FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/5jmwFOAa"]
[Date "2026.01.07"]
[Round "-"]
[White "Vasiliy_German"]
[Black "Arryan1234"]
[Result "0-1"]
[GameId "5jmwFOAa"]
[UTCDate "2026.01.07"]
[UTCTime "06:56:25"]
[WhiteElo "1890"]
[BlackElo "1557"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. a3?? { (Mate in 15 → -14.03) Lost forced checkmate sequence. b4 was best. } { [%eval -14.03] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Bxa3 { [%eval -13.95] } 3. Rxa3 { [%eval -17.84] } 3... a5?? { (-17.84 → -2.09) Blunder. Qh4 was best. } { [%eval -2.09] } (3... Qh4 4. gxh4 g5 5. hxg5 Nf6 6. Rxa7 Rxa7 7. gxf6 Kf8 8. Na3) 4. Rxa5 { [%eval -1.91] } 4... Rxa5 { [%eval -1.78] } 5. h4?! { (-1.78 → -2.46) Inaccuracy. Nh3 was best. } { [%eval -2.46] } (5. Nh3 b6) 5... Qxh4 { [%eval -1.83] } 6. Rxh4?? { (-1.83 → -5.32) Blunder. gxh4 was best. } { [%eval -5.32] } (6. gxh4 Ra6) 6... Ra2 { [%eval -5.07] } 7. Rxh7 { [%eval -4.14] } 7... Rxb2?? { (-4.14 → Mate in 11) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #11] } (7... Rxh7 8. b4) 8. Rxg7 { [%eval #12] } 8... Rxc2 { [%eval #11] } 9. Rxg8 { [%eval #11] } 9... Rxg8 { [%eval #10] } 10. Qxc2 { [%eval #10] } 10... Rxg3 { [%eval #9] } 11. Qxc7 { [%eval #9] } 11... Rxg1 { [%eval #8] } 12. Qxc8? { (Mate in 8 → 8.01) Lost forced checkmate sequence. Qxb7 was best. } { [%eval 8.01] } (12. Qxb7 Bxb7 13. e4 Bxe4 14. f4 Bxb1 15. d3 Rxf1 16. Kxf1 Bxd3 17. Ba3 Bxf1) 12... Rxf1 { [%eval 6.67] } 13. Qxe8 { [%eval 4.43] } 13... Rxf2 { [%eval 4.07] } 14. Qxf7 { [%eval 3.82] } 14... Rxe2 { [%eval 3.87] } 15. Qxd7 { [%eval 2.89] } 15... Rxd2?? { (2.89 → Mate in 10) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #10] } (15... Nxd7 16. Kxe2 Nb6 17. d4 Na8 18. Kd3 Nc7 19. Ke4 Na6 20. Kf3 Nc7 21. Ba3) 16. Qxb7?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-3] } (16. Nxd2 Nxd7 17. Ke2 b6 18. Nb3 Nf6 19. Kd3 Ne4 20. Kxe4 e5 21. Kxe5 b5) 16... e5 { [%eval #-3] } 17. Kxd2 { [%eval #-2] } 17... e4 { [%eval #-2] } 18. Qxb8 { [%eval #-1] } 18... e3 { [%eval #-1] } 19. Kxe3# { Game ends by variant rule. } 0-1

