lichess.org
Donate
FEN
[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/5L1JatV2"] [Date "2026.02.13"] [Round "-"] [White "MinosKiRan"] [Black "nataniel123"] [Result "1-0"] [GameId "5L1JatV2"] [UTCDate "2026.02.13"] [UTCTime "15:21:02"] [WhiteElo "1500"] [BlackElo "2223"] [WhiteRatingDiff "+183"] [BlackRatingDiff "-10"] [BlackBerserk "true"] [Variant "Racing Kings"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.0] } 1... Nxf2 { [%eval 0.24] } 2. Kf4 { [%eval 0.0] } 2... Nxh1 { [%eval 0.0] } 3. Ke5 { [%eval 0.0] } 3... Ne4 { [%eval 0.0] } 4. Ke6?? { (0.00 → -3.75) Blunder. Nxc2 was best. } { [%eval -3.75] } (4. Nxc2 Kb3 5. Nc3 Kxc3 6. Nxa1 Rb6 7. Kxe4 Kb4 8. Nb3 Rxb3) 4... Rb7 { [%eval -3.99] } 5. Rxh1 { [%eval -1.8] } 5... Kb3 { [%eval -1.75] } 6. Nxc2 { [%eval -4.38] } 6... Kxc2 { [%eval -1.75] } 7. Rg4?! { (-1.75 → -2.52) Inaccuracy. Rh4 was best. } { [%eval -2.52] } (7. Rh4 Kd3 8. Rg8 Bg5 9. Rh5 Nf6 10. Bg2 Nxh5 11. Bxb7 Rxb7 12. Rxg5 Qh8) 7... Kd3 { [%eval -1.98] } 8. Bg2 { [%eval -1.91] } 8... Kxe2?? { (-1.91 → 2.80) Blunder. Nf2 was best. } { [%eval 2.8] } (8... Nf2) 9. Bxe4 { [%eval 2.88] } 9... Be3?? { (2.88 → 9.11) Blunder. R1b5 was best. } { [%eval 9.11] } (9... R1b5 10. Bxb7) 10. Rxb1 { [%eval 6.63] } 10... Qxb1 { [%eval 8.71] } 11. Bxb1 { [%eval 8.33] } 11... Kf3 { [%eval 9.3] } 12. Rg6?! { (9.30 → 5.63) Inaccuracy. Rg8 was best. } { [%eval 5.63] } (12. Rg8 Bc5 13. Rg5 Ba3 14. Bg6 Bb4 15. Rd5 Kg4 16. Rd7 Rb8 17. Be8 Bf8) 12... Kf4?? { (5.63 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } { [%eval #7] } (12... Ke2 13. Rg8 Kf3 14. Bg6 Kg4 15. Kf6 Ra7 16. Re8 Bh6 17. Re7 Rxe7 18. Kxe7) 13. Kf6 { [%eval #7] } 13... Bc5 { [%eval #6] } 14. Rg5?! { (Mate in 6 → 14.20) Lost forced checkmate sequence. Rg7 was best. } { [%eval 14.2] } (14. Rg7 Rb8 15. Kf7 Ke5 16. Rg8 Bf8 17. Rxf8 Kf4 18. Rxb8 Ke5 19. Kg8#) 14... Bd6?! { (14.20 → Mate in 6) Checkmate is now unavoidable. Bf8 was best. } { [%eval #6] } (14... Bf8 15. Rg8) 15. Bf5?! { (Mate in 6 → 12.44) Lost forced checkmate sequence. Rg7 was best. } { [%eval 12.44] } (15. Rg7 Rb8 16. Kf7 Be7 17. Rg8 Bf8 18. Rxf8 Rxb1 19. Re8 Rc1 20. Kf8#) 15... Rc7?! { (12.44 → Mate in 4) Checkmate is now unavoidable. Bf8 was best. } { [%eval #4] } (15... Bf8 16. Rg8 Bh6 17. Rh8 Ke3 18. Rxh6 Kd4 19. Rh7 Rb8 20. Kg7 Rd8 21. Rh6) 16. Be6 { [%eval #6] } 16... Bf8 { [%eval #6] } 17. Bf7 { [%eval #5] } 17... Ra7 { [%eval #5] } 18. Be6?! { (Mate in 5 → 16.40) Lost forced checkmate sequence. Kg6 was best. } { [%eval 16.4] } (18. Kg6 Ra8 19. Kh7 Ba3 20. Kg7 Bc5 21. Bg8 Bg1 22. Kh8#) 18... Ke4?! { (16.40 → Mate in 6) Checkmate is now unavoidable. Bh6 was best. } { [%eval #6] } (18... Bh6) 19. Rd5 { [%eval #5] } 19... Rc7 { [%eval #4] } 20. Kg6 { [%eval #6] } 20... Kf4 { [%eval #4] } 21. Bf7 { [%eval #4] } 21... Rc8 { [%eval #4] } 22. Kh7 { [%eval #3] } 22... Be7 { [%eval #3] } 23. Bg8? { (Mate in 3 → 8.28) Lost forced checkmate sequence. Kg7 was best. } { [%eval 8.28] } (23. Kg7 Rb8 24. Bg8 Ba3 25. Kh8#) 23... Bf6 { [%eval #7] } 24. Rd6 { [%eval #6] } 24... Kf5 { [%eval #5] } 25. Rd7 { [%eval #7] } 25... Ke5 { [%eval #3] } 26. Rg7 { [%eval #2] } 26... Bxg7 { [%eval #2] } 27. Kxg7 { [%eval #1] } 27... Kd6 { [%eval #1] } 28. Kh8# { Game ends by variant rule. } 1-0