FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/4Lcy85Rc"]
[Date "2025.01.12"]
[Round "-"]
[White "DTRAN"]
[Black "PHCONDE99"]
[Result "0-1"]
[GameId "4Lcy85Rc"]
[UTCDate "2025.01.12"]
[UTCTime "19:53:16"]
[WhiteElo "1869"]
[BlackElo "2094"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+25"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "C50"]
[Opening "Italian Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.75] } 2. Nf3 { [%eval 0.98] } 2... Nc6 { [%eval 0.96] } 3. Bc4?! { (0.96 → 0.07) Inaccuracy. Nc3 was best. } { [%eval 0.07] } { C50 Italian Game } (3. Nc3 Bc5 4. Nxe5 Nf6 5. d3 Bb6 6. Nxc6 bxc6 7. Be2 d5) 3... a6? { (0.07 → 1.25) Mistake. Nf6 was best. } { [%eval 1.25] } (3... Nf6 4. Nc3 Nxe4 5. Bd5 Nf6 6. d4 Nxd5 7. Nxd5 d6 8. c4) 4. Nc3 { [%eval 1.34] } 4... b5 { [%eval 1.86] } 5. Bd5 { [%eval 2.22] } 5... Bd6?! { (2.22 → 3.36) Inaccuracy. b4 was best. } { [%eval 3.36] } (5... b4 6. Ne2) 6. a3 { [%eval 3.0] } 6... Bb7 { [%eval 2.84] } 7. d4 { [%eval 2.92] } 7... exd4 { [%eval 3.22] } 8. Nxd4 { [%eval 2.97] } 8... Nf6?! { (2.97 → 3.86) Inaccuracy. Nge7 was best. } { [%eval 3.86] } (8... Nge7 9. Nf3) 9. Nxc6?? { (3.86 → -1.14) Blunder. Nf5 was best. } { [%eval -1.14] } (9. Nf5) 9... Bxc6?? { (-1.14 → 5.36) Blunder. dxc6 was best. } { [%eval 5.36] } (9... dxc6 10. Ba2) 10. Bg5?? { (5.36 → 1.96) Blunder. Ke2 was best. } { [%eval 1.96] } (10. Ke2 Bxd5 11. Kd3 c5 12. Nxd5 Be5 13. f4 Qb8 14. Re1 O-O 15. Nxf6+ gxf6) 10... Bxd5?? { (1.96 → 7.22) Blunder. h6 was best. } { [%eval 7.22] } (10... h6 11. Be3) 11. Nxd5 { [%eval 6.93] } 11... Be5 { [%eval 7.92] } 12. c3?! { (7.92 → 5.81) Inaccuracy. f4 was best. } { [%eval 5.81] } (12. f4 Bxb2 13. e5 c6 14. exf6 cxd5 15. fxg7 Bxg7 16. Qe2+ Kf8 17. Bxd8 Bc3+) 12... c6 { [%eval 6.61] } 13. Nxf6+? { (6.61 → 3.61) Mistake. f4 was best. } { [%eval 3.61] } (13. f4 Bb8 14. Bxf6 gxf6 15. Ke2 cxd5 16. Kd3 Ba7 17. exd5 f5 18. Re1+ Kf8) 13... Bxf6?! { (3.61 → 5.66) Inaccuracy. gxf6 was best. } { [%eval 5.66] } (13... gxf6 14. Be3 Rg8 15. f4 Rxg2 16. fxe5 Qe7 17. Bf2 Qxe5 18. Qf3 Rxf2 19. Kxf2) 14. Bxf6?? { (5.66 → 2.27) Blunder. Ke2 was best. } { [%eval 2.27] } (14. Ke2) 14... Qxf6 { [%eval 3.28] } 15. f4 { [%eval 2.8] } 15... O-O?! { (2.80 → 3.86) Inaccuracy. Ke7 was best. } { [%eval 3.86] } (15... Ke7 16. e5) 16. O-O? { (3.86 → 2.15) Mistake. Qf3 was best. } { [%eval 2.15] } (16. Qf3 d5) 16... Rfe8?! { (2.15 → 3.34) Inaccuracy. d5 was best. } { [%eval 3.34] } (16... d5 17. e5) 17. e5 { [%eval 2.47] } 17... Qe6?? { (2.47 → 6.23) Blunder. Qh6 was best. } { [%eval 6.23] } (17... Qh6 18. Qf3) 18. Rf3?? { (6.23 → 0.32) Blunder. Kf2 was best. } { [%eval 0.32] } (18. Kf2 f5 19. Ke3 c5 20. g4 g6 21. gxf5 gxf5 22. Rg1+ Kh8 23. Qd4 d6) 18... Rad8?? { (0.32 → 2.37) Blunder. f6 was best. } { [%eval 2.37] } (18... f6 19. Qd2) 19. Qd3?? { (2.37 → 0.37) Blunder. Kf2 was best. } { [%eval 0.37] } (19. Kf2 c5) 19... d5? { (0.37 → 1.69) Mistake. d6 was best. } { [%eval 1.69] } (19... d6 20. Rd1 f5 21. exd6 Kf7 22. Kf2 c5 23. Qd2 c4 24. Qd5 Qxd5 25. Rxd5) 20. exd6?? { (1.69 → -3.48) Blunder. Qd4 was best. } { [%eval -3.48] } (20. Qd4 c5) 20... Rxd6 { [%eval -3.79] } 21. Qc2 { [%eval -3.85] } 21... Qe2?! { (-3.85 → -2.87) Inaccuracy. Qe4 was best. } { [%eval -2.87] } (21... Qe4 22. Qxe4) 22. Qxe2 { [%eval -3.61] } 22... Rxe2 { [%eval -3.2] } 23. Kf1 { [%eval -3.57] } 23... Rxb2 { [%eval -2.94] } 24. Re1 { [%eval -2.79] } 24... f5 { [%eval -2.77] } 25. Rfe3 { [%eval -2.66] } 25... Kf7 { [%eval -2.6] } 26. h3 { [%eval -2.25] } 26... h6 { [%eval -2.37] } 27. R1e2?? { (-2.37 → -7.38) Blunder. Re5 was best. } { [%eval -7.38] } (27. Re5 Rc2) 27... Rxe2 { [%eval -6.64] } 28. Kxe2?! { (-6.64 → -17.61) Inaccuracy. Rxe2 was best. } { [%eval -17.61] } (28. Rxe2 Kf6) 28... Re6 { [%eval -15.74] } 29. Kd3?! { (-15.74 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (29. g4 Kf6) 29... c5 { [%eval #-8] } 30. Rg3 { [%eval #-5] } 30... Re4 { [%eval #-5] } 31. h4 { [%eval #-3] } 31... Ke6 { [%eval #-2] } 32. c4 { [%eval #-2] } 32... bxc4+ { [%eval #-1] } 33. Kc3 { [%eval #-1] } 33... Kd5# { Game ends by variant rule. } 0-1
