FEN
[Event "GM and LM Racing Kings Lague Arena"]
[Site "https://lichess.org/17nlUbaq"]
[Date "2025.04.16"]
[Round "-"]
[White "GMmaster_of-world7"]
[Black "ThoughtlessMover77"]
[Result "0-1"]
[GameId "17nlUbaq"]
[UTCDate "2025.04.16"]
[UTCTime "17:24:29"]
[WhiteElo "1568"]
[BlackElo "2118"]
[WhiteRatingDiff "-38"]
[BlackRatingDiff "+42"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Racing Kings"]
[TimeControl "120+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kh3 { [%eval 0.0] } 1... Ka3 { [%eval 0.32] } 2. Rg4?! { (0.32 → -0.56) Inaccuracy. Nxc1 was best. } { [%eval -0.56] } (2. Nxc1 Be4 3. Bd4 Nxf1 4. Kg4 Ka4 5. Rxb2 Bxh1 6. Kf5 Rxb2) 2... Rb4? { (-0.56 → 0.75) Mistake. Nxf1 was best. } { [%eval 0.75] } (2... Nxf1 3. Nxc1 Rxc1 4. Rxf1 Bf5 5. Bd4 Qb1 6. Kh4 Bxg4 7. Kg5) 3. Rxb4?? { (0.75 → -2.30) Blunder. Bc5 was best. } { [%eval -2.3] } (3. Bc5 Be4 4. Rxe4 Nxe4 5. Qxe4 Ka4 6. Nd4 Rxd4 7. Bxd4 Qxd4) 3... Kxb4 { [%eval -1.77] } 4. Rg5?? { (-1.77 → -5.73) Blunder. Kg4 was best. } { [%eval -5.73] } (4. Kg4 Be4 5. Bg2 Kc4 6. Qh5 Rb5 7. Bxe4 Nxe4 8. Nxc1 Qf6) 4... Ka4?? { (-5.73 → 2.31) Blunder. Nxf1 was best. } { [%eval 2.31] } (4... Nxf1 5. Nxc1 Nfe3 6. Qg1 Rxc1 7. Ng2 Nc3 8. Qh2 Nxg2 9. Qxg2) 5. Kh4?? { (2.31 → -1.20) Blunder. Nxc2 was best. } { [%eval -1.2] } (5. Nxc2) 5... Rb5?? { (-1.20 → 1.74) Blunder. Be4 was best. } { [%eval 1.74] } (5... Be4 6. Bd4 Qxd4 7. Nxd4 Bxh1 8. Be2 Rb6 9. Kh5 Kb4 10. Rg6 Nc4 11. Re6) 6. Kh5? { (1.74 → 0.48) Mistake. Nxc2 was best. } { [%eval 0.48] } (6. Nxc2 Nxf2) 6... Ka5?! { (0.48 → 1.37) Inaccuracy. Nxf2 was best. } { [%eval 1.37] } (6... Nxf2 7. Nxc2 Nxh1 8. Ned4 Rb7 9. Nxa1 Nxf1 10. Rb5 Rg7 11. Nab3 Be3 12. Rb8) 7. Kh6? { (1.37 → 0.00) Mistake. Bd4 was best. } { [%eval 0.0] } (7. Bd4 Be4) 7... Bb3?? { (0.00 → 5.59) Blunder. Rxg5 was best. } { [%eval 5.59] } (7... Rxg5 8. Kxg5 Nxf2 9. Qc6 Be4 10. Qxe4 Kb6 11. Qe7 Qa7 12. Kf6 Qc7 13. Kf7) 8. Qc6?? { (5.59 → 0.48) Blunder. Bd4 was best. } { [%eval 0.48] } (8. Bd4) 8... Rxg5 { [%eval 0.31] } 9. Kxg5 { [%eval 0.65] } 9... Qa4?? { (0.65 → Mate in 5) Checkmate is now unavoidable. Nxf2 was best. } { [%eval #5] } (9... Nxf2 10. Kg6) 10. Kf6 { [%eval #4] } 10... Qb5 { [%eval #3] } 11. Kg6?? { (Mate in 3 → 6.28) Lost forced checkmate sequence. Ke7 was best. } { [%eval 6.28] } (11. Ke7 Qb8 12. Qe8 Nxf1 13. Kf8#) 11... Ba3?! { (6.28 → 15.89) Inaccuracy. Qe5 was best. } { [%eval 15.89] } (11... Qe5) 12. Kf6 { [%eval 9.36] } 12... Qb6 { [%eval 12.8] } 13. Kg7 { [%eval 7.64] } 13... Qxc6? { (7.64 → Mate in 1) Checkmate is now unavoidable. Qd8 was best. } { [%eval #1] } (13... Qd8 14. Ba7) 14. Kh7?? { (Mate in 1 → Mate in 7) Lost forced checkmate sequence. Kh8# was best. } { [%eval #-7] } (14. Kh8#) 14... Qc8 { [%eval #-6] } 15. Bg2 { [%eval #-6] } 15... Kb5?! { (Mate in 6 → -11.88) Lost forced checkmate sequence. Nxf2 was best. } { [%eval -11.88] } (15... Nxf2 16. Bb7 Qd8 17. Bc6 Kb6 18. Be8 Qxe8 19. Nc2 Kb7 20. Nxa3 Kb8#) 16. Nc1?! { (-11.88 → Mate in 6) Checkmate is now unavoidable. Bg3 was best. } { [%eval #-6] } (16. Bg3 Kb6) 16... Bxc1? { (Mate in 6 → -8.28) Lost forced checkmate sequence. Nxf2 was best. } { [%eval -8.28] } (16... Nxf2 17. Bb7 Qd8 18. Bd5 Ka6 19. Bg8 Bb2 20. Bd5 Ka7 21. Bf3 Kb8#) 17. Nd3? { (-8.28 → Mate in 6) Checkmate is now unavoidable. Bg1 was best. } { [%eval #-6] } (17. Bg1 Bb2) 17... Bc4?? { (Mate in 6 → -5.66) Lost forced checkmate sequence. Nxf2 was best. } { [%eval -5.66] } (17... Nxf2 18. Bb7 Qd8 19. Bd5 Bxd5 20. Kg6 Kb6 21. Nc5 Kc7 22. Nb3 Kb8#) 18. Ne5? { (-5.66 → -17.44) Mistake. Bb7 was best. } { [%eval -17.44] } (18. Bb7 Qe8) 18... Ka6 { [%eval -14.93] } 19. Nxc4?! { (-14.93 → Mate in 5) Checkmate is now unavoidable. Bc5 was best. } { [%eval #-5] } (19. Bc5 Nb3) 19... Nxc4? { (Mate in 5 → -9.32) Lost forced checkmate sequence. Nxf2 was best. } { [%eval -9.32] } (19... Nxf2 20. Ne5 Ka7 21. Nd7 Nfe4 22. Bxe4 Nxe4 23. Nf8 Ka8#) 20. Bf3? { (-9.32 → Mate in 3) Checkmate is now unavoidable. Bg1 was best. } { [%eval #-3] } (20. Bg1 Be3) 20... Nb6 { [%eval #-7] } 21. Bxb6 { [%eval #-3] } 21... Kxb6 { [%eval #-2] } 22. Bxd1 { [%eval #-2] } 22... Kb7 { [%eval #-1] } 23. Bg4 { [%eval #-1] } 23... Ka8# { Game ends by variant rule. } 0-1

