FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/17VskGcw"]
[Date "2026.01.14"]
[Round "-"]
[White "coolandeasy"]
[Black "Magnelis1"]
[Result "1-0"]
[GameId "17VskGcw"]
[UTCDate "2026.01.14"]
[UTCTime "12:52:13"]
[WhiteElo "1723"]
[BlackElo "2154"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.25] } 2. g4 { [%eval 0.0] } 2... Nxg4 { [%eval 0.63] } 3. f4?? { (0.63 → Mate in 16) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-16] } (3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7 Bxa2 7. Rxa2 Rxh7) 3... Nxh2 { [%eval #-16] } 4. Rxh2 { [%eval #-15] } 4... g5?? { (Mate in 15 → 0.14) Lost forced checkmate sequence. e5 was best. } { [%eval 0.14] } (4... e5 5. Rxh7 Rxh7 6. fxe5 Ba3 7. Nxa3 Rh3 8. Bxh3 Qe7 9. Bxd7 Qxe5 10. Bxe8) 5. fxg5 { [%eval -0.07] } 5... Bh6 { [%eval 0.0] } 6. Rxh6 { [%eval -0.07] } 6... Rg8 { [%eval 0.47] } 7. Rxh7 { [%eval 0.46] } 7... Rxg5 { [%eval 0.06] } 8. Rxf7 { [%eval 0.07] } 8... Rxg1 { [%eval 0.23] } 9. Rxe7 { [%eval 0.0] } 9... Rxf1?? { (0.00 → 2.70) Blunder. Kxe7 was best. } { [%eval 2.7] } (9... Kxe7) 10. Rxd7?? { (2.70 → Mate in 10) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #-10] } (10. Rxe8 Qxe8) 10... Qxd7?? { (Mate in 10 → 0.60) Lost forced checkmate sequence. Nxd7 was best. } { [%eval 0.6] } (10... Nxd7 11. Kxf1 Qf6 12. d3 Qxf1 13. Qxf1 Nf6 14. Qxf6 Be6 15. Qxe6 Ke7 16. Qxe7) 11. Kxf1 { [%eval 0.54] } 11... Qxd2 { [%eval 0.46] } 12. Nxd2 { [%eval 0.53] } 12... Kd7?? { (0.53 → 2.60) Blunder. Nc6 was best. } { [%eval 2.6] } (12... Nc6 13. Qe1 Ne7 14. Kg2 Bh3 15. Kxh3 Kd7 16. Kg4 Ng8 17. Kf4 Rb8 18. b3) 13. b3?? { (2.60 → -0.30) Blunder. e4 was best. } { [%eval -0.3] } (13. e4 b6 14. Qf3 Bb7 15. e5 Bxf3 16. Nxf3 Ke7 17. Bd2 Kf8 18. Kf2 Kg7) 13... Na6?? { (-0.30 → 4.54) Blunder. Ke6 was best. } { [%eval 4.54] } (13... Ke6 14. Kf2 Nc6 15. Qg1 Ne7 16. Kg3 c5 17. Qxc5 Rb8 18. Qxe7 Kxe7 19. Rb1) 14. b4?? { (4.54 → 1.99) Blunder. Kg2 was best. } { [%eval 1.99] } (14. Kg2) 14... Nxb4 { [%eval 1.45] } 15. a4?? { (1.45 → Mate in 7) Checkmate is now unavoidable. c3 was best. } { [%eval #-7] } (15. c3 Nxa2) 15... Nxc2 { [%eval #-7] } 16. Qxc2 { [%eval #-6] } 16... c5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Ke8 was best. } { [%eval 0.0] } (16... Ke8 17. Qxc7 Be6 18. Qxb7 a5 19. Qxa8 Kd7 20. Qxa5 Kc7 21. Qxc7 Ba2 22. Rxa2#) 17. Qxc5 { [%eval 0.0] } 17... b5 { [%eval 0.0] } 18. Qxa7 { [%eval 0.0] } 18... bxa4 { [%eval 0.0] } 19. Qxd7 { [%eval 0.0] } 19... Bxd7 { [%eval 0.0] } 20. Rxa4 { [%eval 0.0] } 20... Rxa4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Bxa4 was best. } { [%eval #4] } (20... Bxa4 21. Ne4 Bb3 22. Bg5 Rd8 23. Bxd8 Bg8 24. Bh4 Be6 25. Bg5 Bd7 26. Bh4) 21. Nc4 { [%eval #4] } 21... Rxc4 { [%eval #3] } 22. Ke1 { [%eval #3] } 22... Rxc1 { [%eval #2] } 23. e3 { [%eval #2] } 23... Rxe1 { [%eval #1] } 24. e4 { [%eval #1] } 24... Rxe4# { Game ends by variant rule. } 1-0
