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[Event "rated variant:antichess game"] [Site "https://lichess.org/zc62OdDt"] [Date "2025.07.19"] [Round "-"] [White "Rituaal"] [Black "AceIdf"] [Result "1-0"] [GameId "zc62OdDt"] [UTCDate "2025.07.19"] [UTCTime "21:13:52"] [WhiteElo "2015"] [BlackElo "2365"] [WhiteRatingDiff "+83"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6?! { (-0.48 → 0.08) Inaccuracy. g5 was best. } { [%eval 0.08] } (1... g5 2. Nxg5 Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7) 2. g3 { [%eval -0.24] } 2... Na6 { [%eval 0.24] } 3. Ng5 { [%eval -0.25] } 3... g6?? { (-0.25 → 1.44) Blunder. Nb4 was best. } { [%eval 1.44] } (3... Nb4 4. Nxh7 Nxc2 5. Qxc2 Rxh7 6. Qxc7 Qxc7 7. a4 Rxh2 8. Rxh2) 4. Nxh7 { [%eval 1.3] } 4... Rxh7 { [%eval 1.44] } 5. Rg1? { (1.44 → -0.06) Mistake. g4 was best. } { [%eval -0.06] } (5. g4 Rxh2) 5... Rxh2 { [%eval -0.22] } 6. Rh1 { [%eval -0.06] } 6... Rxh1 { [%eval -0.33] } 7. f3?? { (-0.33 → -3.92) Blunder. c4 was best. } { [%eval -3.92] } (7. c4 Rxf1 8. Kxf1 b5 9. cxb5 e6 10. bxa6 Bxa6 11. b4 Bxe2 12. Kxe2 Bxb4) 7... Rxf1 { [%eval -3.46] } 8. Kxf1 { [%eval -3.66] } 8... Nh6?? { (-3.66 → -0.02) Blunder. e5 was best. } { [%eval -0.02] } (8... e5 9. a3) 9. g4 { [%eval 0.21] } 9... Nxg4 { [%eval 0.52] } 10. fxg4 { [%eval 0.0] } 10... g5? { (0.00 → 1.50) Mistake. e6 was best. } { [%eval 1.5] } (10... e6 11. c4 Qg5 12. b4 Nxb4 13. Ba3 Qxg4 14. Bxb4 Qxc4 15. Bxf8 Kxf8 16. Qa4) 11. b4?? { (1.50 → -0.36) Blunder. Qe1 was best. } { [%eval -0.36] } (11. Qe1) 11... Nxb4 { [%eval -0.3] } 12. a3?? { (-0.30 → Mate in 15) Checkmate is now unavoidable. Qe1 was best. } { [%eval #-15] } (12. Qe1 Nxa2 13. Rxa2 Ba6 14. Rxa6 b5 15. Rxa7 Rxa7 16. c4 bxc4 17. Qh4 gxh4) 12... Nxc2 { [%eval #-15] } 13. Qxc2 { [%eval -4.22] } 13... c5?? { (-4.22 → -0.30) Blunder. Rb8 was best. } { [%eval -0.3] } (13... Rb8 14. Qxc7) 14. Qxc5 { [%eval -0.45] } 14... bxc5 { [%eval 0.0] } 15. d4?? { (0.00 → Mate in 16) Checkmate is now unavoidable. a4 was best. } { [%eval #-16] } (15. a4 c4) 15... cxd4 { [%eval #-16] } 16. Bxg5 { [%eval -3.73] } 16... d3?? { (-3.73 → -0.45) Blunder. Rb8 was best. } { [%eval -0.45] } (16... Rb8 17. Bxe7 Qxe7 18. Nc3 Qxa3 19. Rxa3 dxc3 20. Rxa7 c2 21. Rxd7 Kxd7 22. e4) 17. exd3?! { (-0.45 → -1.35) Inaccuracy. Bxe7 was best. } { [%eval -1.35] } (17. Bxe7) 17... f5? { (-1.35 → 0.00) Mistake. Bg7 was best. } { [%eval 0.0] } (17... Bg7) 18. gxf5 { [%eval -0.07] } 18... Qa5 { [%eval 0.0] } 19. Bxe7 { [%eval 0.0] } 19... Kxe7 { [%eval 0.0] } 20. f6 { [%eval 0.0] } 20... Kxf6 { [%eval 0.0] } 21. a4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. d4 was best. } { [%eval #-7] } (21. d4 Qxa3 22. Rxa3 Bxa3 23. Nxa3 d6 24. Ke2 Ke7 25. Ke3 Bh3 26. d5 Rh8) 21... Qxa4 { [%eval #-7] } 22. Rxa4 { [%eval #-6] } 22... Ba3?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Ba6 was best. } { [%eval #4] } (22... Ba6 23. Rxa6 Rc8 24. Rxa7 Rc7 25. Rxc7 Be7 26. Rxd7 Bd6 27. Rxd6 Kg6 28. Rxg6#) 23. Rxa7 { [%eval #4] } 23... Rxa7 { [%eval #3] } 24. Nxa3 { [%eval #3] } 24... Rxa3 { [%eval #2] } 25. Kf2 { [%eval #2] } 25... Rxd3 { [%eval #1] } 26. Kf3 { [%eval #1] } 26... Rxf3# { Game ends by variant rule. } 1-0