FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/0FKt4scx"]
[Date "2025.02.02"]
[Round "-"]
[White "Anna0808"]
[Black "njha01"]
[Result "0-1"]
[GameId "0FKt4scx"]
[UTCDate "2025.02.02"]
[UTCTime "22:19:31"]
[WhiteElo "1072"]
[BlackElo "832"]
[WhiteRatingDiff "-27"]
[BlackRatingDiff "+55"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Qh5?? { (0.60 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxg2 { [%eval #-14] } 4. Qxh7 { [%eval #-13] } 4... Qxg1?? { (Mate in 13 → -0.30) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -0.3] } (4... Rxh7 5. Bxg2 Rxh2 6. Bxb7 Bxb7 7. Rxh2 Bf3 8. Nxf3 g5 9. Nxg5) 5. Qxg7 { [%eval -0.93] } 5... Qxf2?? { (-0.93 → Mate in 12) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #12] } (5... Rxh2 6. Rxh2) 6. Qxf7?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-11] } (6. Kxf2 Bxg7 7. b3 Bxa1 8. Ba6 Nxa6 9. Rd1 Rxh2 10. c4 Rxf2 11. Bb2 Bxb2) 6... Qxh2?? { (Mate in 11 → 5.76) Lost forced checkmate sequence. Kxf7 was best. } { [%eval 5.76] } (6... Kxf7 7. Kxf2 Rxh2 8. Rxh2 b5 9. Bxb5 Nc6 10. Bxc6 a6 11. Bxa8 Bb7 12. Bxb7) 7. Qxe7?? { (5.76 → -1.37) Blunder. Qxf8 was best. } { [%eval -1.37] } (7. Qxf8) 7... Qxh1 { [%eval -0.82] } 8. Qxe8?? { (-0.82 → Mate in 17) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-17] } (8. Qxc7) 8... Qxf1 { [%eval #-17] } 9. Qxc8 { [%eval #-15] } 9... Qxe1 { [%eval -8.17] } 10. Qxc7? { (-8.17 → Mate in 8) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #-8] } (10. Qxf8 Qxd2) 10... Qxd2 { [%eval #-8] } 11. Qxb7 { [%eval #-7] } 11... Qxc2 { [%eval #-7] } 12. Qxa7 { [%eval #-6] } 12... Qxb2 { [%eval #-6] } 13. Qxb8 { [%eval #-5] } 13... Qxb8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Qxa2 was best. } { [%eval #4] } (13... Qxa2 14. Rxa2 Rxa2 15. Qxf8 Nf6 16. Qxf6 Ra7 17. Qxh8 Ra3 18. Nxa3#) 14. Ba3 { [%eval #4] } 14... Bxa3 { [%eval #3] } 15. Nxa3 { [%eval #3] } 15... Rxa3 { [%eval #2] } 16. Rb1?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-4] } (16. Rg1 Rxa2 17. Rxg8 Rxg8#) 16... Rxa2 { [%eval #-4] } 17. Rxb8 { [%eval #-3] } 17... Nf6 { [%eval #-3] } 18. Rxh8 { [%eval #-2] } 18... Ne8 { [%eval #-2] } 19. Rxe8 { [%eval #-1] } 19... Ra8 { [%eval #-1] } 20. Rxa8# { Game ends by variant rule. } 0-1

