FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/0wGrZVOS"]
[Date "2022.12.14"]
[Round "-"]
[White "somethingpretentious"]
[Black "Daedalus65536"]
[Result "1-0"]
[GameId "0wGrZVOS"]
[UTCDate "2022.12.14"]
[UTCTime "21:06:47"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+246"]
[BlackRatingDiff "-242"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qf3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxf3 { [%eval #-13] } 4. Nxf3 { [%eval #-12] } 4... g5 { [%eval #-14] } 5. Nxg5 { [%eval #-13] } 5... Nh6?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Bh3 was best. } { [%eval #14] } (5... Bh3 6. gxh3 b5 7. Bxb5 Nh6 8. Nxh7 Rxh7 9. Bxe8 Ng8 10. Bxf7 Rxh3 11. Bxg8 Rxh2 12. Rxh2) 6. Nxh7 { [%eval #14] } 6... Rxh7 { [%eval #13] } 7. Ba6 { [%eval #12] } 7... bxa6 { [%eval #11] } 8. g4 { [%eval #11] } 8... Nxg4 { [%eval #10] } 9. f3?? { (Mate in 10 → 1.25) Lost forced checkmate sequence. f4 was best. } { [%eval 1.25] } (9. f4 Nxh2 10. Rxh2 Rxh2 11. Ke2 Rxe2 12. d3 Rxc2 13. f5 Bxf5 14. a4 Rxc1 15. Ra3 Rxb1) 9... Nxh2 { [%eval 0.62] } 10. Rxh2 { [%eval 0.6] } 10... Rxh2 { [%eval 0.49] } 11. d3?? { (0.49 → -3.57) Blunder. Nc3 was best. } { [%eval -3.57] } (11. Nc3 Rxd2) 11... Rxc2 { [%eval -2.73] } 12. Nc3?? { (-2.73 → Mate in 10) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-10] } (12. Bd2 Rxb2) 12... Rxb2 { [%eval #-10] } 13. Bxb2 { [%eval #-9] } 13... Bg4 { [%eval #-9] } 14. fxg4 { [%eval #-8] } 14... f5 { [%eval #-8] } 15. gxf5 { [%eval #-7] } 15... e5 { [%eval #-7] } 16. fxe6 { [%eval #-6] } 16... Kf7?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Ba3 was best. } { [%eval #10] } (16... Ba3 17. Bxa3 Ke7 18. Bxe7 Nd7 19. exd7 Rd8 20. Bxd8 a5 21. Bxc7 a6 22. Bxa5#) 17. exf7 { [%eval #10] } 17... Ba3 { [%eval #9] } 18. Bxa3 { [%eval #9] } 18... c5 { [%eval #8] } 19. Bxc5 { [%eval #8] } 19... Nd7 { [%eval #6] } 20. Bxa7 { [%eval #6] } 20... Rxa7 { [%eval #5] } 21. Nb5 { [%eval #5] } 21... axb5 { [%eval #4] } 22. f8=N { [%eval #5] } 22... Rxa2 { [%eval #4] } 23. Rxa2 { [%eval #10] } 23... Nxf8 { [%eval #8] } 24. d4?? { (Mate in 8 → 1.81) Lost forced checkmate sequence. Re2 was best. } { [%eval 1.81] } (24. Re2 Nh7 25. d4 b4 26. Kd1 b3 27. Kc1 b2 28. Kxb2 Nf6 29. d5 Nxd5 30. Kc3 Nxc3) 24... Nd7?? { (1.81 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #9] } (24... b4 25. Re2) 25. d5 { [%eval #9] } 25... Ne5 { [%eval #8] } 26. d6 { [%eval #8] } 26... Nd7 { [%eval #5] } 27. Ra4 { [%eval #5] } 27... bxa4 { [%eval #4] } 28. Kd1 { [%eval #4] } 28... a3 { [%eval #3] } 29. Kc1 { [%eval #3] } 29... Nc5 { [%eval #2] } 30. d7 { [%eval #2] } 30... Nxd7 { [%eval #1] } 31. Kb2 { [%eval #1] } 31... axb2# { Game ends by variant rule. } 1-0

