lichess.org
Donate
FEN
[Event "296th Checkmate Antichess Arena"] [Site "https://lichess.org/2fbRukLM"] [Date "2024.09.09"] [Round "-"] [White "puppalgarg"] [Black "Krishna_14"] [Result "1-0"] [GameId "2fbRukLM"] [UTCDate "2024.09.09"] [UTCTime "16:26:35"] [WhiteElo "1466"] [BlackElo "1436"] [WhiteRatingDiff "+25"] [BlackRatingDiff "-30"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... e6 { [%eval -0.01] } 2. Na3?! { (-0.01 → -0.60) Inaccuracy. e3 was best. } { [%eval -0.6] } (2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7 Rxh7) 2... Bxa3 { [%eval -0.64] } 3. Bxa3 { [%eval -0.5] } 3... c5 { [%eval -1.38] } 4. Bxc5 { [%eval -0.37] } 4... Qe7?! { (-0.37 → 0.72) Inaccuracy. Qh4 was best. } { [%eval 0.72] } (4... Qh4 5. Bxa7 Qxh2 6. Rxh2 Rxa7 7. Rxh7 Rxh7 8. b4 Rxa2 9. Rxa2) 5. Bxa7 { [%eval 0.4] } 5... Rxa7 { [%eval 0.83] } 6. Rb1 { [%eval 0.87] } 6... Rxa2 { [%eval 0.9] } 7. Rb2 { [%eval 0.85] } 7... Rxb2 { [%eval 0.33] } 8. Qb1?? { (0.33 → -2.10) Blunder. b4 was best. } { [%eval -2.1] } (8. b4 Rxc2 9. Qxc2 Qxb4 10. Qxc8 Qxd2 11. Qxb7 Qxe1 12. Qxb8 Qxf1) 8... Rxb1?? { (-2.10 → Mate in 11) Checkmate is now unavoidable. Rxc2 was best. } { [%eval #11] } (8... Rxc2 9. Qxc2 h5 10. Qxc8 Qd6 11. Qxe8 Qxh2 12. Qxb8 Qxg1 13. Qxg8 Rxg8 14. Rxg1) 9. b4 { [%eval #11] } 9... Rxb4 { [%eval #9] } 10. c4 { [%eval #9] } 10... Rxc4 { [%eval #8] } 11. d4 { [%eval #8] } 11... Rxd4 { [%eval #7] } 12. e4 { [%eval #7] } 12... Rxe4 { [%eval #6] } 13. f4 { [%eval #7] } 13... Rxf4 { [%eval #5] } 14. Bc4 { [%eval #6] } 14... Rxc4 { [%eval #5] } 15. g4?? { (Mate in 5 → -1.60) Lost forced checkmate sequence. h4 was best. } { [%eval -1.6] } (15. h4 Qxh4 16. Rxh4 Rxh4 17. g4 Rxg4 18. Kd1 Rxg1 19. Ke1 Rxe1#) 15... Rxg4 { [%eval -1.13] } 16. h4 { [%eval -1.22] } 16... Rxg1?? { (-1.22 → Mate in 3) Checkmate is now unavoidable. Qxh4 was best. } { [%eval #3] } (16... Qxh4) 17. Rxg1 { [%eval #3] } 17... Qxh4 { [%eval #2] } 18. Rxg7 { [%eval #2] } 18... Qxe1 { [%eval #1] } 19. Rxg8 { [%eval #1] } 19... Rxg8# { Game ends by variant rule. } 1-0