FEN
[Event "King of the Hill Revolution #2"]
[Site "https://lichess.org/ztBlc4tM"]
[Date "2022.12.18"]
[Round "-"]
[White "Arus14"]
[Black "NoSpaghetti"]
[Result "0-1"]
[GameId "ztBlc4tM"]
[UTCDate "2022.12.18"]
[UTCTime "06:51:15"]
[WhiteElo "1896"]
[BlackElo "2206"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+3"]
[BlackTitle "NM"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "A45"]
[Opening "Queen's Pawn Game: Veresov, Richter Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.6] } 1... Nf6 { [%eval 0.95] } 2. Nc3 { [%eval 0.48] } 2... d5 { [%eval 0.56] } 3. f3?! { (0.56 → -0.39) Inaccuracy. Bf4 was best. } { [%eval -0.39] } { A45 Queen's Pawn Game: Veresov, Richter Attack } (3. Bf4 e6 4. e3 Bd7 5. Nf3 Bb4 6. Be2 c5 7. O-O O-O) 3... c5 { [%eval 0.08] } 4. dxc5?? { (0.08 → -1.64) Blunder. e4 was best. } { [%eval -1.64] } (4. e4) 4... Nc6?! { (-1.64 → -0.92) Inaccuracy. e5 was best. } { [%eval -0.92] } (4... e5 5. e4) 5. e4 { [%eval -0.44] } 5... d4 { [%eval -0.14] } 6. e5?? { (-0.14 → -3.25) Blunder. Na4 was best. } { [%eval -3.25] } (6. Na4 e5 7. c3 Nxe4 8. fxe4 Qh4+ 9. Kd2 Be6 10. Nf3 dxc3+ 11. Nxc3 O-O-O+ 12. Bd3 Qg4) 6... dxc3 { [%eval -3.58] } 7. Qxd8+ { [%eval -2.99] } 7... Kxd8 { [%eval -2.3] } 8. exf6?? { (-2.30 → -5.78) Blunder. Bf4 was best. } { [%eval -5.78] } (8. Bf4 Nh5 9. Rd1+ Kc7 10. Ne2 Bf5 11. e6+ Nxf4 12. Nxf4 cxb2 13. Kf2 Rd8 14. Bb5 g5) 8... exf6 { [%eval -4.22] } 9. bxc3?! { (-4.22 → -6.65) Inaccuracy. Be3 was best. } { [%eval -6.65] } (9. Be3) 9... Bxc5 { [%eval -6.82] } 10. Bc4 { [%eval -9.08] } 10... Re8+ { [%eval -8.65] } 11. Kd1 { [%eval -11.96] } 11... Be6 { [%eval -14.94] } 12. Bd3 { [%eval -16.11] } 12... Kc7 { [%eval -11.03] } 13. Bf4+ { [%eval -12.5] } 13... Ne5 { [%eval -11.85] } 14. Ne2 { [%eval -17.17] } 14... Rad8 { [%eval -20.51] } 15. Kd2?! { (-20.51 → Mate in 3) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-3] } (15. Nd4 Bxd4 16. Ke2 Kc6 17. Be4+ Kc5 18. Rad1 Bc4+ 19. Kd2 f5 20. Kc1 fxe4 21. fxe4 Bxc3) 15... Kc6 { [%eval #-2] } 16. c4 { [%eval #-2] } 16... Nxc4+ { [%eval #-1] } 17. Kc3 { [%eval #-1] } 17... Kd5# { Game ends by variant rule. } 0-1
