FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/2fDiDbSH"]
[Date "2024.12.11"]
[Round "-"]
[White "gur10"]
[Black "chussi"]
[Result "0-1"]
[GameId "2fDiDbSH"]
[UTCDate "2024.12.11"]
[UTCTime "07:34:15"]
[WhiteElo "2225"]
[BlackElo "1910"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... f6?? { (0.48 → 2.78) Blunder. e6 was best. } { [%eval 2.78] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 1.94] } 3... Kxd7 { [%eval 2.71] } 4. Qg4 { [%eval 2.67] } 4... c6? { (2.67 → 4.50) Mistake. Nh6 was best. } { [%eval 4.5] } (4... Nh6 5. Qxg7) 5. Qxd7 { [%eval 3.76] } 5... Nxd7 { [%eval 4.76] } 6. Nc3?? { (4.76 → 2.13) Blunder. c4 was best. } { [%eval 2.13] } (6. c4 Qa5 7. a3 Qxa3 8. bxa3 e6 9. e4 Bxa3 10. Nxa3 Ne5 11. Nc2 Nxc4) 6... Nh6 { [%eval 2.55] } 7. Nd5?? { (2.55 → 0.41) Blunder. g4 was best. } { [%eval 0.41] } (7. g4 Nxg4) 7... cxd5 { [%eval 0.22] } 8. e4 { [%eval 0.07] } 8... dxe4 { [%eval 0.45] } 9. f3?? { (0.45 → -1.22) Blunder. c4 was best. } { [%eval -1.22] } (9. c4 Qc7) 9... exf3 { [%eval -1.07] } 10. Nxf3 { [%eval -1.59] } 10... g5 { [%eval -1.05] } 11. Nxg5 { [%eval -1.13] } 11... fxg5 { [%eval -1.51] } 12. g4?? { (-1.51 → -5.75) Blunder. Ke2 was best. } { [%eval -5.75] } (12. Ke2 g4) 12... Nxg4 { [%eval -5.54] } 13. Rf1 { [%eval -5.04] } 13... Nxh2 { [%eval -5.47] } 14. Rxf8 { [%eval -4.69] } 14... Qxf8 { [%eval -4.9] } 15. b3 { [%eval -4.61] } 15... Qf2 { [%eval -4.66] } 16. Kxf2 { [%eval -3.94] } 16... Nf3 { [%eval -3.94] } 17. Kxf3 { [%eval -3.84] } 17... g4 { [%eval -3.85] } 18. Kxg4 { [%eval -3.65] } 18... h5 { [%eval -3.75] } 19. Kxh5 { [%eval -3.68] } 19... Rxh5 { [%eval -2.73] } 20. c4?? { (-2.73 → Mate in 6) Checkmate is now unavoidable. b4 was best. } { [%eval #-6] } (20. b4 Rh7) 20... Nf8?? { (Mate in 6 → -1.50) Lost forced checkmate sequence. Rd5 was best. } { [%eval -1.5] } (20... Rd5 21. cxd5 e5 22. dxe6 Rb8 23. exd7 Rxb3 24. dxc8=B a6 25. Bxa6 Rb1 26. Rxb1#) 21. c5?? { (-1.50 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (21. a4 Rh6 22. b4 Bb7 23. c5 Rd6 24. cxd6 exd6 25. d4 Ba6 26. a5 Nd7) 21... Rxc5 { [%eval #-12] } 22. b4 { [%eval #-11] } 22... Rxc1 { [%eval #-11] } 23. Rxc1 { [%eval #-10] } 23... Ng6 { [%eval #-12] } 24. Rxc8 { [%eval #-11] } 24... Rxc8 { [%eval #-11] } 25. a4 { [%eval #-7] } 25... a5 { [%eval #-10] } 26. bxa5 { [%eval #-9] } 26... Rc1 { [%eval #-9] } 27. a6 { [%eval #-8] } 27... Re1 { [%eval #-8] } 28. d3 { [%eval #-7] } 28... Nf8 { [%eval #-8] } 29. a7 { [%eval #-7] } 29... Nd7 { [%eval #-7] } 30. a8=B { [%eval #-6] } 30... Nf8 { [%eval #-9] } 31. Bh1 { [%eval #-7] } 31... Rxh1 { [%eval #-7] } 32. a5 { [%eval #-6] } 32... Ng6 { [%eval #-8] } 33. a6 { [%eval #-7] } 33... Nh4 { [%eval #-8] } 34. a7 { [%eval #-7] } 34... Re1 { [%eval #-10] } 35. a8=Q { [%eval #-3] } 35... Rh1 { [%eval #-3] } 36. Qxh1 { [%eval #-2] } 36... e5 { [%eval #-2] } 37. Qxh4 { [%eval #-1] } 37... e4 { [%eval #-1] } 38. dxe4# { Game ends by variant rule. } 0-1