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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/2pd1dlV5"] [Date "2026.04.01"] [Round "-"] [White "sherlockholmeswatson"] [Black "AasavRege9763"] [Result "0-1"] [GameId "2pd1dlV5"] [UTCDate "2026.04.01"] [UTCTime "09:23:40"] [WhiteElo "2081"] [BlackElo "1997"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+18"] [Variant "Racing Kings"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Bd4 { [%eval 0.0] } 1... Be4 { [%eval 0.0] } 2. Kg3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Kf4 { [%eval 0.0] } 3... Kc4 { [%eval 0.0] } 4. Qh6 { [%eval 0.0] } 4... Qa8 { [%eval 0.39] } 5. Rg7 { [%eval 0.0] } 5... Rb8 { [%eval 0.26] } 6. Kg5 { [%eval 0.0] } 6... Bb2?? { (0.00 → 5.50) Blunder. Kd5 was best. } { [%eval 5.5] } (6... Kd5 7. Rg4 Ba3 8. Rxe4 Bd6 9. Ree7 Kc6 10. Qe6 R1b7 11. Kh6) 7. Bxb2?? { (5.50 → 0.00) Blunder. Kf6 was best. } { [%eval 0.0] } (7. Kf6) 7... R1xb2 { [%eval 0.0] } 8. Bg2 { [%eval -0.51] } 8... Kd5 { [%eval -0.69] } 9. Ng3 { [%eval -0.58] } 9... Bxg2 { [%eval -0.75] } 10. Rxg2 { [%eval -1.03] } 10... Nc4?! { (-1.03 → 0.00) Inaccuracy. R2b6 was best. } { [%eval 0.0] } (10... R2b6 11. Re2) 11. Rxb2 { [%eval 0.0] } 11... Rxb2? { (0.00 → 1.68) Mistake. Ndxb2 was best. } { [%eval 1.68] } (11... Ndxb2 12. Qf6 Ne5 13. Kh6 Qc6 14. Nf3 Nd7 15. Qg6 Qf6 16. Qxf6 Nxf6 17. Kg6) 12. Qf6 { [%eval 3.03] } 12... Rb7?! { (3.03 → 4.17) Inaccuracy. Rb8 was best. } { [%eval 4.17] } (12... Rb8 13. Kg6 Nd6 14. Nf5 Nxf5 15. Kxf5 Qc6 16. Kg6 Ne3 17. Rf7 Nf5 18. Kxf5) 13. Ne4?? { (4.17 → 0.00) Blunder. Kg6 was best. } { [%eval 0.0] } (13. Kg6 Nd6 14. Kh7 Rb8 15. Nd3 Nc3 16. Ne5 Re8 17. Nf7 Kc6 18. Nxd6 Nd5) 13... Nd6 { [%eval 0.0] } 14. Nxd6 { [%eval 0.0] } 14... Kc6 { [%eval 0.0] } 15. Rxb7 { [%eval 0.0] } 15... Qxb7 { [%eval 0.0] } 16. Qg7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Qd8 was best. } { [%eval #-5] } (16. Qd8 Qd7 17. Kf6 Nb2 18. Qb8 Nc4 19. Nf7 Qc8 20. Qa7 Nd6 21. Nxd6 Qc7) 16... Qd7 { [%eval #-4] } 17. Kg6 { [%eval #-3] } 17... Kc7 { [%eval #-2] } 18. Qg8 { [%eval #-2] } 18... Qc8 { [%eval #-1] } 19. Nxc8 { [%eval #-1] } 19... Kb8# { Game ends by variant rule. } 0-1