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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/1aZNJB09"] [Date "2026.01.25"] [Round "-"] [White "PizzaBurger409"] [Black "Arno_le_Pro"] [Result "0-1"] [GameId "1aZNJB09"] [UTCDate "2026.01.25"] [UTCTime "12:02:27"] [WhiteElo "1625"] [BlackElo "1688"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Nxd2?? { (5.49 → 0.45) Blunder. Kxd2 was best. } { [%eval 0.45] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Be4 { [%eval 0.12] } 7. Bxg8?? { (0.12 → Mate in 10) Checkmate is now unavoidable. Nxe4 was best. } { [%eval #-10] } (7. Nxe4 h5 8. Qxh5 Rxh5 9. Bxg8 Rxh2 10. b4 Rxf2 11. Kxf2 c5) 7... Rxg8 { [%eval #-10] } 8. Nxe4 { [%eval #-9] } 8... c5 { [%eval #-9] } 9. Nxc5 { [%eval #-8] } 9... Na6 { [%eval #-8] } 10. Nxa6 { [%eval #-7] } 10... Rb8 { [%eval #-7] } 11. Nxb8 { [%eval #-6] } 11... a6 { [%eval #-6] } 12. Nxa6 { [%eval #-5] } 12... e6?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. h5 was best. } { [%eval #11] } (12... h5 13. Qxh5 e5 14. Qxe5 Rh8 15. Qxg7 Rxh2 16. Qxf8 Rxf2 17. Kxf2#) 13. Nc5 { [%eval #11] } 13... Bxc5 { [%eval #10] } 14. Qd4? { (Mate in 10 → 7.68) Lost forced checkmate sequence. Qg4 was best. } { [%eval 7.68] } (14. Qg4 Bxe3 15. Qxg7 Bxf2 16. Kxf2 Rxg7 17. Ke1 Rxg1 18. Kd1 Rxd1 19. Bg5 Rxa1) 14... Bxd4 { [%eval 7.59] } 15. exd4 { [%eval 5.64] } 15... e5 { [%eval 6.8] } 16. dxe5 { [%eval 7.0] } 16... Rf8?? { (7.00 → Mate in 9) Checkmate is now unavoidable. g6 was best. } { [%eval #9] } (16... g6 17. Kd2 h5 18. a4 h4 19. Ne2 h3 20. e6 g5 21. a5 Rg7 22. Nf4) 17. Kd1 { [%eval #10] } 17... Rxf2 { [%eval #9] } 18. Ke1 { [%eval #9] } 18... Rxc2 { [%eval #8] } 19. Bf4?? { (Mate in 8 → 5.27) Lost forced checkmate sequence. Be3 was best. } { [%eval 5.27] } (19. Be3 Rxb2 20. Rb1 Rxb1 21. Kf1 Rxf1 22. Nf3 Rxf3 23. a4 Rxe3 24. h4 Rxe5) 19... Rxb2 { [%eval 5.15] } 20. Rb1?! { (5.15 → 3.61) Inaccuracy. a4 was best. } { [%eval 3.61] } (20. a4 Rxh2) 20... Rxh2 { [%eval 3.61] } 21. Bxh2 { [%eval 4.64] } 21... h5?! { (4.64 → 6.19) Inaccuracy. g5 was best. } { [%eval 6.19] } (21... g5 22. a4 g4 23. Nf3 gxf3 24. Kd2 h5 25. e6 f2 26. e7 h4 27. Re1) 22. Bf4?? { (6.19 → Mate in 2) Checkmate is now unavoidable. e6 was best. } { [%eval #-2] } (22. e6 g5) 22... g5 { [%eval #-2] } 23. Bxg5 { [%eval #-1] } 23... h4 { [%eval #-1] } 24. Bxh4# { Game ends by variant rule. } 0-1