lichess.org
Donate
FEN
[Event "rated variant:atomic game"] [Site "https://lichess.org/3bNxVXoB"] [Date "2026.01.21"] [Round "-"] [White "Grandad911"] [Black "bambilidemir"] [Result "0-1"] [GameId "3bNxVXoB"] [UTCDate "2026.01.21"] [UTCTime "14:12:20"] [WhiteElo "1024"] [BlackElo "860"] [WhiteRatingDiff "-227"] [BlackRatingDiff "+22"] [Variant "Atomic"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nc3 { [%eval 1.7] } 1... Nf6?! { (1.70 → 2.78) Inaccuracy. e6 was best. } { [%eval 2.78] } (1... e6 2. e3 Qh4 3. g3 Qh5 4. Qf3 f5 5. Nd5 Bb4 6. c3) 2. e3 { [%eval 2.66] } 2... Ng4 { [%eval 3.0] } 3. f3?? { (3.00 → -16.71) Blunder. f4 was best. } { [%eval -16.71] } (3. f4 e6 4. Nb5 Qf6 5. h3 Nh2 6. Be2 Qxb2 7. Nxa7 b5) 3... Nf2 { [%eval -9.9] } 4. Qe2 { [%eval -9.9] } 4... Nd3+ { [%eval -9.86] } 5. cxd3 { [%eval -13.11] } 5... d5 { [%eval -11.89] } 6. Bb5+ { [%eval -12.22] } 6... c6 { [%eval -12.18] } 7. Ba4 { [%eval -14.55] } 7... b5 { [%eval -12.32] } 8. Bxb5?! { (-12.32 → Mate in 6) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-6] } (8. Nh3 g5) 8... Qa5 { [%eval #-5] } 9. b4 { [%eval #-3] } 9... Qa4 { [%eval #-2] } 10. Bb2 { [%eval #-2] } 10... Qc2 { [%eval #-3] } 11. Kf1 { [%eval #-2] } 11... Qxb2?! { (Mate in 2 → -15.23) Lost forced checkmate sequence. Qd3+ was best. } { [%eval -15.23] } (11... Qd3+ 12. Kf2 Qxe3#) 12. Ne2 { [%eval -15.49] } 12... Ba6 { [%eval -14.0] } 13. b5 { [%eval -14.03] } 13... Bc8 { [%eval -13.61] } 14. Nf4 { [%eval -16.86] } 14... cxb5 { [%eval -16.08] } 15. Kf2 { [%eval -18.0] } 15... Ba6 { [%eval -12.11] } 16. Rc1 { [%eval -15.22] } 16... Nc6 { [%eval -15.07] } 17. Nxd5 { [%eval -15.46] } 17... Bc4 { [%eval -13.32] } 18. d3 { [%eval -13.47] } 18... Bb5?? { (-13.47 → Mate in 2) Checkmate is now unavoidable. e6 was best. } { [%eval #2] } (18... e6 19. a3 Bd6 20. dxc4 Bc5 21. Kg1 O-O-O 22. h4 Rd1+ 23. Rxd1 Rd8 24. g4) 19. Rc7 { [%eval #1] } 19... Kd8 { [%eval #1] } 20. g4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxe7# was best. } { [%eval 0.0] } (20. Rxe7#) 20... Bxd3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. e6 was best. } { [%eval #1] } (20... e6 21. Rc8+ Kd7 22. Rc7+ Kd8) 21. f4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxe7# was best. } { [%eval 0.0] } (21. Rxe7#) 21... Rb8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. e6 was best. } { [%eval #1] } (21... e6 22. Rd7+ Kc8 23. Rc7+ Kd8) 22. Rc8+ { [%eval #2] } 22... Kd7 { [%eval #2] } 23. Rc7+ { [%eval #1] } 23... Kd6 { [%eval #1] } 24. Rd7+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxe7# was best. } { [%eval 0.0] } (24. Rxe7#) 24... Ke6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc5 was best. } { [%eval #1] } (24... Kc5 25. Rd5+ Kb4 26. Rd4+ Kc3 27. Rd3+ Kc2 28. Rd2+ Kb1 29. Rd1+ Kb2 30. Rd2+) 25. f5+?? { (Mate in 1 → -8.45) Lost forced checkmate sequence. Rxe7# was best. } { [%eval -8.45] } (25. Rxe7#) 25... Ke5 { [%eval -8.37] } 26. Rd5+ { [%eval -11.18] } 26... Ke4 { [%eval -12.08] } 27. Kf3 { [%eval -11.69] } 27... Kf4 { [%eval -11.59] } 28. Rd4 { [%eval -11.97] } 28... Rb2 { [%eval -12.14] } 29. Kg3?! { (-12.14 → Mate in 1) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-1] } (29. Rd2) 29... Rxh2# { Game ends by variant rule. } 0-1