checkmate sequence. e7 was best. } { [%eval 0.88] } (29. e7 h2 30. e8=R h1=K 31. Kg2 Kxg2 32. Rb8 Kg3 33. Rb5 cxb5#) 29... h2 { [%eval 1.32] } 30. Kxh2 { [%eval 1.15] } 30... c5 { [%eval 1.24] } 31. Kh3 { [%eval 0.87] } 31... c4 { [%eval 1.07] } 32. Kh4?! { (1.07 → 0.00) Inaccuracy. e7 was best. } { [%eval 0.0] } (32. e7 c3 33. e8=R c2 34. Rg8 c1=K 35. Kg4 Kd2 36. Kf5 Kc3 37. Ke6 Kd3) 32... c3 { [%eval 0.0] } 33. Kg4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-5] } (33. Kg3 c2 34. Kf2 c1=B 35. Ke3 Bxe3 36. e7 Bf4 37. e8=B Bc1 38. Bc6 Bb2) 33... c2 { [%eval #-5] } 34. Kf3 { [%eval #-4] } 34... c1=K?? { (Mate in 4 → 0.11) Lost forced checkmate sequence. c1=R was best. } { [%eval 0.11] } (34... c1=R 35. Ke3 Rd1 36. Kd4 Rxd4 37. e7 Rd8 38. exd8=K#) 35. Ke3?? { (0.11 → Mate in 1) Checkmate is now unavoidable. Ke4 was best. } { [%eval #-1] } (35. Ke4 Kc2 36. Kd5 Kd3 37. Kc6 Ke4 38. Kb7 Kd4 39. e7 Ke5 40. Kb6 Ke4) 35... Kd2 { [%eval #-1] } 36. Kxd2# { Game ends by variant rule. } 0-1
