FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/1ozGQyZi"]
[Date "2017.07.21"]
[Round "-"]
[White "danevide"]
[Black "ktdm"]
[Result "0-1"]
[GameId "1ozGQyZi"]
[UTCDate "2017.07.21"]
[UTCTime "20:04:55"]
[WhiteElo "1729"]
[BlackElo "1836"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+9"]
[Variant "Antichess"]
[TimeControl "240+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?? { (-1.80 → -0.04) Blunder. e5 was best. } { [%eval -0.04] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. Qa4 { [%eval -0.54] } 2... d6?! { (-0.54 → 0.27) Inaccuracy. c6 was best. } { [%eval 0.27] } (2... c6 3. Qxc6 Nxc6 4. b4 Nxb4 5. cxb4 a5 6. bxa5 Rxa5 7. Na3) 3. Qxa7 { [%eval -0.07] } 3... Rxa7 { [%eval 0.63] } 4. g4? { (0.63 → -0.76) Mistake. f4 was best. } { [%eval -0.76] } (4. f4) 4... Rxa2 { [%eval -0.24] } 5. Rxa2 { [%eval -0.07] } 5... Bxg4 { [%eval -0.77] } 6. Ra6?! { (-0.77 → -1.92) Inaccuracy. d3 was best. } { [%eval -1.92] } (6. d3 Bxe2) 6... Bxe2?? { (-1.92 → 0.37) Blunder. Nxa6 was best. } { [%eval 0.37] } (6... Nxa6 7. f3 Bxf3 8. Nxf3 Kd7 9. h4 Nb4 10. cxb4 h5 11. Nh2 Nh6 12. Ng4) 7. Rxd6?? { (0.37 → -4.55) Blunder. Bxe2 was best. } { [%eval -4.55] } (7. Bxe2 Nxa6 8. Bxa6 bxa6 9. c4 Kd7 10. c5 dxc5 11. Kd1 f5 12. Nc3 f4) 7... exd6 { [%eval -4.71] } 8. Kxe2 { [%eval -4.2] } 8... Bh6?? { (-4.20 → Mate in 10) Checkmate is now unavoidable. Bg7 was best. } { [%eval #10] } (8... Bg7 9. b4 Bxc3 10. Nxc3 Qg5 11. Ne4 Qxg1 12. Nxd6 cxd6 13. Rxg1 Nd7 14. Rxg6) 9. d4 { [%eval #10] } 9... Bxc1 { [%eval #9] } 10. f4 { [%eval #9] } 10... Bxf4 { [%eval #8] } 11. Nh3?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-11] } (11. Bg2 Bxh2 12. Bxb7 Bxg1 13. Rxh7 Rxh7 14. Bh1 Rxh1 15. Ke1 Bxd4 16. cxd4 Rxe1) 11... Bxh2 { [%eval #-11] } 12. Rxh2 { [%eval #-10] } 12... g5?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qg5 was best. } { [%eval #7] } (12... Qg5 13. Nxg5 f5 14. Rxh7 Rxh7 15. Nxh7 Kf8 16. Nxf8 f4 17. Nxg6 Nf6 18. Nxf4) 13. Nxg5 { [%eval #7] } 13... Qxg5 { [%eval #6] } 14. Rxh7 { [%eval #6] } 14... Rxh7 { [%eval #5] } 15. Ke3 { [%eval #6] } 15... Qxe3 { [%eval #5] } 16. c4 { [%eval #5] } 16... Qxd4 { [%eval #4] } 17. b4?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-7] } (17. Bh3 Qxc4 18. b4 Qxb4 19. Bg2 Qxb1 20. Bxb7 Qxb7#) 17... Qxc4 { [%eval #-7] } 18. Bxc4 { [%eval #-6] } 18... f5 { [%eval #-6] } 19. Bxg8 { [%eval #-5] } 19... Ke7 { [%eval #-5] } 20. Bxh7 { [%eval #-4] } 20... b6 { [%eval #-6] } 21. Bxf5 { [%eval #-5] } 21... Ke6 { [%eval #-5] } 22. Bxe6 { [%eval #-4] } 22... Nd7 { [%eval #-4] } 23. Bxd7 { [%eval #-3] } 23... b5 { [%eval #-3] } 24. Bxb5 { [%eval #-2] } 24... c6 { [%eval #-2] } 25. Bxc6 { [%eval #-1] } 25... d5 { [%eval #-1] } 26. Bxd5# { Game ends by variant rule. } 0-1