FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/4FOuzAFy"]
[Date "2024.10.19"]
[Round "-"]
[White "Levayes"]
[Black "Gleb_H2016"]
[Result "0-1"]
[GameId "4FOuzAFy"]
[UTCDate "2024.10.19"]
[UTCTime "08:45:48"]
[WhiteElo "992"]
[BlackElo "973"]
[WhiteRatingDiff "-26"]
[BlackRatingDiff "+26"]
[Variant "Atomic"]
[TimeControl "90+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.9] } 1... d5?? { (2.90 → 10.43) Blunder. e6 was best. } { [%eval 10.43] } (1... e6 2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4) 2. Bb5+? { (10.43 → 4.55) Mistake. Qh5 was best. } { [%eval 4.55] } (2. Qh5 g6 3. Qe5 Be6 4. Nf3 f6 5. Qxc7 a6 6. Nd4 Nh6) 2... c6 { [%eval 3.83] } 3. Bd3?? { (3.83 → -3.10) Blunder. Qh5 was best. } { [%eval -3.1] } (3. Qh5 g6) 3... Bf5?? { (-3.10 → 2.61) Blunder. g6 was best. } { [%eval 2.61] } (3... g6 4. Nh3 f6 5. Nf4 Bg4 6. f3 Bxf3 7. g3 e6 8. O-O Bb4) 4. Bxf5?? { (2.61 → -1.90) Blunder. Nf3 was best. } { [%eval -1.9] } (4. Nf3 f6) 4... f5 { [%eval -1.46] } 5. Qh5+ { [%eval -1.6] } 5... g6 { [%eval -1.59] } 6. Qf3?? { (-1.59 → -7.38) Blunder. Qh4 was best. } { [%eval -7.38] } (6. Qh4) 6... e5 { [%eval -6.49] } 7. Qe2 { [%eval -7.07] } 7... Qh4 { [%eval -5.85] } 8. g3 { [%eval -6.62] } 8... Qc4?? { (-6.62 → -2.75) Blunder. Qe4 was best. } { [%eval -2.75] } (8... Qe4 9. f3) 9. d3? { (-2.75 → -4.97) Mistake. Qxc4 was best. } { [%eval -4.97] } (9. Qxc4 Nf6) 9... Bb4+?? { (-4.97 → 6.48) Blunder. Qb4+ was best. } { [%eval 6.48] } (9... Qb4+) 10. c3?? { (6.48 → -3.52) Blunder. dxc4 was best. } { [%eval -3.52] } (10. dxc4 Na6) 10... Bxc3?? { (-3.52 → 9.51) Blunder. Qxd3 was best. } { [%eval 9.51] } (10... Qxd3 11. Nf3) 11. e4 { [%eval 9.63] } 11... dxe4? { (9.63 → Mate in 5) Checkmate is now unavoidable. Nd7 was best. } { [%eval #5] } (11... Nd7 12. f3) 12. d4 { [%eval #7] } 12... e4 { [%eval #4] } 13. d5?! { (Mate in 4 → 10.85) Lost forced checkmate sequence. Qc4 was best. } { [%eval 10.85] } (13. Qc4 e3 14. fxe3 f4 15. Qf7+ Kd8 16. Qd7#) 13... cxd5?! { (10.85 → Mate in 5) Checkmate is now unavoidable. Nf6 was best. } { [%eval #5] } (13... Nf6 14. d6) 14. Qb5+ { [%eval #4] } 14... Nc6 { [%eval #4] } 15. Qxb7?! { (Mate in 4 → 12.15) Lost forced checkmate sequence. Qd5 was best. } { [%eval 12.15] } (15. Qd5 e3 16. fxe3 Ne5 17. Qd7+ Kf8 18. Qf7#) 15... Nf6 { [%eval 12.24] } 16. Nc3 { [%eval 10.6] } 16... f4 { [%eval 13.95] } 17. gxf4?! { (13.95 → 7.67) Inaccuracy. Be3 was best. } { [%eval 7.67] } (17. Be3 O-O 18. O-O-O Rd8 19. Rd7 Rxd7 20. Bc5 g5 21. Nge2 e3 22. Nd4 fxg3) 17... O-O { [%eval 13.73] } 18. Nxe4?? { (13.73 → Mate in 7) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-7] } (18. Bh6 Rd8 19. Nd5 e3 20. fxe3 Nxd5 21. Kf1 Re8 22. Be3 Rf8+ 23. Nf3 Rxf3) 18... Re8+?? { (Mate in 7 → 3.48) Lost forced checkmate sequence. Rd8 was best. } { [%eval 3.48] } (18... Rd8 19. f4 Rd2 20. Nh3 Re2+ 21. Kf1 Re1+ 22. Kf2 Ng4+ 23. Kf3 Re3+ 24. Kg2) 19. Be3 { [%eval 3.8] } 19... Ng4?? { (3.80 → 9.50) Blunder. Rd8 was best. } { [%eval 9.5] } (19... Rd8) 20. Rd1?? { (9.50 → Mate in 1) Checkmate is now unavoidable. O-O-O was best. } { [%eval #-1] } (20. O-O-O) 20... Nxf2# { Game ends by variant rule. } 0-1
