lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/55ucB2y7"] [Date "2025.10.30"] [Round "-"] [White "Lakshmi_ammu"] [Black "hsc666"] [Result "0-1"] [GameId "55ucB2y7"] [UTCDate "2025.10.30"] [UTCTime "11:22:37"] [WhiteElo "2010"] [BlackElo "1424"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... b6 { [%eval 0.22] } 2. g3 { [%eval 0.71] } 2... g6 { [%eval 0.33] } 3. g4?! { (0.33 → -0.45) Inaccuracy. c4 was best. } { [%eval -0.45] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... h5 { [%eval -0.25] } 4. gxh5 { [%eval 0.21] } 4... Rxh5 { [%eval 0.3] } 5. Nh3?? { (0.30 → Mate in 14) Checkmate is now unavoidable. Na3 was best. } { [%eval #-14] } (5. Na3 Rxh2 6. Rxh2 b5 7. Nxb5 Bh6 8. Rxh6 Nxh6 9. Nxc7 Qxc7) 5... Rxh3 { [%eval #-14] } 6. Bxh3 { [%eval #-14] } 6... d6?? { (Mate in 14 → -0.42) Lost forced checkmate sequence. Bb7 was best. } { [%eval -0.42] } (6... Bb7 7. Bxd7 Bxh1 8. Bxe8 Qxd2 9. Bxf7 Qxd1 10. Bxg6 Qxc2 11. Bxc2 Be4 12. Bxe4) 7. Bxc8 { [%eval -0.46] } 7... Qxc8 { [%eval -0.23] } 8. Rf1?? { (-0.23 → -2.27) Blunder. h3 was best. } { [%eval -2.27] } (8. h3 Qxh3 9. Rxh3 Bh6 10. Rxh6 Nxh6 11. Bb2 f6 12. Bxf6 exf6 13. d3 Ke7) 8... Qa6?! { (-2.27 → -1.46) Inaccuracy. Nd7 was best. } { [%eval -1.46] } (8... Nd7 9. e3) 9. Ba3 { [%eval -1.53] } 9... Qxe2?! { (-1.53 → -0.46) Inaccuracy. Qxa3 was best. } { [%eval -0.46] } (9... Qxa3) 10. Bxd6? { (-0.46 → -1.71) Mistake. Kxe2 was best. } { [%eval -1.71] } (10. Kxe2) 10... exd6?! { (-1.71 → -0.67) Inaccuracy. Qxd1 was best. } { [%eval -0.67] } (10... Qxd1 11. Kxd1 exd6 12. Ke2 Ke7 13. Kf3 f5 14. Ke4 fxe4 15. d4 exd3 16. cxd3) 11. Qxe2?? { (-0.67 → -2.49) Blunder. Kxe2 was best. } { [%eval -2.49] } (11. Kxe2 Nd7 12. Qe1 b5 13. d3 Ngf6 14. Qc3 Be7 15. Qxf6 Nxf6 16. Nd2 Ne4) 11... a5?? { (-2.49 → 0.53) Blunder. Be7 was best. } { [%eval 0.53] } (11... Be7) 12. Qxe8 { [%eval 0.46] } 12... Ra7?? { (0.46 → 5.92) Blunder. Nh6 was best. } { [%eval 5.92] } (12... Nh6 13. Qxb8) 13. Qxf7?? { (5.92 → 0.27) Blunder. Qxb8 was best. } { [%eval 0.27] } (13. Qxb8 Ra8 14. Qxb6 cxb6 15. b4 axb4 16. Kd1 Rxa2 17. Rxa2 f6 18. d4 d5) 13... c6? { (0.27 → 1.45) Mistake. Be7 was best. } { [%eval 1.45] } (13... Be7 14. Qxe7) 14. Qxg6 { [%eval 1.35] } 14... Nf6?? { (1.35 → Mate in 12) Checkmate is now unavoidable. Ne7 was best. } { [%eval #12] } (14... Ne7 15. Qxd6 Bg7 16. Qxb8 Bxa1 17. Qxb6 Rb7 18. Qxc6 Nxc6 19. d4 Rxb3 20. cxb3) 15. Qxf6 { [%eval #12] } 15... Bh6 { [%eval #10] } 16. Qxd6 { [%eval #10] } 16... Bxd2 { [%eval #9] } 17. Qxc6?? { (Mate in 9 → 2.96) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 2.96] } (17. Qxb8 Bxe1 18. Qxb6 Bxf2 19. Qxa7 Bxa7 20. Rf2 Bxf2 21. h4 Bxh4 22. b4 axb4) 17... Nxc6 { [%eval 2.74] } 18. Nxd2 { [%eval 2.19] } 18... a4?? { (2.19 → Mate in 8) Checkmate is now unavoidable. Rb7 was best. } { [%eval #8] } (18... Rb7 19. b4) 19. bxa4 { [%eval #8] } 19... Rxa4 { [%eval #7] } 20. Rb1?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-3] } (20. Rd1 Rxa2 21. f4 Rxc2 22. Ne4 Rxh2 23. Rd4 Nxd4 24. Rh1 Rxh1 25. Ng3 Rxe1) 20... Rxa2 { [%eval #-3] } 21. Rxb6 { [%eval #-2] } 21... Rxc2 { [%eval #-2] } 22. Rxc6 { [%eval #-1] } 22... Rxd2 { [%eval #-1] } 23. Kxd2# { Game ends by variant rule. } 0-1