FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/zEUbsLZX"]
[Date "2023.07.12"]
[Round "-"]
[White "GatitoI"]
[Black "mostly_BeatMePls39"]
[Result "0-1"]
[GameId "zEUbsLZX"]
[UTCDate "2023.07.12"]
[UTCTime "05:57:28"]
[WhiteElo "1221"]
[BlackElo "1256"]
[WhiteRatingDiff "-78"]
[BlackRatingDiff "+37"]
[Variant "Antichess"]
[TimeControl "720+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.01] } 1... b5 { [%eval -0.88] } 2. cxb5 { [%eval -0.4] } 2... Ba6? { (-0.40 → 0.82) Mistake. d6 was best. } { [%eval 0.82] } (2... d6 3. g4 Bxg4 4. Qc2 Bxe2 5. Bxe2 h5 6. Bxh5 Rxh5 7. Qxc7) 3. bxa6 { [%eval 1.01] } 3... Nxa6 { [%eval 0.56] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.87] } 5. Qc2?! { (0.87 → 0.00) Inaccuracy. Qa4 was best. } { [%eval 0.0] } (5. Qa4 Nxa2 6. Qxa7 Nxc1 7. Qxc7 Qxc7 8. Rxa8 Qxh2 9. Rxe8 Nxe2) 5... Nxa2 { [%eval 0.2] } 6. Qxc7?? { (0.20 → Mate in 16) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-16] } (6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxh1 9. Rxc7 Rxg1 10. Rxd7 Qxd7) 6... Qxc7 { [%eval #-16] } 7. Rxa2 { [%eval #-15] } 7... Qxh2?? { (Mate in 15 → -0.92) Lost forced checkmate sequence. Qxc1 was best. } { [%eval -0.92] } (7... Qxc1 8. Rxa7 Qxe1 9. Rxa8 Qxb1 10. Rxe8 Qxf1 11. Rxf8 Qxg2 12. Rxf7 Qxg1 13. Rxg7 Qxh2 14. Rxh7) 8. Rxh2?? { (-0.92 → Mate in 11) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-11] } (8. Rxa7 Qxh1 9. Rxa8 Qxg1 10. Rxe8 Qxf2 11. Rxe7 Nxe7 12. Kxf2 g5 13. Ke3 Nd5 14. Kf4 gxf4) 8... a5?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Rc8 was best. } { [%eval 0.0] } (8... Rc8 9. Rxa7 Rxc1 10. Rxd7 Kxd7 11. Rxh7 Rxe1 12. Rxg7 Rxf1 13. Rxg8 Rxg1 14. Rxh8 Rxb1 15. Rxf8) 9. Rxh7 { [%eval 0.0] } 9... Rxh7 { [%eval 0.0] } 10. Rxa5 { [%eval 0.0] } 10... Rxa5 { [%eval 0.07] } 11. Na3? { (0.07 → -1.44) Mistake. Ba3 was best. } { [%eval -1.44] } (11. Ba3 Rxa3 12. Nxa3 Kd8 13. Kd1 Kc7 14. Kc2 Rh6 15. Kc3 Kd6 16. Kb3 Rh8 17. e3 Kc7) 11... Rxa3 { [%eval -1.36] } 12. Bxa3 { [%eval -1.22] } 12... e6 { [%eval -0.87] } 13. Bxf8 { [%eval -1.43] } 13... Kxf8 { [%eval -1.51] } 14. g4?? { (-1.51 → Mate in 12) Checkmate is now unavoidable. d4 was best. } { [%eval #-12] } (14. d4 e5) 14... Rh3?? { (Mate in 12 → -0.38) Lost forced checkmate sequence. e5 was best. } { [%eval -0.38] } (14... e5 15. g5 g6 16. d4 exd4 17. f4 d3 18. exd3 f5 19. gxf6 Nxf6 20. f5 gxf5 21. Kd2) 15. Nxh3 { [%eval -0.08] } 15... g5 { [%eval -0.15] } 16. Nxg5 { [%eval -0.06] } 16... f5?! { (-0.06 → 0.63) Inaccuracy. Ne7 was best. } { [%eval 0.63] } (16... Ne7 17. Nxf7) 17. Nxe6?! { (0.63 → 0.00) Inaccuracy. gxf5 was best. } { [%eval 0.0] } (17. gxf5 exf5 18. Nf3 Ke7 19. Kd1 Nh6 20. Kc2 f4 21. e4 fxe3 22. fxe3 Kf7 23. Ba6 Kf8) 17... fxg4 { [%eval 0.0] } 18. Nxf8 { [%eval 0.0] } 18... g3 { [%eval 0.0] } 19. Nxd7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. fxg3 was best. } { [%eval #-2] } (19. fxg3 Ne7 20. Nxd7 Nc8 21. Ne5 Ne7) 19... gxf2 { [%eval #-2] } 20. Kxf2 { [%eval #-1] } 20... Nf6 { [%eval #-1] } 21. Nxf6# { Game ends by variant rule. } 0-1