FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/0LEXZZkO"]
[Date "2026.04.17"]
[Round "-"]
[White "Vsevolod_ZDV"]
[Black "Sir_Vladimir"]
[Result "1-0"]
[GameId "0LEXZZkO"]
[UTCDate "2026.04.17"]
[UTCTime "15:47:57"]
[WhiteElo "1037"]
[BlackElo "1013"]
[WhiteRatingDiff "+65"]
[BlackRatingDiff "-14"]
[Variant "Antichess"]
[TimeControl "120+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qg4?? { (0.00 → -3.94) Blunder. Ba6 was best. } { [%eval -3.94] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2?? { (-3.94 → Mate in 12) Checkmate is now unavoidable. Bxg4 was best. } { [%eval #12] } (3... Bxg4) 4. Kxd2 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Be2?? { (Mate in 12 → 0.95) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.95] } (5. Kd1 Bxd1 6. Nd2 Bxc2 7. Bd3 Bxd3 8. Ne4 Bxe4 9. a4 Bxg2 10. Be3 Bxh1) 5... Bxe2 { [%eval 1.07] } 6. Kxe2 { [%eval 0.66] } 6... Nc6?? { (0.66 → Mate in 11) Checkmate is now unavoidable. Kd7 was best. } { [%eval #11] } (6... Kd7 7. Kf3 Kd6 8. Bh6 gxh6 9. h4 e5 10. Kf4 exf4 11. g4 fxg3 12. fxg3) 7. b4 { [%eval #11] } 7... Nxb4 { [%eval #10] } 8. Kd3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. a4 was best. } { [%eval #-12] } (8. a4 Nxc2 9. Nd2 Nxa1 10. Nb3 Nxb3 11. f4 Nxc1 12. Nf3 Nxe2 13. Nh4 Nxf4) 8... Nxa2 { [%eval #-12] } 9. Rxa2 { [%eval #-11] } 9... e6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Rd8 was best. } { [%eval #11] } (9... Rd8 10. Rxa7 Rxd3 11. cxd3 Nf6 12. Rxb7 e5 13. Rxc7 Ne4 14. Rxf7 Kxf7 15. dxe4) 10. Rxa7 { [%eval #11] } 10... Rxa7 { [%eval #10] } 11. Bh6 { [%eval #10] } 11... gxh6 { [%eval #9] } 12. Na3?? { (Mate in 9 → 0.82) Lost forced checkmate sequence. Nh3 was best. } { [%eval 0.82] } (12. Nh3 c6 13. Na3 Bxa3 14. Rc1 Bxc1 15. Nf4 Bxf4 16. Kc4 Bxh2 17. f4 Bxf4) 12... Rxa3?? { (0.82 → Mate in 6) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #6] } (12... Bxa3 13. Nh3 Bc1 14. Rxc1 Ra1 15. Rxa1 Kd7 16. Rh1 Ne7 17. f4 e5 18. fxe5) 13. c4 { [%eval #6] } 13... Rxd3 { [%eval #5] } 14. c5 { [%eval #5] } 14... Bxc5 { [%eval #4] } 15. Nf3 { [%eval #5] } 15... Rxf3 { [%eval #4] } 16. gxf3 { [%eval #4] } 16... Bxf2 { [%eval #3] } 17. Rg1 { [%eval #3] } 17... Bxg1 { [%eval #2] } 18. f4 { [%eval #2] } 18... Bxh2 { [%eval #1] } 19. f5 { [%eval #1] } 19... exf5# { Game ends by variant rule. } 1-0

