FEN
[Event "rated blitz game"]
[Site "https://lichess.org/5jUBvp0D"]
[Date "2024.06.13"]
[Round "-"]
[White "Odirovski"]
[Black "Ultrazz08"]
[Result "0-1"]
[GameId "5jUBvp0D"]
[UTCDate "2024.06.13"]
[UTCTime "20:44:37"]
[WhiteElo "2573"]
[BlackElo "2487"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[WhiteTitle "IM"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A48"]
[Opening "London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.14] } 1... Nf6 { [%eval 0.22] } 2. d4 { [%eval 0.23] } 2... g6 { [%eval 0.26] } 3. Bf4 { [%eval 0.1] } 3... Bg7 { [%eval 0.07] } 4. e3 { [%eval 0.07] } { A48 London System } 4... O-O { [%eval 0.14] } 5. h3 { [%eval 0.06] } 5... d6 { [%eval 0.04] } 6. Bc4 { [%eval 0.02] } 6... c5 { [%eval 0.0] } 7. c3 { [%eval -0.19] } 7... b6 { [%eval 0.06] } 8. a4 { [%eval 0.11] } 8... Bb7 { [%eval 0.21] } 9. Nbd2 { [%eval 0.22] } 9... Nbd7 { [%eval 0.29] } 10. Qb3 { [%eval -0.02] } 10... Ne4? { (-0.02 → 1.33) Mistake. cxd4 was best. } { [%eval 1.33] } (10... cxd4 11. cxd4) 11. Nxe4 { [%eval 1.3] } 11... Bxe4 { [%eval 1.41] } 12. Ng5 { [%eval 1.52] } 12... d5 { [%eval 1.46] } 13. Nxe4 { [%eval 1.63] } 13... dxe4 { [%eval 1.98] } 14. Bd5 { [%eval 2.04] } 14... Rc8 { [%eval 1.88] } 15. Bxe4?! { (1.88 → 0.87) Inaccuracy. Bb7 was best. } { [%eval 0.87] } (15. Bb7 e5) 15... e5?! { (0.87 → 1.76) Inaccuracy. cxd4 was best. } { [%eval 1.76] } (15... cxd4 16. exd4 e5 17. dxe5 Nc5 18. Qc2 Bxe5 19. Bxe5 Re8 20. O-O Rxe5 21. Bf3) 16. dxe5 { [%eval 1.74] } 16... Bxe5 { [%eval 1.74] } 17. Bxe5 { [%eval 1.8] } 17... Nxe5 { [%eval 1.78] } 18. Rd1 { [%eval 1.59] } 18... Qh4 { [%eval 1.6] } 19. Bd5? { (1.60 → 0.31) Mistake. Qc2 was best. } { [%eval 0.31] } (19. Qc2) 19... c4 { [%eval 0.35] } 20. Qc2 { [%eval 0.32] } 20... Nd3+ { [%eval 0.25] } 21. Kf1 { [%eval 0.28] } 21... Rfd8 { [%eval 0.4] } 22. g3 { [%eval 0.07] } 22... Qh5 { [%eval 0.1] } 23. e4?! { (0.10 → -0.85) Inaccuracy. Be4 was best. } { [%eval -0.85] } (23. Be4 Nc5 24. Rxd8+ Rxd8 25. Kg2 Nd3 26. Kh2 Nc5 27. Bg2 Nb3 28. Rf1 Rd2) 23... Qf3 { [%eval -0.99] } 24. Rh2 { [%eval -0.87] } 24... Rxd5 { [%eval -0.76] } 25. exd5 { [%eval -0.81] } 25... Re8 { [%eval -0.87] } 26. Kg1?? { (-0.87 → -4.92) Blunder. Ra1 was best. } { [%eval -4.92] } (26. Ra1) 26... Re2 { [%eval -4.89] } 27. Qd2 { [%eval -5.33] } 27... Rxd2 { [%eval -5.32] } 28. Rxd2 { [%eval -5.34] } 28... a6 { [%eval -4.84] } 29. d6 { [%eval -4.84] } 29... Kf8 { [%eval -4.72] } 30. Rg2 { [%eval -4.85] } 30... Ke8 { [%eval -4.89] } 31. d7+ { [%eval -5.01] } 31... Kxd7 { [%eval -4.97] } 32. b3 { [%eval -5.73] } 32... b5 { [%eval -4.67] } 33. axb5 { [%eval -4.87] } 33... axb5 { [%eval -4.75] } 34. bxc4 { [%eval -4.85] } 34... bxc4 { [%eval -4.85] } 35. g4 { [%eval -4.74] } 35... Qf4 { [%eval -4.85] } 36. Rd1 { [%eval -4.99] } 36... Qe5 { [%eval -4.85] } 37. Rg3 { [%eval -4.74] } 37... Qxc3 { [%eval -4.55] } 38. Re3 { [%eval -5.25] } 38... Qc2 { [%eval -5.15] } 39. Rf1 { [%eval -4.91] } 39... c3 { [%eval -5.16] } 40. Kg2 { [%eval -5.46] } 40... Nb4 { [%eval -5.14] } 41. Ra1 { [%eval -5.03] } 41... Nd5 { [%eval -4.85] } 42. Rf3 { [%eval -5.25] } 42... Qd2 { [%eval -4.68] } 43. Ra3 { [%eval -5.63] } 43... c2 { [%eval -5.39] } 44. Rad3 { [%eval -5.91] } 44... c1=Q { [%eval -5.96] } 45. Rxd2 { [%eval -5.85] } 45... Qxd2 { [%eval -5.61] } 46. h4 { [%eval -6.63] } 46... Ke6 { [%eval -6.34] } 47. Kg3 { [%eval -6.45] } 47... h6 { [%eval -6.46] } 48. g5 { [%eval -8.57] } 48... hxg5 { [%eval -7.49] } 49. h5? { (-7.49 → Mate in 9) Checkmate is now unavoidable. hxg5 was best. } { [%eval #-9] } (49. hxg5 Qxg5+ 50. Kh2 Nf4 51. Rg3 Qh5+ 52. Kg1 Ne2+ 53. Kf1 Nxg3+ 54. fxg3 Qf3+) 49... gxh5 { [%eval #-8] } 50. Kg2 { [%eval #-8] } 50... h4 { [%eval #-7] } 51. Rb3 { [%eval #-4] } 51... Nf4+ { [%eval #-3] } 52. Kf3 { [%eval #-1] } 52... Qd1+ { [%eval #-2] } 53. Ke4 { [%eval #-2] } 53... Qxb3 { [%eval #-2] } 54. f3 { [%eval #-1] } 54... Qd5+ { [%eval #-3] } 55. Ke3 { [%eval #-3] } 55... Qd3+ { [%eval #-2] } 56. Kf2 { [%eval #-2] } 56... Qe2+ { [%eval #-1] } 57. Kg1 { [%eval #-1] } 57... Qg2# { Black wins by checkmate. } 0-1