FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/3X2SyH1k"]
[Date "2023.11.01"]
[Round "-"]
[White "omrpasa"]
[Black "coleman1862"]
[Result "0-1"]
[GameId "3X2SyH1k"]
[UTCDate "2023.11.01"]
[UTCTime "18:48:05"]
[WhiteElo "1500"]
[BlackElo "1349"]
[WhiteRatingDiff "-341"]
[BlackRatingDiff "+148"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "B01"]
[Opening "Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 3.63] } 1... d5?? { (3.63 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #7] } { B01 Scandinavian Defense } (1... c5 2. Nf3 Nc6 3. c3 Nf6 4. e5 Ng4 5. d4 cxd4 6. Bb5) 2. Nc3?? { (Mate in 7 → 2.61) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 2.61] } (2. Bb5+ Nd7 3. Bxd7+ Qxd7 4. Qf3 Qf5 5. exf5 Be6 6. Qa3 O-O-O) 2... d4?? { (2.61 → Mate in 6) Checkmate is now unavoidable. c6 was best. } { [%eval #6] } (2... c6 3. exd5 Nf6 4. Bc4 e6 5. dxe6 Bxe6 6. Bxe6 fxe6 7. Qe2) 3. Nd5?? { (Mate in 6 → 2.56) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 2.56] } (3. Bb5+ Qd7 4. Bxd7+ Kd8 5. Nd5 Bxd7 6. Qf3 b5 7. Qxf7 b4 8. Qxf8#) 3... Qd6?? { (2.56 → Mate in 5) Checkmate is now unavoidable. c6 was best. } { [%eval #5] } (3... c6 4. Qh5) 4. Nf3?! { (Mate in 5 → 10.21) Lost forced checkmate sequence. Nxc7+ was best. } { [%eval 10.21] } (4. Nxc7+ Kd8 5. Qh5 g5 6. Qxf7 Kxc7 7. Qc4+ Kd8 8. Qxc8#) 4... Be6?! { (10.21 → Mate in 7) Checkmate is now unavoidable. c6 was best. } { [%eval #7] } (4... c6 5. Ng5) 5. Bc4? { (Mate in 7 → 7.60) Lost forced checkmate sequence. Nxc7+ was best. } { [%eval 7.6] } (5. Nxc7+ Kd7 6. Bb5+ Kxc7 7. c3 Qb4 8. cxb4 Nc6 9. Qa4 Kc8 10. Qa5 Nxa5 11. Bd7#) 5... Bxd5?! { (7.60 → 19.46) Inaccuracy. Kd8 was best. } { [%eval 19.46] } (5... Kd8 6. Ng5) 6. exd5?? { (19.46 → 3.76) Blunder. Bb5+ was best. } { [%eval 3.76] } (6. Bb5+) 6... Nf6?? { (3.76 → 18.84) Blunder. Nd7 was best. } { [%eval 18.84] } (6... Nd7 7. O-O Ngf6 8. d3 O-O-O 9. Ng5 e6 10. g3 Qb6 11. Nxf7 exd5 12. Nxd8 dxc4 13. Nf7) 7. Nxd4?? { (18.84 → -5.17) Blunder. Bb5+ was best. } { [%eval -5.17] } (7. Bb5+ Kd8) 7... Nbd7?? { (-5.17 → 2.33) Blunder. Qe5+ was best. } { [%eval 2.33] } (7... Qe5+ 8. Ne2 Qe4 9. O-O Qxc4 10. c3 Nbd7 11. d4 Qxd5 12. Nf4 Qe4 13. f3 Qf5 14. Re1) 8. O-O?? { (2.33 → 0.16) Blunder. Qe2 was best. } { [%eval 0.16] } (8. Qe2 a6 9. Nf3 Nxd5 10. d4 e6 11. O-O Be7 12. Re1 O-O-O 13. g3 h6 14. Bb3 g5) 8... g6?? { (0.16 → 12.30) Blunder. Qc5 was best. } { [%eval 12.3] } (8... Qc5 9. Ne6) 9. d3?? { (12.30 → 1.64) Blunder. Nb5 was best. } { [%eval 1.64] } (9. Nb5 Bh6 10. Nxd6+ cxd6 11. Re1 O-O 12. b3 Rac8 13. Bb2 Bg7 14. Qe2 Rfe8 15. a4 a6) 9... Bg7 { [%eval 2.28] } 10. Bg5?? { (2.28 → Mate in 6) Checkmate is now unavoidable. g3 was best. } { [%eval #-6] } (10. g3 O-O 11. Bf4 Qc5 12. Nb3 Qb6 13. d4 c5 14. dxc5 Nxc5 15. Qe2 Rac8 16. d6 e6) 10... O-O?? { (Mate in 6 → 0.78) Lost forced checkmate sequence. Qxh2+ was best. } { [%eval 0.78] } (10... Qxh2+ 11. Kxh2 Ng4+ 12. Kg1 Bxd4 13. Be3 Nde5 14. Bb5+ Kd8 15. Bxd4 Nf3#) 11. Re1?? { (0.78 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-5] } (11. Nf3 b5) 11... c5?? { (Mate in 5 → 1.61) Lost forced checkmate sequence. Qxh2+ was best. } { [%eval 1.61] } (11... Qxh2+ 12. Kxh2 Ng4+ 13. Kg1 Bxd4 14. Be3 Nde5 15. Bxd4 Nf3#) 12. Nb5?? { (1.61 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-5] } (12. Nf3 h6) 12... Qb6?? { (Mate in 5 → 3.94) Lost forced checkmate sequence. Qxh2+ was best. } { [%eval 3.94] } (12... Qxh2+ 13. Kxh2 Ng4+ 14. Kg1 Nxf2 15. Kf1 Nh1 16. Bf6 Ng3#) 13. Rxe7?? { (3.94 → 0.61) Blunder. a4 was best. } { [%eval 0.61] } (13. a4) 13... a6 { [%eval 0.82] } 14. Rxd7?? { (0.82 → -5.26) Blunder. d6 was best. } { [%eval -5.26] } (14. d6 Kh8) 14... Nxd7 { [%eval -4.94] } 15. Nc3?! { (-4.94 → -6.85) Inaccuracy. Na3 was best. } { [%eval -6.85] } (15. Na3 Qxb2 16. Rb1 Qxa3 17. d6 Qa4 18. Be7 Ne5 19. Rxb7 Nxc4 20. dxc4 Qxc4 21. d7 Bd4) 15... Ne5?? { (-6.85 → -1.92) Blunder. Qxb2 was best. } { [%eval -1.92] } (15... Qxb2 16. Ne4 Qxa1 17. Qxa1 Bxa1 18. d6 Rfe8 19. Be7 Bf6 20. Bxf6 Rxe4 21. dxe4 Nxf6 22. e5) 16. Qe1?? { (-1.92 → -8.22) Blunder. Bd2 was best. } { [%eval -8.22] } (16. Bd2) 16... Qd6 { [%eval -7.84] } 17. Be7? { (-7.84 → Mate in 3) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-3] } (17. Kh1 Ng4 18. f4 Bxc3 19. Qg3 h5 20. h3 Bf6 21. Bxf6 Nxf6 22. Qf2 b5 23. Bb3 Rae8) 17... Qxe7?! { (Mate in 3 → -13.26) Lost forced checkmate sequence. Nf3+ was best. } { [%eval -13.26] } (17... Nf3+ 18. gxf3 Qxh2+ 19. Kxh2 Be5#) 18. d4?! { (-13.26 → Mate in 7) Checkmate is now unavoidable. Qe4 was best. } { [%eval #-7] } (18. Qe4 Rae8) 18... Nf3+ { [%eval #-6] } 19. gxf3 { [%eval #-2] } 19... Qg5+ { [%eval #-1] } 20. Kf1 { [%eval #-1] } 20... Qg1# { Game ends by variant rule. } 0-1