FEN
[Event "rated classical game"]
[Site "https://lichess.org/2drnbPWz"]
[Date "2016.12.05"]
[Round "-"]
[White "perrob"]
[Black "Ingvarlie"]
[Result "0-1"]
[GameId "2drnbPWz"]
[UTCDate "2016.12.05"]
[UTCTime "16:35:17"]
[WhiteElo "1762"]
[BlackElo "1796"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+33"]
[Variant "Standard"]
[TimeControl "1500+0"]
[ECO "C44"]
[Opening "King's Pawn Game: Dresden Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.08] } 1... e5 { [%eval 0.04] } 2. e4 { [%eval -0.2] } 2... Nc6 { [%eval -0.27] } 3. Nf3 { [%eval -0.16] } { C44 King's Pawn Game: Dresden Opening } 3... Nf6 { [%eval 0.02] } 4. d3 { [%eval -0.17] } 4... Bc5 { [%eval -0.18] } 5. h3 { [%eval -0.2] } 5... d6 { [%eval -0.23] } 6. Nh2 { [%eval -0.65] } 6... h6 { [%eval -0.4] } 7. Be2 { [%eval -0.45] } 7... Nd4 { [%eval -0.3] } 8. Nc3 { [%eval -0.37] } 8... Be6 { [%eval -0.29] } 9. O-O { [%eval -0.3] } 9... Qd7 { [%eval -0.09] } 10. Kh1 { [%eval -0.36] } 10... a6 { [%eval 0.0] } 11. f4 { [%eval 0.0] } 11... exf4 { [%eval 0.11] } 12. Bxf4 { [%eval 0.08] } 12... O-O-O { [%eval 0.24] } 13. a3 { [%eval 0.0] } 13... Nh7 { [%eval 0.4] } 14. b4 { [%eval 0.35] } 14... Ba7 { [%eval 0.67] } 15. a4 { [%eval 0.14] } 15... Ng5 { [%eval 0.66] } 16. b5 { [%eval 0.46] } 16... a5 { [%eval 0.56] } 17. Be3 { [%eval 0.42] } 17... Rdf8 { [%eval 0.64] } 18. Bd2?! { (0.64 → -0.41) Inaccuracy. h4 was best. } { [%eval -0.41] } (18. h4 Nh7) 18... f5 { [%eval -0.26] } 19. exf5 { [%eval -0.39] } 19... Rxf5 { [%eval -0.26] } 20. Rxf5 { [%eval -0.67] } 20... Nxf5 { [%eval -0.53] } 21. Nf1 { [%eval -0.21] } 21... Nh4 { [%eval -0.33] } 22. Be3?? { (-0.33 → -4.27) Blunder. Nh2 was best. } { [%eval -4.27] } (22. Nh2 Bd4 23. Rb1 d5 24. cxd5 Bxd5 25. Nxd5 Qxd5 26. Bg4+ Kb8 27. Nf3 Ngxf3 28. Bxf3 Nxf3) 22... Bxh3 { [%eval -3.43] } 23. Bxa7?? { (-3.43 → -11.52) Blunder. Kh2 was best. } { [%eval -11.52] } (23. Kh2 h5 24. Qe1 Nxg2 25. Qg3 Nxe3 26. Nxe3 Bd4 27. Qxg5 Bxc3 28. Rg1 Bf6 29. Qg6 Re8) 23... Bxg2+ { [%eval -11.17] } 24. Kg1 { [%eval -11.27] } 24... Nh3+ { [%eval -10.6] } 25. Kh2 { [%eval -10.51] } 25... Nf2 { [%eval -9.41] } 26. Bxf2? { (-9.41 → Mate in 2) Checkmate is now unavoidable. Ne3 was best. } { [%eval #-2] } (26. Ne3 h5) 26... Qh3+ { [%eval #-1] } 27. Kg1 { [%eval #-1] } 27... Qh1# { Black wins by checkmate. } 0-1