FEN
[Event "casual variant:threeCheck game"]
[Site "https://lichess.org/1qvYKpsE"]
[Date "2022.01.20"]
[Round "-"]
[White "salonevah"]
[Black "shantus"]
[Result "1-0"]
[GameId "1qvYKpsE"]
[UTCDate "2022.01.20"]
[UTCTime "19:23:13"]
[WhiteElo "1076"]
[BlackElo "1647"]
[BlackTitle "NM"]
[Variant "Three-check"]
[TimeControl "2100+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.13] } { A00 Van't Kruijs Opening } 1... e6?! { (-0.13 → 0.79) Inaccuracy. Nc6 was best. } { [%eval 0.79] } (1... Nc6 2. Nc3 Nf6 3. d4 e5 4. d5 Bb4 5. Bd2 O-O 6. dxc6) 2. Bb5?? { (0.79 → -0.95) Blunder. Nc3 was best. } { [%eval -0.95] } (2. Nc3 Nf6 3. Nf3 Bb4 4. e4 Nc6 5. a3 Bxc3 6. dxc3 Nxe4) 2... c6 { [%eval -0.95] } 3. Bd3?! { (-0.95 → -1.84) Inaccuracy. Be2 was best. } { [%eval -1.84] } (3. Be2 d5 4. Nf3 Bd6 5. Nc3 Nf6 6. O-O Nbd7 7. d4 e5) 3... d6? { (-1.84 → -0.33) Mistake. d5 was best. } { [%eval -0.33] } (3... d5 4. Nf3) 4. Nf3 { [%eval -0.21] } 4... Nf6 { [%eval -0.14] } 5. Nc3?! { (-0.14 → -0.92) Inaccuracy. c4 was best. } { [%eval -0.92] } (5. c4) 5... Be7?! { (-0.92 → 0.02) Inaccuracy. d5 was best. } { [%eval 0.02] } (5... d5) 6. O-O { [%eval -0.07] } 6... h6? { (-0.07 → 1.03) Mistake. e5 was best. } { [%eval 1.03] } (6... e5 7. a4 Bg4 8. h3 Bxf3 9. Qxf3 d5 10. e4 d4 11. Ne2 O-O 12. c3 Nbd7 13. cxd4) 7. Bc4?? { (1.03 → -0.75) Blunder. e4 was best. } { [%eval -0.75] } (7. e4) 7... d5?! { (-0.75 → 0.00) Inaccuracy. b5 was best. } { [%eval 0.0] } (7... b5 8. Nxb5 d5 9. Be2 O-O 10. Nc3 Bd6 11. d4 Nbd7 12. a4 e5 13. Nxe5 Nxe5 14. dxe5) 8. Bb3?! { (0.00 → -0.99) Inaccuracy. Be2 was best. } { [%eval -0.99] } (8. Be2 O-O 9. d4 c5 10. Ne5 Nc6 11. a3 a6 12. Bd3 Qc7 13. Ng4 Nxg4 14. Qxg4 c4) 8... Nbd7 { [%eval -1.18] } 9. Ne5?? { (-1.18 → -7.54) Blunder. d4 was best. } { [%eval -7.54] } (9. d4) 9... Nxe5 { [%eval -7.38] } 10. Ba4 { [%eval -11.59] } 10... b5 { [%eval -8.35] } 11. Bb3 { [%eval -16.69] } 11... O-O { [%eval -7.77] } 12. d3 { [%eval -16.69] } 12... a5 { [%eval -9.92] } 13. Ne2 { [%eval -15.36] } 13... a4 { [%eval -10.35] } 14. Ng3 { [%eval -12.05] } 14... axb3 { [%eval -12.39] } 15. cxb3 { [%eval -12.76] } 15... c5 { [%eval -11.27] } 16. Nh5 { [%eval -13.7] } 16... Nxh5 { [%eval -13.67] } 17. Qxh5 { [%eval -13.68] } 17... Ng6 { [%eval -11.42] } 18. Qe2 { [%eval -12.59] } 18... Bg5 { [%eval -10.66] } 19. Bd2 { [%eval -12.17] } 19... Qf6 { [%eval -10.46] } 20. Bc3 { [%eval -15.78] } 20... d4 { [%eval -15.62] } 21. exd4 { [%eval -19.62] } 21... cxd4 { [%eval -18.73] } 22. Qf3 { [%eval -38.86] } 22... Bb7 { [%eval -13.49] } 23. Qxf6 { [%eval -23.1] } 23... Bxf6 { [%eval -19.38] } 24. Bxd4 { [%eval -39.23] } 24... Bxd4 { [%eval -40.68] } 25. a4?! { (-40.68 → Mate in 8) Checkmate is now unavoidable. Rae1 was best. } { [%eval #-8] } (25. Rae1 Nf4) 25... Nf4 { [%eval #-8] } 26. h3 { [%eval #-3] } 26... Ne2+ { [%eval #-2] } 27. Kh2 { [%eval #-2] } 27... Rac8 { [%eval #-3] } 28. axb5 { [%eval #-2] } 28... Rc2 { [%eval #-3] } 29. b6 { [%eval #-2] } 29... g5 { [%eval #-4] } 30. Ra7 { [%eval #-2] } 30... Bd5 { [%eval #-3] } 31. Ra6 { [%eval #-2] } 31... Nf4 { [%eval #-5] } 32. b7 { [%eval #-4] } 32... Rxb2 { [%eval #-6] } 33. Ra8 { [%eval #-6] } 33... Be5 { [%eval #-6] } 34. Re1 { [%eval #-2] } 34... Nxg2+ { [%eval #-6] } 35. Kg1 { [%eval #-1] } 35... Rxf2 { [%eval #-3] } 36. Rxe5 { [%eval #-1] } 36... Nf4?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Rf1+ was best. } { [%eval #3] } (36... Rf1+) 37. b8=Q?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Rxf8+ was best. } { [%eval #-1] } (37. Rxf8+ Kxf8 38. b8=R+ Ke7 39. Rxe6+) 37... Rxb8 { [%eval #-3] } 38. Rxb8+ { [%eval #-3] } 38... Kh7 { [%eval #-2] } 39. Rf8 { [%eval #-1] } 39... Bf3?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Nxh3# was best. } { [%eval #2] } (39... Nxh3#) 40. Rc5?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rxf7+ was best. } { [%eval #-1] } (40. Rxf7+ Kh8 41. Rh7+) 40... Kg6?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Nxh3# was best. } { [%eval #2] } (40... Nxh3#) 41. Rg8+ { [%eval #1] } 41... Kh5 { [%eval #1] } 42. Rcxg5+ { Game ends by variant rule. } 1-0