lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/2y8UumCt"] [Date "2020.04.26"] [Round "-"] [White "chavit"] [Black "mArdAv1-9"] [Result "0-1"] [GameId "2y8UumCt"] [UTCDate "2020.04.26"] [UTCTime "22:47:59"] [WhiteElo "1327"] [BlackElo "1414"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+67"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Bxd2 Qg5 7. Qxh7 Rxh7) 1... d6?? { (Mate in 16 → 2.13) Lost forced checkmate sequence. g5 was best. } { [%eval 2.13] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6) 2. Bh6? { (2.13 → 0.64) Mistake. g4 was best. } { [%eval 0.64] } (2. g4) 2... gxh6? { (0.64 → 2.05) Mistake. Nxh6 was best. } { [%eval 2.05] } (2... Nxh6) 3. Nh3?? { (2.05 → -2.02) Blunder. h4 was best. } { [%eval -2.02] } (3. h4 h5) 3... Bxh3 { [%eval -2.11] } 4. gxh3 { [%eval -1.52] } 4... f6?? { (-1.52 → 1.57) Blunder. Nf6 was best. } { [%eval 1.57] } (4... Nf6) 5. Qd2?? { (1.57 → Mate in 16) Checkmate is now unavoidable. h4 was best. } { [%eval #-16] } (5. h4 h5) 5... h5?? { (Mate in 16 → 0.77) Lost forced checkmate sequence. Qc8 was best. } { [%eval 0.77] } (5... Qc8 6. Qxh6 Nxh6 7. e4 Qxh3 8. Bxh3 d5 9. exd5 Nf5 10. Bxf5 Rg8 11. Bxh7 Rg1 12. Rxg1) 6. Qh6?? { (0.77 → -2.65) Blunder. Qg5 was best. } { [%eval -2.65] } (6. Qg5 fxg5) 6... Nxh6 { [%eval -2.71] } 7. f4 { [%eval -2.66] } 7... f5 { [%eval -2.63] } 8. e4?? { (-2.63 → Mate in 13) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-13] } (8. Nd2 Nd7) 8... fxe4 { [%eval #-13] } 9. dxe4 { [%eval #-12] } 9... Nf5 { [%eval #-12] } 10. exf5 { [%eval #-11] } 10... e5?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (10... b5 11. Bxb5 Nc6 12. Bxc6 Rb8 13. Bxe8 Rxb2 14. Bxh5 Rxa2 15. Rxa2 Bg7 16. Rxa7 Qg8 17. Rxc7) 11. fxe5 { [%eval #10] } 11... dxe5 { [%eval #11] } 12. f6 { [%eval #11] } 12... Qxf6 { [%eval #10] } 13. Kf2?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. b4 was best. } { [%eval #-13] } (13. b4 Bxb4 14. Nc3 Bxc3 15. Kf2 Qxf2 16. Bc4 Bxa1 17. Rxa1 Qxh2 18. Rf1 Qxh3 19. Bg8 Rxg8) 13... Qxf2 { [%eval #-14] } 14. Bg2 { [%eval #-10] } 14... Qxc2 { [%eval #-10] } 15. Bxb7 { [%eval #-9] } 15... Qxb2 { [%eval #-9] } 16. Bxa8 { [%eval #-8] } 16... Qxb1 { [%eval #-8] } 17. Rhxb1 { [%eval #-7] } 17... Bb4 { [%eval #-7] } 18. Rxb4 { [%eval #-6] } 18... c5 { [%eval #-7] } 19. Rxb8 { [%eval #-6] } 19... Kd7 { [%eval #-6] } 20. Rxh8 { [%eval #-5] } 20... e4 { [%eval #-5] } 21. Bxe4 { [%eval #-4] } 21... Kc6?? { (Mate in 4 → -0.20) Lost forced checkmate sequence. a5 was best. } { [%eval -0.2] } (21... a5 22. Rxh7 Kc8 23. Rxh5 a4 24. Rxc5 a3 25. Rxc8#) 22. Bxh7 { [%eval -0.9] } 22... c4 { [%eval 0.0] } 23. Bd3?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-4] } (23. Rg1 a5) 23... cxd3 { [%eval #-4] } 24. Rxh5 { [%eval #-3] } 24... Kd5 { [%eval #-13] } 25. Rxd5 { [%eval #-12] } 25... d2?? { (Mate in 12 → 2.56) Lost forced checkmate sequence. a5 was best. } { [%eval 2.56] } (25... a5 26. Rxd3 a4 27. Rd2 a3 28. Rb2 axb2 29. h4 bxa1=B 30. a3 Bc3 31. a4 Be1 32. a5) 26. Rxd2 { [%eval 2.33] } 26... a5 { [%eval 2.11] } 27. a3?? { (2.11 → Mate in 1) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-1] } (27. Rf1) 27... a4 { [%eval #-1] } 28. Rb1# { Game ends by variant rule. } 0-1