FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/4yXwkjKm"]
[Date "2026.03.15"]
[Round "-"]
[White "KavishB"]
[Black "yearnforyuna"]
[Result "1-0"]
[GameId "4yXwkjKm"]
[UTCDate "2026.03.15"]
[UTCTime "12:55:41"]
[WhiteElo "1246"]
[BlackElo "1632"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-27"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. Qc2 { [%eval -1.76] } 2... Ba3? { (-1.76 → -0.23) Mistake. g6 was best. } { [%eval -0.23] } (2... g6 3. Qxg6 fxg6 4. c4 Bd6 5. a4 Bxh2 6. Rxh2 Qg5 7. Rxh7 Rxh7 8. Nh3) 3. Qxh7?? { (-0.23 → -2.06) Blunder. Nxa3 was best. } { [%eval -2.06] } (3. Nxa3 Nc6) 3... Rxh7 { [%eval -1.38] } 4. Nxa3?? { (-1.38 → Mate in 13) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-13] } (4. bxa3 Rxh2 5. Rxh2 b6 6. f3 Nc6 7. Rh4 Qxh4 8. c4 Qxc4 9. d4 Nxd4) 4... Rxh2 { [%eval #-13] } 5. Rxh2 { [%eval #-12] } 5... b5?? { (Mate in 12 → 0.14) Lost forced checkmate sequence. Qh4 was best. } { [%eval 0.14] } (5... Qh4 6. Rxh4 b5 7. Nxb5 a5 8. Nxc7 e5 9. Nxa8 a4 10. Rxa4 e4 11. Rxe4) 6. Nxb5 { [%eval -0.28] } 6... a6? { (-0.28 → 1.28) Mistake. Qh4 was best. } { [%eval 1.28] } (6... Qh4 7. Nxc7 Qxh2 8. Nxa8 Qxg1 9. Kd1 Qxg2 10. Bxg2 Bb7 11. Bxb7 Na6 12. Bxa6) 7. Nxc7 { [%eval 1.13] } 7... Qxc7 { [%eval 0.63] } 8. Rh6?! { (0.63 → -0.29) Inaccuracy. a4 was best. } { [%eval -0.29] } (8. a4 Qxh2) 8... Qxc3?? { (-0.29 → Mate in 13) Checkmate is now unavoidable. gxh6 was best. } { [%eval #13] } (8... gxh6 9. e3) 9. dxc3 { [%eval 9.62] } 9... gxh6? { (9.62 → Mate in 12) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #12] } (9... Nxh6 10. Bxh6) 10. Bxh6 { [%eval #12] } 10... Nxh6 { [%eval #11] } 11. g4 { [%eval #12] } 11... Nxg4 { [%eval #11] } 12. Kd1? { (Mate in 11 → 8.37) Lost forced checkmate sequence. b4 was best. } { [%eval 8.37] } (12. b4 Nxf2 13. Kxf2 f6 14. Nh3 Kf8 15. Ng5 fxg5 16. b5 axb5 17. Rb1 Rxa2) 12... Nxf2 { [%eval 5.62] } 13. Nf3?? { (5.62 → Mate in 9) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-9] } (13. Kc2) 13... Nxd1 { [%eval #-9] } 14. Rxd1 { [%eval #-8] } 14... d6 { [%eval #-8] } 15. Rxd6 { [%eval #-7] } 15... Kd7?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. e5 was best. } { [%eval #7] } (15... e5 16. Nxe5 Kd8 17. Rxd8 Bb7 18. Nxf7 Bd5 19. Rxb8 Bxf7 20. Rxa8 Bxa2 21. Rxa6) 16. Rxd7 { [%eval #10] } 16... Nxd7 { [%eval #9] } 17. Ne5 { [%eval #19] } 17... Nxe5 { [%eval #18] } 18. c4 { [%eval #18] } 18... Nxc4 { [%eval #17] } 19. e3?? { (Mate in 17 → Mate in 11) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-11] } (19. Bh3 Nxb2 20. Bxe6 Bxe6 21. e4 Bxa2 22. e5 f6 23. exf6 Bb1 24. f7 Ra7) 19... Nxb2 { [%eval #-11] } 20. Bxa6 { [%eval #-11] } 20... Bxa6 { [%eval #-11] } 21. a4 { [%eval #-9] } 21... Nxa4 { [%eval #-9] } 22. e4 { [%eval #-8] } 22... Rd8 { [%eval #-8] } 23. e5 { [%eval #-7] } 23... Rd6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. f5 was best. } { [%eval 0.0] } (23... f5 24. exf6 Nc5 25. f7 Re8 26. fxe8=N Bd3 27. Ng7 Nd7 28. Nxe6 Nc5 29. Nxc5) 24. exd6 { [%eval 0.0] } 24... Nc5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Nc3 was best. } { [%eval #1] } (24... Nc3 25. d7 Bb5 26. d8=B e5 27. Bb6 e4 28. Bf2 Be8 29. Bg1 f5 30. Bb6) 25. d7 { [%eval #1] } 25... Nxd7# { Game ends by variant rule. } 1-0
