FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/zKPWFnpb"]
[Date "2025.01.31"]
[Round "-"]
[White "IntoGloryRide"]
[Black "Quasabianth"]
[Result "0-1"]
[GameId "zKPWFnpb"]
[UTCDate "2025.01.31"]
[UTCTime "09:47:12"]
[WhiteElo "2367"]
[BlackElo "1833"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+12"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... Ba6?? { (0.71 → Mate in 16) Checkmate is now unavoidable. Na6 was best. } { [%eval #16] } (2... Na6 3. b4 Nxb4 4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7) 3. e3?? { (Mate in 16 → -0.14) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.14] } (3. Bb2 Bxe2 4. Bxg7 Bxg7 5. Bxe2 Bxa1 6. Ba6 Nxa6 7. b4 Nxb4) 3... Bxf1 { [%eval -0.16] } 4. Kxf1 { [%eval -0.23] } 4... h5? { (-0.23 → 1.07) Mistake. e6 was best. } { [%eval 1.07] } (4... e6 5. Qg4) 5. Qxh5 { [%eval 1.13] } 5... Rxh5 { [%eval 1.29] } 6. Ne2?! { (1.29 → 0.51) Inaccuracy. Nc3 was best. } { [%eval 0.51] } (6. Nc3) 6... Rxh2 { [%eval 0.5] } 7. Rxh2 { [%eval 0.59] } 7... Nh6 { [%eval 0.52] } 8. Rxh6 { [%eval 0.51] } 8... gxh6 { [%eval 0.84] } 9. Ba3 { [%eval 0.48] } 9... e6 { [%eval 0.56] } 10. Bxf8 { [%eval 0.71] } 10... Kxf8 { [%eval 1.23] } 11. g4 { [%eval 1.31] } 11... h5 { [%eval 1.07] } 12. gxh5 { [%eval 0.18] } 12... Qf6?? { (0.18 → 1.92) Blunder. c5 was best. } { [%eval 1.92] } (12... c5 13. a4 b5 14. axb5 c4 15. Rxa7 Rxa7 16. bxc4 Qe8 17. c3 d5 18. cxd5) 13. f3? { (1.92 → 0.60) Mistake. a4 was best. } { [%eval 0.6] } (13. a4 Qxf2) 13... Qxf3 { [%eval 0.76] } 14. Ke1 { [%eval 0.46] } 14... Qxe2 { [%eval 0.74] } 15. Kxe2 { [%eval 0.13] } 15... Nc6? { (0.13 → 1.25) Mistake. Ke7 was best. } { [%eval 1.25] } (15... Ke7 16. h6) 16. b4 { [%eval 1.31] } 16... Nxb4 { [%eval 1.15] } 17. a4?? { (1.15 → -2.28) Blunder. Nc3 was best. } { [%eval -2.28] } (17. Nc3) 17... Nxc2 { [%eval -1.85] } 18. Na3?? { (-1.85 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #-8] } (18. a5 Nxa1) 18... Nxa3 { [%eval #-8] } 19. Rxa3 { [%eval #-7] } 19... b5 { [%eval #-7] } 20. axb5 { [%eval #-6] } 20... Re8 { [%eval #-6] } 21. Rxa7 { [%eval #-5] } 21... f5 { [%eval #-5] } 22. Rxc7 { [%eval #-4] } 22... Kg7 { [%eval #-5] } 23. Rxd7 { [%eval #-4] } 23... f4 { [%eval #-4] } 24. Rxg7 { [%eval #-3] } 24... fxe3 { [%eval #-3] } 25. Kxe3 { [%eval #-2] } 25... Re7 { [%eval #-2] } 26. Rxe7 { [%eval #-1] } 26... e5 { [%eval #-1] } 27. Rxe5# { Game ends by variant rule. } 0-1
