lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/5lTXw0A6"] [Date "2021.08.16"] [Round "-"] [White "a-chilles"] [Black "I-Zeus-I"] [Result "1-0"] [GameId "5lTXw0A6"] [UTCDate "2021.08.16"] [UTCTime "12:42:39"] [WhiteElo "1818"] [BlackElo "2066"] [WhiteRatingDiff "+37"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -3.17) Blunder. e3 was best. } { [%eval -3.17] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... c6?? { (-3.17 → -0.01) Blunder. d6 was best. } { [%eval -0.01] } (1... d6 2. f4 Bh3 3. Nxh3 f6 4. Nf2 Nd7 5. Nd3 c5 6. Nxc5) 2. c4? { (-0.01 → -1.13) Mistake. e4 was best. } { [%eval -1.13] } (2. e4 a6 3. Bxa6 bxa6 4. e5 d5 5. exd6 exd6 6. Qe2 Ne7) 2... Nf6 { [%eval -0.88] } 3. g4 { [%eval -0.48] } 3... Nxg4 { [%eval -0.45] } 4. fxg4 { [%eval -1.11] } 4... d5?? { (-1.11 → 3.89) Blunder. a5 was best. } { [%eval 3.89] } (4... a5) 5. cxd5 { [%eval 2.61] } 5... Qxd5 { [%eval 1.98] } 6. a3 { [%eval 2.3] } 6... Bxg4 { [%eval 1.41] } 7. Qb3?? { (1.41 → -3.71) Blunder. Qa4 was best. } { [%eval -3.71] } (7. Qa4 Qxd2) 7... Bxe2?? { (-3.71 → 3.35) Blunder. Qxb3 was best. } { [%eval 3.35] } (7... Qxb3) 8. Qxb7 { [%eval 3.98] } 8... Bxf1 { [%eval 3.61] } 9. Kxf1 { [%eval 2.92] } 9... Qxd2?? { (2.92 → Mate in 17) Checkmate is now unavoidable. Qxh1 was best. } { [%eval #17] } (9... Qxh1 10. Qxb8) 10. Bxd2 { [%eval #17] } 10... a5 { [%eval #10] } 11. Bxa5 { [%eval #10] } 11... Rxa5 { [%eval #9] } 12. Qxe7?? { (Mate in 9 → 0.93) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 0.93] } (12. Qxb8 Rxa3 13. Qxe8 Rxa1 14. Qxc6 Rxb1 15. Ke1 Rxb2 16. Kd2 Rxd2 17. Ne2 Rxe2 18. Rg1 Rxh2) 12... Kxe7?? { (0.93 → 4.11) Blunder. Bxe7 was best. } { [%eval 4.11] } (12... Bxe7 13. Ne2) 13. Ne2 { [%eval 3.17] } 13... Rxa3 { [%eval 3.37] } 14. Nxa3 { [%eval 4.37] } 14... f5?? { (4.37 → Mate in 9) Checkmate is now unavoidable. Rg8 was best. } { [%eval #9] } (14... Rg8 15. Kf2) 15. Nc1?? { (Mate in 9 → 2.90) Lost forced checkmate sequence. Nf4 was best. } { [%eval 2.9] } (15. Nf4 Rg8 16. Nb5 cxb5 17. Ra6 Nxa6 18. b4 Nxb4 19. Nd3 Nxd3 20. Kf2 Nxf2 21. h4 Nxh1) 15... Nd7?? { (2.90 → 8.76) Blunder. c5 was best. } { [%eval 8.76] } (15... c5 16. b3 f4 17. Ke2 c4 18. bxc4 Na6 19. Na2 f3 20. Kxf3 Nc5 21. Nb4 Ne6 22. c5) 16. Ke2 { [%eval 4.07] } 16... f4 { [%eval #11] } 17. Kd3?? { (Mate in 11 → 5.44) Lost forced checkmate sequence. Kd2 was best. } { [%eval 5.44] } (17. Kd2 h6 18. Na2 f3 19. Rae1 Ne5 20. Rxe5 Ke6 21. Rxe6 Bxa3 22. Rxc6 Bxb2 23. Rxh6 gxh6) 17... g6?? { (5.44 → Mate in 8) Checkmate is now unavoidable. Nf6 was best. } { [%eval #8] } (17... Nf6 18. Kd2) 18. Rd1 { [%eval #8] } 18... Rg8 { [%eval #7] } 19. Rd2 { [%eval #8] } 19... f3 { [%eval #7] } 20. Rg2 { [%eval #8] } 20... fxg2 { [%eval #7] } 21. Nb5 { [%eval #7] } 21... cxb5 { [%eval #6] } 22. Ra4?? { (Mate in 6 → -3.98) Lost forced checkmate sequence. Kc4 was best. } { [%eval -3.98] } (22. Kc4 bxc4 23. Nb3 cxb3 24. Rh1 gxh1=B 25. h4 Bg7 26. h5 Bxb2 27. hxg6 hxg6#) 22... bxa4 { [%eval -3.9] } 23. Nb3 { [%eval -3.88] } 23... axb3 { [%eval -4.09] } 24. h4 { [%eval -4.09] } 24... g1=R { [%eval -4.16] } 25. h5 { [%eval -4.0] } 25... gxh5 { [%eval -4.09] } 26. Kd2 { [%eval -4.04] } 26... R1g5 { [%eval -3.96] } 27. Ke2?! { (-3.96 → -5.26) Inaccuracy. Kc3 was best. } { [%eval -5.26] } (27. Kc3) 27... h4?? { (-5.26 → Mate in 3) Checkmate is now unavoidable. Rc5 was best. } { [%eval #3] } (27... Rc5 28. Kf1) 28. Kf1 { [%eval #3] } 28... Bg7 { [%eval #2] } 29. Kg2 { [%eval #2] } 29... Bxb2 { [%eval #1] } 30. Kg3 { [%eval #1] } 30... Rxg3# { Game ends by variant rule. } 1-0