FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/0glG7w6F"]
[Date "2026.03.24"]
[Round "-"]
[White "Mirakel05"]
[Black "Natka1122"]
[Result "1-0"]
[GameId "0glG7w6F"]
[UTCDate "2026.03.24"]
[UTCTime "16:14:33"]
[WhiteElo "2197"]
[BlackElo "2145"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-5"]
[WhiteTitle "IM"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Kxd7 { [%eval 3.09] } 4. Qg4?? { (3.09 → 0.97) Blunder. Qh5 was best. } { [%eval 0.97] } (4. Qh5 Bg7 5. Qxh7 Bxb2 6. Qxf7 Bxc1 7. Qxg8 Qxg8 8. Na3 Bxd2) 4... Bh6 { [%eval 1.3] } 5. Qxg5?! { (1.30 → 0.38) Inaccuracy. Qxd7 was best. } { [%eval 0.38] } (5. Qxd7 Nxd7) 5... Bxg5 { [%eval 0.44] } 6. Ne2 { [%eval 0.2] } 6... Bxe3 { [%eval -0.16] } 7. fxe3 { [%eval -0.38] } 7... e6?? { (-0.38 → 1.84) Blunder. Ba6 was best. } { [%eval 1.84] } (7... Ba6 8. Kf2 Bxe2 9. Kxe2 e5 10. a4 Kd6 11. c4 Kd5 12. cxd5 Qxd5 13. Na3) 8. Nbc3 { [%eval 1.58] } 8... Ke7?? { (1.58 → 7.72) Blunder. Ba6 was best. } { [%eval 7.72] } (8... Ba6 9. Rf1) 9. Nd5?? { (7.72 → -0.76) Blunder. Kf2 was best. } { [%eval -0.76] } (9. Kf2) 9... Qxd5 { [%eval 0.0] } 10. Rb1?? { (0.00 → -1.76) Blunder. a4 was best. } { [%eval -1.76] } (10. a4 Qxg2 11. Nc3 Qxh2 12. Rxh2 e5 13. Rxh7 Rxh7 14. Ne2 Bg4 15. e4 Bxe2) 10... Qxd2?? { (-1.76 → 0.15) Blunder. Qxg2 was best. } { [%eval 0.15] } (10... Qxg2 11. Nc3 Qxh2 12. Rxh2 e5 13. Rxh7 Rxh7 14. Nd1 Rg7 15. Ke2 Nh6 16. Ra1) 11. Bxd2 { [%eval 0.07] } 11... Kd7 { [%eval 0.29] } 12. Nc3 { [%eval 0.17] } 12... e5?? { (0.17 → Mate in 12) Checkmate is now unavoidable. Ne7 was best. } { [%eval #12] } (12... Ne7 13. Kf2 Kc6 14. Rbg1 Rf8 15. g3 Kb5 16. Nxb5 a6 17. Nxc7 Nf5 18. Nxe6) 13. Ne2?? { (Mate in 12 → -1.12) Lost forced checkmate sequence. Nb5 was best. } { [%eval -1.12] } (13. Nb5 a6 14. Nxc7 Kxc7 15. g4 Bxg4 16. Ke2 Bxe2 17. c4 Bxc4 18. e4 Bxa2) 13... Ne7?? { (-1.12 → 0.84) Blunder. Kd6 was best. } { [%eval 0.84] } (13... Kd6 14. Kf2) 14. Bc1? { (0.84 → -0.33) Mistake. Kf2 was best. } { [%eval -0.33] } (14. Kf2 Ke6) 14... Ng6 { [%eval 0.14] } 15. Kd2?! { (0.14 → -0.76) Inaccuracy. Kf2 was best. } { [%eval -0.76] } (15. Kf2 Ke6 16. h3 a6 17. Rg1 Nf4 18. exf4 exf4 19. Nxf4 Ra7 20. Nxe6 fxe6) 15... Nf4? { (-0.76 → 0.75) Mistake. Nc6 was best. } { [%eval 0.75] } (15... Nc6 16. h3 Nge7 17. Nd4 Nxd4 18. exd4 exd4 19. b3 d3 20. Kxd3 Ke6 21. Ke3) 16. Nxf4?! { (0.75 → -0.06) Inaccuracy. exf4 was best. } { [%eval -0.06] } (16. exf4 exf4 17. Nxf4 a6 18. a4 Ke6 19. Nxe6 fxe6 20. Ke3 Ra7 21. h4 c6) 16... exf4 { [%eval -0.28] } 17. exf4 { [%eval -0.23] } 17... Na6?? { (-0.23 → 1.53) Blunder. Nc6 was best. } { [%eval 1.53] } (17... Nc6 18. f5 Rd8 19. a4 a6 20. b3 Na7 21. Ke3 c5 22. Kd4 cxd4 23. c4) 18. f5? { (1.53 → -0.07) Mistake. Ke3 was best. } { [%eval -0.07] } (18. Ke3 Nb8 19. a4 a6 20. Bd2 Rf8 21. Rbd1 Rh8 22. a5 Rf8 23. Kd3 Rh8) 18... Nb4?? { (-0.07 → Mate in 10) Checkmate is now unavoidable. c6 was best. } { [%eval #10] } (18... c6 19. Re1 Bb7 20. Re8 Kxe8 21. Ke3 Kd7 22. Ke4 Bc8 23. b3 Rf8 24. Bb2) 19. c4?? { (Mate in 10 → 6.25) Lost forced checkmate sequence. Ke3 was best. } { [%eval 6.25] } (19. Ke3 Nxa2 20. Rd1 Nxc1 21. Rxd7 Bxd7 22. Rxc1 Bxf5 23. Rd1 Bxc2 24. Rd8 Raxd8) 19... Nxa2 { [%eval 4.13] } 20. Kc3?? { (4.13 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #-8] } (20. c5 Nxc1) 20... Nxc3 { [%eval #-8] } 21. bxc3 { [%eval #-7] } 21... Bb7?? { (Mate in 7 → -3.87) Lost forced checkmate sequence. Rb8 was best. } { [%eval -3.87] } (21... Rb8 22. Rxb8 Ba6 23. Rxh8 Bxc4 24. Rxh7 f6 25. Rxd7 c5 26. Rxa7 Ba6 27. Rxa6) 22. Rxb7 { [%eval -3.61] } 22... Rhg8?? { (-3.61 → Mate in 7) Checkmate is now unavoidable. a5 was best. } { [%eval #7] } (22... a5) 23. Rxc7 { [%eval #7] } 23... Rxg2 { [%eval #6] } 24. Rxd7 { [%eval #7] } 24... Rxh2 { [%eval #6] } 25. Rxf7 { [%eval #6] } 25... Rxh1 { [%eval #5] } 26. Rxa7 { [%eval #5] } 26... Rxa7 { [%eval #4] } 27. f6 { [%eval #4] } 27... Rxc1 { [%eval #3] } 28. c5 { [%eval #3] } 28... Rxc3 { [%eval #2] } 29. c6 { [%eval #2] } 29... Rxc6 { [%eval #1] } 30. f7 { [%eval #1] } 30... Rxf7# { Game ends by variant rule. } 1-0

