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[Event "rated variant:antichess game"] [Site "https://lichess.org/1pWDBzPz"] [Date "2020.11.17"] [Round "-"] [White "dh00002"] [Black "kantar"] [Result "0-1"] [GameId "1pWDBzPz"] [UTCDate "2020.11.17"] [UTCTime "21:17:54"] [WhiteElo "1419"] [BlackElo "1219"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+68"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... a6?? { (0.97 → 7.90) Blunder. e6 was best. } { [%eval 7.9] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Bxa6 { [%eval 7.18] } 2... bxa6 { [%eval 6.89] } 3. Qe2?? { (6.89 → 0.56) Blunder. Na3 was best. } { [%eval 0.56] } (3. Na3 c6 4. b3 Nh6 5. Qh5 Ng4 6. Qxh7 Rxh7 7. Ne2 Rxh2) 3... e6?? { (0.56 → Mate in 14) Checkmate is now unavoidable. c6 was best. } { [%eval #14] } (3... c6 4. Qxa6 Rxa6 5. Na3 Rxa3 6. bxa3 g6 7. a4 Bh6 8. a5) 4. Qxa6 { [%eval #14] } 4... Rxa6 { [%eval #13] } 5. Na3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (5. b4 Bxb4 6. d4 Bxe1 7. e4 Bxf2 8. Nh3 Rxa2 9. Rxa2 Bxd4 10. Ra6 Nxa6 11. Bb2 Bxb2) 5... Rxa3 { [%eval #-13] } 6. bxa3 { [%eval #-12] } 6... Bxa3 { [%eval #-12] } 7. Bxa3 { [%eval #-11] } 7... c5 { [%eval #-11] } 8. Bxc5 { [%eval #-10] } 8... Qb6 { [%eval #-10] } 9. Bxb6 { [%eval #-9] } 9... Kd8 { [%eval #-9] } 10. Bxd8 { [%eval #-8] } 10... Ne7 { [%eval #-8] } 11. Bxe7 { [%eval #-7] } 11... Rf8 { [%eval #-7] } 12. Bxf8 { [%eval #-6] } 12... Na6 { [%eval #-13] } 13. Bxg7 { [%eval #-12] } 13... f6 { [%eval #-12] } 14. Bxf6 { [%eval #-11] } 14... e5 { [%eval #-11] } 15. Bxe5 { [%eval #-10] } 15... d6 { [%eval #-10] } 16. Bxd6 { [%eval #-9] } 16... Nc7 { [%eval #-9] } 17. Bxc7 { [%eval #-8] } 17... Bh3 { [%eval #-8] } 18. Nxh3 { [%eval #-7] } 18... h6?? { (Mate in 7 → 49.54) Lost forced checkmate sequence. h5 was best. } { [%eval 49.54] } (18... h5 19. g4 hxg4 20. Rg1 gxh3 21. Rg2 hxg2 22. f4 g1=N 23. h3 Nxh3 24. a3 Nxf4 25. exf4#) 19. Ng5?? { (49.54 → Mate in 6) Checkmate is now unavoidable. d4 was best. } { [%eval #-6] } (19. d4 h5 20. g4 hxg4 21. Rg1 gxh3 22. Rg2 hxg2 23. h3 g1=K 24. Kd2 Kxf2 25. Kc3 Kxe3) 19... hxg5 { [%eval #-6] } 20. Rf1 { [%eval #-2] } 20... g4 { [%eval #-2] } 21. h3 { [%eval #-1] } 21... gxh3 { [%eval #-1] } 22. gxh3# { Game ends by variant rule. } 0-1