Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/21w8dOYY"] [Date "2023.07.07"] [Round "-"] [White "vaishnavipant_11"] [Black "knightzen1"] [Result "0-1"] [GameId "21w8dOYY"] [UTCDate "2023.07.07"] [UTCTime "13:10:02"] [WhiteElo "1931"] [BlackElo "1552"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+376"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.36] } 2. Ba6 { [%eval 1.58] } 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. b4? { (5.03 → 2.51) Mistake. a4 was best. } { [%eval 2.51] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Bxb4 { [%eval 3.11] } 4. Qg4?? { (3.11 → 0.91) Blunder. Nh3 was best. } { [%eval 0.91] } (4. Nh3 Bxd2 5. Kxd2 Ne7 6. Ng5 Rg8 7. Nxf7 Kxf7 8. a4 h5) 4... Bxd2 { [%eval 0.67] } 5. Nxd2? { (0.67 → -0.97) Mistake. Qxg7 was best. } { [%eval -0.97] } (5. Qxg7 Bxe3 6. Qxh8 Bxc1 7. Qxg8 Be3 8. Qxh7 Bxf2 9. Qxf7 Kxf7) 5... Qg5? { (-0.97 → 0.21) Mistake. Nc6 was best. } { [%eval 0.21] } (5... Nc6 6. Qxg7 Qg5 7. Qxg8 Qxg2 8. Qxh7 Rxh7 9. Ne2 Rxh2 10. Rxh2) 6. Qxe6 { [%eval -0.56] } 6... Qxe3?? { (-0.56 → 1.29) Blunder. fxe6 was best. } { [%eval 1.29] } (6... fxe6) 7. fxe3? { (1.29 → -0.15) Mistake. Qxe8 was best. } { [%eval -0.15] } (7. Qxe8 Qxe1) 7... dxe6 { [%eval 0.0] } 8. g4?? { (0.00 → -1.84) Blunder. Ne2 was best. } { [%eval -1.84] } (8. Ne2 Nc6 9. Rf1 Bd7 10. Rxf7 Kxf7 11. e4 Nd4 12. Nxd4 Bc6 13. Nxe6 Bxe4 14. Nxe4 Kxe6) 8... a5?! { (-1.84 → -1.23) Inaccuracy. Kd7 was best. } { [%eval -1.23] } (8... Kd7 9. Ne2) 9. a4?? { (-1.23 → -5.87) Blunder. Ngf3 was best. } { [%eval -5.87] } (9. Ngf3 Ne7) 9... Nd7?? { (-5.87 → -0.36) Blunder. Kd7 was best. } { [%eval -0.36] } (9... Kd7) 10. c4?? { (-0.36 → Mate in 14) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-14] } (10. Nb1) 10... Nb6 { [%eval #-13] } 11. c5 { [%eval #-12] } 11... Nxa4 { [%eval #-12] } 12. Rxa4 { [%eval #-11] } 12... Ba6 { [%eval #-11] } 13. Rxa5 { [%eval #-10] } 13... Rb8 { [%eval #-10] } 14. Rxa6 { [%eval #-9] } 14... Rc8?? { (Mate in 9 → 1.10) Lost forced checkmate sequence. e5 was best. } { [%eval 1.1] } (14... e5 15. Rxa7 g5 16. Rxc7 Kd7 17. Rxd7 h6 18. Rxf7 Rf8 19. Rxf8 Ne7 20. Rxh8 Ng6 21. Rxh6) 15. Rxe6 { [%eval 1.34] } 15... fxe6 { [%eval 1.22] } 16. e4?! { (1.22 → 0.23) Inaccuracy. Ne2 was best. } { [%eval 0.23] } (16. Ne2 a5) 16... Rb8?? { (0.23 → Mate in 7) Checkmate is now unavoidable. Kd7 was best. } { [%eval #7] } (16... Kd7 17. c6 Kxc6 18. Ne2 g6 19. Ng3 e5 20. Kf2 Ne7 21. Ke3 h5 22. gxh5 Rxh5 23. Nxh5) 17. Bb2 { [%eval #7] } 17... Rxb2 { [%eval #6] } 18. Kf1?? { (Mate in 6 → -1.38) Lost forced checkmate sequence. Kf2 was best. } { [%eval -1.38] } (18. Kf2 Rxd2 19. Nf3 Rxf2 20. h4 Rxf3 21. Rh3 Rxh3 22. e5 Rxh4 23. c6 Rxg4#) 18... Rxd2 { [%eval -1.1] } 19. Kf2?? { (-1.10 → -6.39) Blunder. Ke2 was best. } { [%eval -6.39] } (19. Ke2 Rxe2) 19... Rxf2 { [%eval -6.09] } 20. g5 { [%eval -5.28] } 20... Rxh2 { [%eval -4.61] } 21. Rxh2 { [%eval -3.47] } 21... Nf6?? { (-3.47 → Mate in 12) Checkmate is now unavoidable. a5 was best. } { [%eval #12] } (21... a5 22. Rxh7) 22. Rxh7?? { (Mate in 12 → Mate in 7) Lost forced checkmate sequence. gxf6 was best. } { [%eval #-7] } (22. gxf6 gxf6 23. Rxh7 Rxh7 24. Nh3 Rxh3 25. e5 fxe5 26. c6 Kd7 27. cxd7 Rh7 28. d8=R Rd7) 22... Nxe4 { [%eval #-7] } 23. Rxg7 { [%eval #-6] } 23... Nxg5 { [%eval #-6] } 24. Rxg5 { [%eval #-4] } 24... Rg8?? { (Mate in 4 → 1.34) Lost forced checkmate sequence. Rh5 was best. } { [%eval 1.34] } (24... Rh5 25. Rxh5 e5 26. Rxe5 Ke7 27. Rxe7 c6 28. Rxa7#) 25. Rxg8 { [%eval 1.62] } 25... c6 { [%eval 1.55] } 26. Rxe8 { [%eval 1.29] } 26... a5 { [%eval 1.67] } 27. Rxe6 { [%eval 1.82] } 27... a4 { [%eval #22] } 28. Rxc6 { [%eval 1.55] } 28... a3 { [%eval 1.77] } 29. Rb6 { [%eval 2.24] } 29... a2 { [%eval 1.83] } 30. c6?? { (1.83 → 0.00) Blunder. Ne2 was best. } { [%eval 0.0] } (30. Ne2 a1=K) 30... a1=B { [%eval 0.0] } 31. Rb2 { [%eval 0.0] } 31... Bxb2 { [%eval 0.0] } 32. c7 { [%eval 0.0] } 32... Bf6 { [%eval 0.0] } 33. c8=N?? { (0.00 → Mate in 1) Checkmate is now unavoidable. c8=B was best. } { [%eval #-1] } (33. c8=B Bh4 34. Bf5 Bg3 35. Be4 Bf4 36. Bd3 Bd2 37. Bf5 Bc1 38. Bb1 Bb2 39. Nh3 Bf6) 33... Be7 { [%eval #-1] } 34. Nxe7# { Game ends by variant rule. } 0-1