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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/2IXRPdkd"] [Date "2023.07.01"] [Round "-"] [White "nikolo-100"] [Black "aharshi-raha"] [Result "0-1"] [GameId "2IXRPdkd"] [UTCDate "2023.07.01"] [UTCTime "08:44:40"] [WhiteElo "1703"] [BlackElo "1222"] [WhiteRatingDiff "-32"] [BlackRatingDiff "+88"] [Variant "King of the Hill"] [TimeControl "45+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Zukertort Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.6] } 1... d5 { [%eval 0.87] } 2. Nf3 { [%eval 0.71] } { D02 Queen's Pawn Game: Zukertort Variation } 2... Qd6?! { (0.71 → 1.84) Inaccuracy. Bf5 was best. } { [%eval 1.84] } (2... Bf5 3. c4 e6 4. Nc3 Nc6 5. Bf4 Nf6 6. e3 Bb4 7. Bd3) 3. Qd3? { (1.84 → 0.53) Mistake. c4 was best. } { [%eval 0.53] } (3. c4 c6 4. Nc3 Nf6 5. Ne5 Ne4 6. cxd5 cxd5 7. Bf4 e6 8. Nxe4 dxe4 9. e3 Qb4+) 3... Qf6?? { (0.53 → 2.92) Blunder. Nc6 was best. } { [%eval 2.92] } (3... Nc6 4. Nc3 Nb4 5. Qd1 Bf5 6. e4 Bxe4 7. Nxe4 dxe4 8. Ne5 f6 9. Nc4 Qd7 10. c3) 4. e4 { [%eval 2.36] } 4... Bf5?? { (2.36 → 7.23) Blunder. dxe4 was best. } { [%eval 7.23] } (4... dxe4) 5. exf5 { [%eval 7.29] } 5... Qd6 { [%eval 7.37] } 6. Nc3 { [%eval 7.15] } 6... Nc6 { [%eval 8.05] } 7. g3 { [%eval 8.05] } 7... Kd7 { [%eval 14.77] } 8. Bf4 { [%eval 14.77] } 8... Qf6 { [%eval 22.32] } 9. Ke2 { [%eval 17.0] } 9... e6 { [%eval 16.77] } 10. Ke3 { [%eval 10.71] } 10... exf5 { [%eval 15.42] } 11. Bg5 { [%eval 8.07] } 11... Qe7+ { [%eval 18.14] } 12. Ne5+ { [%eval 16.52] } 12... Nxe5 { [%eval 17.69] } 13. dxe5 { [%eval 11.77] } 13... Qxe5+ { [%eval 12.71] } 14. Kd2 { [%eval 13.47] } 14... Kc6 { [%eval 32.75] } 15. f4 { [%eval 26.29] } 15... Kc5?! { (26.29 → Mate in 4) Checkmate is now unavoidable. Kd6 was best. } { [%eval #4] } (15... Kd6 16. Nb5+) 16. fxe5 { [%eval #3] } 16... d4 { [%eval #1] } 17. Ne4+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qb5# was best. } { [%eval #-1] } (17. Qb5#) 17... Kb4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Kd5# was best. } { [%eval #1] } (17... Kd5#) 18. Qxd4+ { [%eval #3] } 18... Ka5 { [%eval #3] } 19. Kd3 { [%eval #3] } 19... Kb5 { [%eval #2] } 20. Nd6+ { [%eval #2] } 20... cxd6 { [%eval #2] } 21. Ke3+ { [%eval #2] } 21... Kc6 { [%eval #2] } 22. Qd5+?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Qc4+ was best. } { [%eval #-1] } (22. Qc4+ Kd7 23. Kd4#) 22... Kxd5# { Game ends by variant rule. } 0-1