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[Event "rated variant:antichess game"] [Site "https://lichess.org/zQJ5CtCI"] [Date "2026.02.18"] [Round "-"] [White "Proberrr123bhakar"] [Black "SalomeChaZtudyEdu"] [Result "1-0"] [GameId "zQJ5CtCI"] [UTCDate "2026.02.18"] [UTCTime "12:58:47"] [WhiteElo "1048"] [BlackElo "1008"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nc6?? { (Mate in 15 → Mate in 18) Lost forced checkmate sequence. e5 was best. } { [%eval #18] } (1... e5 2. dxe5 Ba3 3. bxa3 Qg5 4. Bxg5 Kd8 5. Bxd8 Nc6 6. Bxc7) 2. Bd2?? { (Mate in 18 → 2.82) Lost forced checkmate sequence. Bh6 was best. } { [%eval 2.82] } (2. Bh6 gxh6 3. Nh3 Nxd4 4. Qxd4 a6 5. Qxd7 Kxd7 6. Ng5 hxg5) 2... Nxd4 { [%eval 2.46] } 3. c3?? { (2.46 → -1.29) Blunder. Be3 was best. } { [%eval -1.29] } (3. Be3) 3... Nxe2 { [%eval -1.2] } 4. Bxe2?? { (-1.20 → Mate in 15) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-15] } (4. Kxe2 e6 5. Bg5 Qxg5 6. Qxd7 Kxd7 7. a3 Bxa3 8. Rxa3 Qxg2 9. Bxg2 Rb8) 4... d5?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. g5 was best. } { [%eval #13] } (4... g5 5. Bxg5 b5 6. Bxb5 Rb8 7. Bxe7 Kxe7 8. Bxd7 Rxb2 9. Bxc8 Qxd1 10. Kxd1) 5. Bh6?? { (Mate in 13 → -0.74) Lost forced checkmate sequence. Ba6 was best. } { [%eval -0.74] } (5. Ba6 bxa6 6. Qg4 Bxg4 7. Kd1 Bxd1 8. Ne2 Bxe2 9. Rf1 Bxf1 10. h3 Bxg2) 5... gxh6? { (-0.74 → 0.78) Mistake. Nxh6 was best. } { [%eval 0.78] } (5... Nxh6 6. Qxd5 Qxd5 7. a3 Qxg2 8. Ba6 Qxh1 9. Bxb7 Qxb7 10. Ne2 Qxb2 11. Ra2) 6. Qxd5 { [%eval 0.14] } 6... Qxd5 { [%eval 0.13] } 7. Ba6 { [%eval -0.22] } 7... Qxa2?? { (-0.22 → Mate in 11) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #11] } (7... Qxg2 8. Bxb7 Qxh2 9. Rxh2 Bxb7 10. Rxh6 Nxh6 11. Ne2 Be4 12. Na3 Bc2 13. Nxc2) 8. Rxa2 { [%eval #11] } 8... bxa6 { [%eval #10] } 9. Rxa6 { [%eval #10] } 9... Bxa6 { [%eval #9] } 10. Kf1 { [%eval #9] } 10... Bxf1 { [%eval #8] } 11. Na3 { [%eval #8] } 11... Bxg2 { [%eval #7] } 12. Nf3?? { (Mate in 7 → -3.15) Lost forced checkmate sequence. Ne2 was best. } { [%eval -3.15] } (12. Ne2 Bxh1 13. f3 Bxf3 14. h4 Bxe2 15. Nc4 Bxc4 16. b3 Bxb3 17. c4 Bxc4) 12... Bxf3 { [%eval -2.46] } 13. Nc4?? { (-2.46 → -5.24) Blunder. h4 was best. } { [%eval -5.24] } (13. h4 Bxh1 14. h5 Be4 15. Nc2 Bxc2 16. b3 Bxb3 17. c4 Bxc4 18. f4 e5) 13... Bxh1 { [%eval -6.15] } 14. Nb6 { [%eval -6.38] } 14... axb6 { [%eval -7.07] } 15. f3 { [%eval -7.05] } 15... Bxf3 { [%eval -7.56] } 16. b3? { (-7.56 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (16. c4 b5) 16... Ra4 { [%eval #-15] } 17. bxa4 { [%eval #-14] } 17... b5 { [%eval #-16] } 18. axb5 { [%eval #-15] } 18... c6 { [%eval #-15] } 19. bxc6 { [%eval #-14] } 19... Bxc6 { [%eval #-14] } 20. h4 { [%eval #-13] } 20... e5 { [%eval #-14] } 21. h5 { [%eval #-10] } 21... Be7 { [%eval #-12] } 22. c4 { [%eval #-11] } 22... Bd5 { [%eval #-11] } 23. cxd5 { [%eval #-10] } 23... Kd7?? { (Mate in 10 → Mate in 1) Lost forced checkmate sequence. Bd8 was best. } { [%eval #1] } (23... Bd8 24. d6 Bc7 25. dxc7 Kd8 26. cxd8=N Ne7 27. Nxf7 Rb8 28. Nxh6 Nf5 29. Nxf5) 24. d6 { [%eval #1] } 24... Bxd6# { Game ends by variant rule. } 1-0