FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/2qiwF7JO"]
[Date "2022.07.13"]
[Round "-"]
[White "Justmyname"]
[Black "liotiamot"]
[Result "0-1"]
[GameId "2qiwF7JO"]
[UTCDate "2022.07.13"]
[UTCTime "10:48:38"]
[WhiteElo "1534"]
[BlackElo "1174"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+77"]
[Variant "Antichess"]
[TimeControl "900+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Na6?? { (1.64 → Mate in 25) Checkmate is now unavoidable. Ba6 was best. } { [%eval #25] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 17.31] } 3... Qxd7?! { (17.31 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (3... Kxd7 4. Qe2 Nb8 5. Qa6 Nxa6 6. b4 Nxb4 7. a4 Nxc2 8. e4) 4. b4?? { (Mate in 14 → 0.91) Lost forced checkmate sequence. g4 was best. } { [%eval 0.91] } (4. g4 Qxg4 5. Qxg4 Bxg4 6. Kd1 Bxd1 7. e4 Bxc2 8. Na3 Bxe4) 4... Nxb4 { [%eval 1.97] } 5. Qf3?? { (1.97 → -1.23) Blunder. a3 was best. } { [%eval -1.23] } (5. a3 Qxd2) 5... Nxc2?? { (-1.23 → Mate in 14) Checkmate is now unavoidable. Qxd2 was best. } { [%eval #14] } (5... Qxd2) 6. Qxf7 { [%eval #13] } 6... Qxd2 { [%eval #11] } 7. Qxg7?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-14] } (7. Nxd2 Nxe1 8. Qxe7 Kxe7 9. Rb1 Nxg2 10. f3 Nxe3 11. Rb7 Bxb7 12. Nb3 Bxf3 13. Bxe3 Bxh1) 7... Qxe3?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #10] } (7... Qxc1 8. Qxe7 Nxa1 9. Qxe8 Qxb1 10. Qxc8 Qxe1 11. Qxc7 Qxf2 12. Qxa7 Qxg2 13. Qxh7 Qxa2 14. Qxg8) 8. Qxe7?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Bxe3 was best. } { [%eval #-13] } (8. Bxe3 Nxe3 9. fxe3 Bxg7 10. Nf3 Bxa1 11. Ne5 Bxe5 12. Rf1 Bxh2 13. Rg1 Bxg1 14. Kd1 Bxe3) 8... Qxe1?? { (Mate in 13 → 5.27) Lost forced checkmate sequence. Bxe7 was best. } { [%eval 5.27] } (8... Bxe7 9. Bxe3 Nxe3 10. fxe3 Be6 11. a4 Bd7 12. Kd1 Bxa4 13. Rxa4 Rc8 14. Rxa7 Ra8 15. Rxc7) 9. Qxc7?? { (5.27 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #-11] } (9. Qxe1 Nxa1 10. Qxe8 c6 11. Qxc8 Rxc8 12. a3 Bxa3 13. Nxa3 Nc2 14. Nxc2 h6 15. Bxh6 Rxh6) 9... Qxg1?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Nxa1 was best. } { [%eval #8] } (9... Nxa1 10. Qxc8 Qxc1 11. Qxe8 Rxe8 12. Na3 Qxg1 13. Rxg1 Bxa3 14. Rxa1 Bc1 15. Rxc1 Re1 16. Rxe1) 10. Qxa7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-8] } (10. Rxg1 Nxa1 11. Qxh7 Rxh7 12. Rd1 Rxh2 13. g4 Bxg4 14. a4 Bxd1 15. a5 Rxf2 16. Bb2 Rxb2) 10... Qxc1 { [%eval #-9] } 11. Qxh7 { [%eval #-8] } 11... Qxb1?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #7] } (11... Qxh1 12. Qxc2 Qxg2 13. Qxc8 Rxa2 14. Rxa2 Qxh2 15. Qxe8 Qxf2 16. Qxf8 Qxa2 17. Qxg8 Qxb1 18. Qxh8) 12. Raxb1 { [%eval #7] } 12... Rxa2 { [%eval #6] } 13. Qxg8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-6] } (13. Qxc2 Rxc2 14. Rhd1 Rxh2 15. Rb3 Rxg2 16. Rdb1 Rcxf2 17. Ra3 Bxa3 18. Rb7 Bxb7#) 13... Rxg8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #5] } (13... Rxh2 14. Rxh2 Bh6 15. Qxa2 Bg4 16. Rxh6 Be2 17. Qxc2 Bd3 18. Qxd3 Kd7 19. Qxd7#) 14. Rb7 { [%eval #5] } 14... Bxb7 { [%eval #4] } 15. Rf1 { [%eval #4] } 15... Bxg2 { [%eval #3] } 16. h3 { [%eval #3] } 16... Bxh3 { [%eval #2] } 17. f4?? { (Mate in 2 → Mate in 18) Lost forced checkmate sequence. Re1 was best. } { [%eval #-18] } (17. Re1 Nxe1 18. f3 Nxf3#) 17... Bxf1 { [%eval #-25] } 18. f5 { [%eval -1.13] } 18... Rg6? { (-1.13 → 0.00) Mistake. Rh8 was best. } { [%eval 0.0] } (18... Rh8 19. f6) 19. fxg6 { [%eval 0.0] } 19... Ba3 { [%eval 0.0] } 20. g7 { [%eval 0.0] } 20... Bc1 { [%eval 0.0] } 21. g8=K?? { (0.00 → Mate in 16) Checkmate is now unavoidable. g8=B was best. } { [%eval #-16] } (21. g8=B Kf7 22. Bxf7 Bc4 23. Bxc4 Ne3 24. Bxa2 Nd5 25. Bxd5 Bf4 26. Be6 Be5 27. Bc4 Ba1) 21... Kf7 { [%eval #-17] } 22. Kxf7 { [%eval #-14] } 22... Ra5 { [%eval #-16] } 23. Ke7 { [%eval #-10] } 23... Nb4?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Bd3 was best. } { [%eval 0.0] } (23... Bd3 24. Kd7 Be3 25. Ke7 Be4 26. Kd8 Nd4 27. Ke8 Bf4 28. Kf8 Rd5 29. Kg7 Bg6 30. Kxg6) 24. Kf7?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Kf6 was best. } { [%eval #-15] } (24. Kf6 Re5 25. Kxe5 Nd5 26. Kxd5 Bc4 27. Kxc4 Bg5 28. Kc5 Bc1 29. Kc4) 24... Ba3?? { (Mate in 15 → -1.16) Lost forced checkmate sequence. Bg2 was best. } { [%eval -1.16] } (24... Bg2 25. Kg7 Bh6 26. Kxh6 Nd5 27. Kh5 Ra1 28. Kg6 Nf6 29. Kxf6 Ra4 30. Kg7 Bf3 31. Kf6) 25. Ke7?? { (-1.16 → Mate in 45) Checkmate is now unavoidable. Kg6 was best. } { [%eval #-45] } (25. Kg6 Ra4 26. Kf6 Be2 27. Kf5 Bb5 28. Kf6 Bc6 29. Kf7 Be8 30. Kxe8 Bc1 31. Ke7 Nd3) 25... Ba6 { [%eval #-18] } 26. Kf8 { [%eval #-21] } 26... Bc8 { [%eval #-17] } 27. Kf7 { [%eval #-4] } 27... Be6 { [%eval #-4] } 28. Kxe6 { [%eval #-3] } 28... Re5 { [%eval #-3] } 29. Kxe5 { [%eval #-2] } 29... Nd5 { [%eval #-2] } 30. Kxd5 { [%eval #-1] } 30... Bc5 { [%eval #-1] } 31. Kxc5# { Game ends by variant rule. } 0-1