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[Event "rated variant:antichess game"] [Site "https://lichess.org/0ZHsGRw6"] [Date "2026.03.09"] [Round "-"] [White "coolfastgrill"] [Black "CircusSands"] [Result "1-0"] [GameId "0ZHsGRw6"] [UTCDate "2026.03.09"] [UTCTime "22:45:07"] [WhiteElo "1938"] [BlackElo "2332"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... c6 { [%eval 0.47] } 2. b3?! { (0.47 → -0.36) Inaccuracy. e4 was best. } { [%eval -0.36] } (2. e4 c5 3. Bc4 d5 4. Bxd5 Qxd5 5. exd5 Bh3 6. Nxh3 g5) 2... Qa5? { (-0.36 → 0.81) Mistake. e6 was best. } { [%eval 0.81] } (2... e6 3. Ba3 Bxa3 4. Nxa3 Qh4 5. gxh4 g5 6. hxg5 Nh6 7. gxh6) 3. Na3?! { (0.81 → 0.22) Inaccuracy. Ba3 was best. } { [%eval 0.22] } (3. Ba3 Qxd2 4. Kxd2 b5 5. Bxe7 Kxe7 6. Kd3 f5 7. e3 f4) 3... Qxa3 { [%eval 0.0] } 4. Bxa3 { [%eval 0.0] } 4... e6? { (0.00 → 1.31) Mistake. a6 was best. } { [%eval 1.31] } (4... a6) 5. Bxf8 { [%eval 1.29] } 5... Kxf8 { [%eval 1.14] } 6. b4?? { (1.14 → -0.53) Blunder. e3 was best. } { [%eval -0.53] } (6. e3 Ne7) 6... c5 { [%eval -0.71] } 7. bxc5 { [%eval 0.25] } 7... d6 { [%eval -0.67] } 8. cxd6 { [%eval -0.19] } 8... Nd7?! { (-0.19 → 0.45) Inaccuracy. Bd7 was best. } { [%eval 0.45] } (8... Bd7 9. Rc1) 9. c4 { [%eval 0.0] } 9... b5 { [%eval -0.37] } 10. cxb5 { [%eval 0.0] } 10... Ba6 { [%eval 0.0] } 11. bxa6 { [%eval -0.46] } 11... Ne7?? { (-0.46 → 1.20) Blunder. Rb8 was best. } { [%eval 1.2] } (11... Rb8) 12. dxe7 { [%eval 0.76] } 12... Kxe7 { [%eval 0.6] } 13. f4? { (0.60 → -0.94) Mistake. Rb1 was best. } { [%eval -0.94] } (13. Rb1 Rhb8 14. Rxb8 Nxb8 15. Qc1 Nxa6 16. Qc5 Nxc5 17. e4 Nxe4 18. Ne2 Nxg3) 13... Ne5?? { (-0.94 → 2.38) Blunder. g5 was best. } { [%eval 2.38] } (13... g5 14. fxg5 h6 15. gxh6 Rxh6 16. h3 Rxh3 17. Nxh3 Nf8 18. Qa4 Ng6 19. Qh4) 14. fxe5 { [%eval 0.4] } 14... g6?? { (0.40 → 11.36) Blunder. Rhb8 was best. } { [%eval 11.36] } (14... Rhb8 15. Qb3) 15. Bh3?? { (11.36 → 0.22) Blunder. Rb1 was best. } { [%eval 0.22] } (15. Rb1) 15... Rad8?? { (0.22 → 13.32) Blunder. Rhb8 was best. } { [%eval 13.32] } (15... Rhb8 16. Bxe6 fxe6 17. Qb3 Rxb3 18. axb3 Kd7 19. d4 Kc6 20. Rb1 h6 21. Kd2) 16. Bxe6 { [%eval 13.55] } 16... Rxd2 { [%eval 14.12] } 17. Qxd2 { [%eval 14.09] } 17... fxe6 { [%eval 11.77] } 18. Qd5? { (11.77 → 5.01) Mistake. Qd6 was best. } { [%eval 5.01] } (18. Qd6) 18... exd5 { [%eval 5.33] } 19. e6?! { (5.33 → 3.79) Inaccuracy. e4 was best. } { [%eval 3.79] } (19. e4 dxe4) 19... Kxe6 { [%eval 3.84] } 20. e4 { [%eval 3.69] } 20... dxe4 { [%eval 3.69] } 21. Nf3?? { (3.69 → 1.37) Blunder. Rb1 was best. } { [%eval 1.37] } (21. Rb1 Kf7 22. Rb6 axb6 23. a7 Rb8 24. axb8=B b5 25. Kd1 b4 26. Ne2 Ke7) 21... exf3 { [%eval 1.69] } 22. Ke2?? { (1.69 → Mate in 6) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-6] } (22. Rb1 Ke7 23. Rb6 axb6 24. a7 Rb8 25. axb8=B Kd7 26. Bc7 Kxc7 27. Kd2 Kd6) 22... fxe2 { [%eval #-6] } 23. Raf1 { [%eval #-5] } 23... exf1=K { [%eval #-5] } 24. Rxf1 { [%eval #-4] } 24... h5?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Rf8 was best. } { [%eval #4] } (24... Rf8 25. Rxf8 Kf7 26. Rxf7 g5 27. Rxa7 g4 28. Rxh7#) 25. g4 { [%eval #4] } 25... hxg4 { [%eval #3] } 26. Rc1 { [%eval #3] } 26... Rxh2 { [%eval #2] } 27. Rb1 { [%eval #3] } 27... Rxa2 { [%eval #2] } 28. Rc1 { [%eval #2] } 28... Rxa6 { [%eval #1] } 29. Rc6 { [%eval #1] } 29... Rxc6# { Game ends by variant rule. } 1-0