lichess.org
Donate
FEN
[Event "AIS Antichess Arena"] [Site "https://lichess.org/66UJVuF9"] [Date "2024.01.28"] [Round "-"] [White "SviatShtuka"] [Black "shtily327"] [Result "1-0"] [GameId "66UJVuF9"] [UTCDate "2024.01.28"] [UTCTime "16:41:41"] [WhiteElo "1312"] [BlackElo "1090"] [WhiteRatingDiff "+24"] [BlackRatingDiff "-37"] [Variant "Antichess"] [TimeControl "240+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.22] } 1... g6?? { (0.22 → 3.17) Blunder. e6 was best. } { [%eval 3.17] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Ba6 { [%eval 3.31] } 2... Nxa6?? { (3.31 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qh5) 3. Qh5 { [%eval #16] } 3... gxh5 { [%eval #15] } 4. g4 { [%eval #15] } 4... hxg4 { [%eval #14] } 5. f3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1 8. Nf3 gxf3 9. Ke2 fxe2 10. Rd1 exd1=K 11. d3 Kxc1) 5... gxf3 { [%eval #-16] } 6. Nxf3 { [%eval #-15] } 6... Nh6?? { (Mate in 15 → -1.52) Lost forced checkmate sequence. e5 was best. } { [%eval -1.52] } (6... e5 7. Nxe5 Qf6 8. Nxf7 Qxb2 9. Bxb2 Kxf7 10. Bxh8 Ba3 11. Nxa3 b5 12. Nxb5 Nb4 13. Nxa7) 7. b4? { (-1.52 → -2.87) Mistake. h4 was best. } { [%eval -2.87] } (7. h4 Nb4) 7... Nxb4 { [%eval -1.9] } 8. Ng1?? { (-1.90 → Mate in 16) Checkmate is now unavoidable. a4 was best. } { [%eval #-16] } (8. a4 Nxc2) 8... Nxa2 { [%eval #-16] } 9. Rxa2 { [%eval #-15] } 9... e6?? { (Mate in 15 → -1.38) Lost forced checkmate sequence. c5 was best. } { [%eval -1.38] } (9... c5 10. Rxa7 Rxa7 11. Na3 Rxa3 12. Bxa3 d5 13. Bxc5 Qc7 14. Bxe7 Qxh2 15. Rxh2 Bxe7 16. Rxh6) 10. Rxa7 { [%eval -1.51] } 10... Rxa7 { [%eval -1.46] } 11. Na3 { [%eval -1.42] } 11... Rxa3 { [%eval -1.28] } 12. Bxa3 { [%eval -0.99] } 12... Bxa3 { [%eval -1.23] } 13. c4?? { (-1.23 → Mate in 14) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-14] } (13. Kf1 Rg8 14. e4 Rxg1 15. Kxg1 b6 16. Kf2 Bf8 17. Rd1 Ke7 18. Kg3 Ng8 19. Re1 Kf6) 13... d5?? { (Mate in 14 → Mate in 7) Lost forced checkmate sequence. Bb2 was best. } { [%eval #7] } (13... Bb2 14. e4 Be5 15. Nf3 Bxh2 16. Rxh2 Qh4 17. Rxh4 Rg8 18. Rxh6 f6 19. Rxh7 b5 20. cxb5) 14. cxd5 { [%eval #7] } 14... exd5 { [%eval #6] } 15. e4 { [%eval #6] } 15... dxe4 { [%eval #5] } 16. d3 { [%eval #5] } 16... exd3 { [%eval #3] } 17. Ke2?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-10] } (17. Nh3 Bxh3 18. Ke2 dxe2 19. Rd1 Qxd1#) 17... dxe2 { [%eval #-10] } 18. Nxe2 { [%eval #-9] } 18... Qd4 { [%eval #-9] } 19. Nxd4 { [%eval #-8] } 19... Be6?? { (Mate in 8 → 0.20) Lost forced checkmate sequence. b5 was best. } { [%eval 0.2] } (19... b5 20. Nxb5 Bf8 21. Nxc7 Ng8 22. Nxe8 Bd6 23. Nxd6 Ba6 24. Nxf7 Bc4 25. Nxh8 Bf7 26. Nxf7) 20. Nxe6 { [%eval 0.0] } 20... fxe6 { [%eval 0.0] } 21. Rc1 { [%eval 0.0] } 21... Bxc1 { [%eval 0.0] } 22. h4 { [%eval 0.0] } 22... Bg5 { [%eval 0.0] } 23. hxg5 { [%eval 0.6] } 23... Nf7?? { (0.60 → Mate in 1) Checkmate is now unavoidable. Rg8 was best. } { [%eval #1] } (23... Rg8) 24. g6 { [%eval #1] } 24... hxg6# { Game ends by variant rule. } 1-0