FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/1HJjloQ1"]
[Date "2026.03.03"]
[Round "-"]
[White "RevoltoftheRichGibbs"]
[Black "KlausSchmadel"]
[Result "1-0"]
[GameId "1HJjloQ1"]
[UTCDate "2026.03.03"]
[UTCTime "09:50:05"]
[WhiteElo "1772"]
[BlackElo "1708"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-5"]
[Variant "Atomic"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 1.9] } 1... d5 { [%eval 2.1] } 2. e4?? { (2.10 → 0.00) Blunder. Nc3 was best. } { [%eval 0.0] } (2. Nc3 Bg4 3. f3 Na6 4. Nb5 Nb4 5. Bg5 f6 6. Nxc7 Nxc2) 2... e6?? { (0.00 → 3.01) Blunder. Nh6 was best. } { [%eval 3.01] } (2... Nh6 3. h3 e5 4. Na3 b5 5. Be2 g6 6. f4 f5 7. Nf3) 3. c3? { (3.01 → 1.63) Mistake. Nh3 was best. } { [%eval 1.63] } (3. Nh3 f6 4. Nc3 b5 5. Be2 c5 6. Bf4 dxe4 7. Nd5 Bd6) 3... Na6 { [%eval 1.56] } 4. a3?! { (1.56 → 0.93) Inaccuracy. Nh3 was best. } { [%eval 0.93] } (4. Nh3) 4... Nb4?? { (0.93 → 3.34) Blunder. f6 was best. } { [%eval 3.34] } (4... f6 5. h4) 5. axb4 { [%eval 3.15] } 5... Nh6?! { (3.15 → 4.25) Inaccuracy. a6 was best. } { [%eval 4.25] } (5... a6 6. Nh3 f6 7. Be2 g6 8. e5 Bd7 9. O-O Nh6 10. Bxh6 h5 11. Nd2) 6. h3?! { (4.25 → 3.23) Inaccuracy. f3 was best. } { [%eval 3.23] } (6. f3 f6) 6... dxe4? { (3.23 → 5.76) Mistake. a6 was best. } { [%eval 5.76] } (6... a6) 7. Bg5 { [%eval 4.61] } 7... f6 { [%eval 4.07] } 8. Bxh6 { [%eval 3.26] } 8... f5?! { (3.26 → 4.73) Inaccuracy. g6 was best. } { [%eval 4.73] } (8... g6 9. Nf3) 9. g3 { [%eval 4.47] } 9... Qd5?? { (4.47 → Mate in 8) Checkmate is now unavoidable. f4 was best. } { [%eval #8] } (9... f4 10. Bd3) 10. f3?? { (Mate in 8 → 1.67) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 1.67] } (10. Bb5+ c6 11. Bxc6 Be7 12. Qh5+ g6 13. Qh6 Kd7 14. Qg7 Kc6 15. Qe5 Bb4) 10... Qb3 { [%eval 2.1] } 11. Qxb3 { [%eval 1.75] } 11... c5?? { (1.75 → Mate in 19) Checkmate is now unavoidable. a6 was best. } { [%eval #19] } (11... a6 12. h4) 12. Bb5+ { [%eval #18] } 12... Ke7 { [%eval 46.79] } 13. c4? { (46.79 → 5.75) Mistake. Rh2 was best. } { [%eval 5.75] } (13. Rh2) 13... g5 { [%eval 5.72] } 14. Bd7?! { (5.72 → 4.40) Inaccuracy. d5 was best. } { [%eval 4.4] } (14. d5 e5 15. Nc3 Bg7 16. d6+ Kf8 17. d7 Bxd7 18. Rxa7 e4 19. Nd5 Bd4) 14... e5 { [%eval 3.95] } 15. dxe5?? { (3.95 → 1.59) Blunder. d5 was best. } { [%eval 1.59] } (15. d5 Kf7) 15... Bg7 { [%eval 2.07] } 16. Nc3 { [%eval 1.69] } 16... Bd4 { [%eval 1.88] } 17. O-O-O?? { (1.88 → -1.23) Blunder. Nge2 was best. } { [%eval -1.23] } (17. Nge2 b5 18. cxb5 a5 19. Nd5+ Kf8 20. Nec3 Ba6 21. Bb5 Bxb5 22. Rd1 a4) 17... Be3+?? { (-1.23 → 3.55) Blunder. a5 was best. } { [%eval 3.55] } (17... a5 18. b3) 18. Kb1 { [%eval 4.45] } 18... Bc1 { [%eval 4.96] } 19. b3 { [%eval 3.63] } 19... Bd2 { [%eval 3.84] } 20. Re1+? { (3.84 → 2.01) Mistake. Rh2 was best. } { [%eval 2.01] } (20. Rh2 b5 21. Re2+ Kf8 22. g4 Kg7 23. Bc6 Re8 24. Bxe8 bxc4 25. Re7+ Kf8) 20... Bxe1 { [%eval 2.53] } 21. Nge2? { (2.53 → 1.15) Mistake. Nb5 was best. } { [%eval 1.15] } (21. Nb5 a5 22. Rh2 Kf8 23. Re2 Ra6 24. Be6 a4 25. Bg8 Re6 26. Bxh7 a3) 21... Kf7? { (1.15 → 2.72) Mistake. b5 was best. } { [%eval 2.72] } (21... b5 22. Rd1 Kf8 23. cxb5 a5 24. Bc6 Be6 25. Bxa8 Kg7 26. Nd5 Rb8 27. Nf6) 22. Nd5?? { (2.72 → 0.00) Blunder. Nf4 was best. } { [%eval 0.0] } (22. Nf4 gxf4 23. Re1 Kg7 24. Bc6 Be6 25. Bxb7 Bxc4 26. Re7+ Kf8 27. Rf7+ Ke8) 22... Bxd7 { [%eval 0.0] } 23. Nf6? { (0.00 → -1.59) Mistake. Nef4 was best. } { [%eval -1.59] } (23. Nef4 Rhe8 24. Ne6 Kg8 25. Ndc7 Red8 26. Nxa8 Rd2 27. b4 Rb2+ 28. Kc1 Rb1+) 23... h5?? { (-1.59 → Mate in 9) Checkmate is now unavoidable. Rhd8 was best. } { [%eval #9] } (23... Rhd8 24. Nd7) 24. Ng8?? { (Mate in 9 → -2.43) Lost forced checkmate sequence. Nd4 was best. } { [%eval -2.43] } (24. Nd4 Kg7 25. Ne6+ Kf7 26. Re1 Rad8 27. Nxd8 Rh6 28. Re7+ Kf8 29. Nd7+ Kg8) 24... Rd8 { [%eval -2.49] } 25. Nd4 { [%eval -2.69] } 25... cxd4 { [%eval -2.48] } 26. Rd1 { [%eval -2.49] } 26... Rd2 { [%eval -2.58] } 27. Rxd2 { [%eval -2.59] } 27... Ke6 { [%eval -2.31] } 28. c5 { [%eval -2.5] } 28... Rh7 { [%eval -2.61] } 29. Ne7 { [%eval -2.6] } 29... Rf7?? { (-2.60 → Mate in 1) Checkmate is now unavoidable. f4 was best. } { [%eval #1] } (29... f4 30. b4 Rh8 31. Nf5 a6 32. Nd4+ Kf7 33. gxf4 Rg8 34. Kb2 h4 35. b5) 30. Nxf5# { Game ends by variant rule. } 1-0