FEN
[Event "Antichess Arena"]
[Site "https://lichess.org/6UrMhEL5"]
[Date "2023.05.18"]
[Round "-"]
[White "iwinash2016"]
[Black "Yuvin_2016"]
[Result "1-0"]
[GameId "6UrMhEL5"]
[UTCDate "2023.05.18"]
[UTCTime "16:52:12"]
[WhiteElo "852"]
[BlackElo "874"]
[WhiteRatingDiff "+95"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "3000+30"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... d6?? { (1.30 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #12] } 4. Nf3?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kd1 was best. } { [%eval 0.0] } (4. Kd1 Bxd1 5. e4 Bxc2 6. Na3 Bxe4 7. Ne2 Bxg2 8. h4 Bxh1) 4... Bxf3 { [%eval -2.61] } 5. gxf3 { [%eval -2.57] } 5... Kd7?! { (-2.57 → -1.59) Inaccuracy. Qd7 was best. } { [%eval -1.59] } (5... Qd7 6. Ke2) 6. Rg1?! { (-1.59 → -2.26) Inaccuracy. Na3 was best. } { [%eval -2.26] } (6. Na3 Kc6) 6... h5?? { (-2.26 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (6... a5) 7. Rxg7 { [%eval #11] } 7... Bxg7 { [%eval #10] } 8. Nc3?? { (Mate in 10 → -3.43) Lost forced checkmate sequence. b4 was best. } { [%eval -3.43] } (8. b4 Bxa1 9. Bb2 Bxb2 10. Na3 Bxa3 11. d3 Bxb4 12. c3 Bxc3 13. a4 Bxe1 14. d4 Bxf2) 8... Bxc3 { [%eval -3.44] } 9. dxc3 { [%eval -3.85] } 9... Qf8?! { (-3.85 → -2.82) Inaccuracy. Nf6 was best. } { [%eval -2.82] } (9... Nf6 10. Rb1) 10. Ke2?! { (-2.82 → -3.94) Inaccuracy. Kf1 was best. } { [%eval -3.94] } (10. Kf1 e5) 10... Qh6?! { (-3.94 → -2.85) Inaccuracy. Kc6 was best. } { [%eval -2.85] } (10... Kc6 11. b3) 11. e4?? { (-2.85 → -6.23) Blunder. c4 was best. } { [%eval -6.23] } (11. c4 Qxe3) 11... Qxc1 { [%eval -5.46] } 12. Rxc1 { [%eval -5.7] } 12... Rh6?! { (-5.70 → -3.89) Inaccuracy. f5 was best. } { [%eval -3.89] } (12... f5) 13. Rd1?! { (-3.89 → -5.69) Inaccuracy. e5 was best. } { [%eval -5.69] } (13. e5) 13... h4 { [%eval -5.18] } 14. Rxd6 { [%eval -5.34] } 14... Rxd6?? { (-5.34 → Mate in 9) Checkmate is now unavoidable. Kxd6 was best. } { [%eval #9] } (14... Kxd6 15. e5) 15. Kd3?? { (Mate in 9 → -14.71) Lost forced checkmate sequence. Kd2 was best. } { [%eval -14.71] } (15. Kd2 Rxd2 16. h3 Rxf2 17. b4 Rxf3 18. c4 Rxh3 19. c3 Rxc3 20. e5 Rxc4 21. b5 axb5) 15... Rxd3 { [%eval -15.3] } 16. cxd3 { [%eval -13.66] } 16... f5 { [%eval -14.32] } 17. exf5 { [%eval -16.54] } 17... Ke6 { [%eval -13.53] } 18. fxe6 { [%eval -11.42] } 18... Nd7?? { (-11.42 → -3.32) Blunder. a5 was best. } { [%eval -3.32] } (18... a5 19. c4 c5 20. f4 a4 21. b3 axb3 22. axb3 a5 23. f5 Nc6 24. d4 cxd4 25. c5) 19. exd7 { [%eval -3.3] } 19... Rc8 { [%eval -3.1] } 20. dxc8=N?? { (-3.10 → Mate in 8) Checkmate is now unavoidable. dxc8=K was best. } { [%eval #-8] } (20. dxc8=K a5) 20... c6?? { (Mate in 8 → -2.33) Lost forced checkmate sequence. Nf6 was best. } { [%eval -2.33] } (20... Nf6 21. Nxe7 c6 22. Nxc6 Nd5 23. Nxa7 Nxc3 24. bxc3 a5 25. d4 h3 26. Nc6 a4 27. d5) 21. Nxe7 { [%eval -3.84] } 21... Nxe7 { [%eval -2.08] } 22. f4 { [%eval -4.94] } 22... Nf5?? { (-4.94 → -1.12) Blunder. a5 was best. } { [%eval -1.12] } (22... a5) 23. d4 { [%eval -1.37] } 23... Nxd4 { [%eval -1.24] } 24. cxd4 { [%eval -0.9] } 24... c5?! { (-0.90 → -0.21) Inaccuracy. a5 was best. } { [%eval -0.21] } (24... a5) 25. dxc5 { [%eval -0.57] } 25... a5 { [%eval -1.61] } 26. c6? { (-1.61 → -3.25) Mistake. a4 was best. } { [%eval -3.25] } (26. a4 h3 27. c6 a6 28. b4 axb4 29. c7 b3 30. f5 b2 31. c8=N b1=K 32. f6 Kc2) 26... a4 { [%eval -5.33] } 27. b3 { [%eval #-23] } 27... axb3 { [%eval -10.45] } 28. axb3 { [%eval #-23] } 28... a6?? { (Mate in 23 → 0.00) Lost forced checkmate sequence. a5 was best. } { [%eval 0.0] } (28... a5 29. b4 axb4 30. c7 b3 31. c8=R b2 32. Rc5 b1=N 33. Rg5 Na3 34. f5 Nc4 35. f3) 29. c7 { [%eval 0.0] } 29... h3 { [%eval 0.29] } 30. c8=N { [%eval 0.0] } 30... a5 { [%eval 0.0] } 31. b4 { [%eval 0.0] } 31... axb4 { [%eval 0.0] } 32. Nd6 { [%eval 0.0] } 32... b3 { [%eval 0.0] } 33. Ne4?? { (0.00 → Mate in 13) Checkmate is now unavoidable. f5 was best. } { [%eval #-13] } (33. f5 b2 34. f6 b1=K 35. f7 Kc2 36. f8=R Kc3 37. Nc4 Kxc4 38. Re8 Kb5 39. Re2 Kc5) 33... b2 { [%eval #-13] } 34. f5 { [%eval #-7] } 34... b1=R { [%eval #-7] } 35. f6 { [%eval #-4] } 35... Rd1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rb5 was best. } { [%eval #3] } (35... Rb5 36. Nc5 Rxc5 37. f3 Rg5 38. f4 Rg7 39. fxg7#) 36. Nd2 { [%eval #4] } 36... Rxd2 { [%eval #3] } 37. f7 { [%eval #3] } 37... Rxf2 { [%eval #2] } 38. f8=N?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. f8=Q was best. } { [%eval #-9] } (38. f8=Q Rxh2 39. Qf2 Rxf2#) 38... Rxh2 { [%eval #-9] } 39. Ng6 { [%eval #-8] } 39... Rb2?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Rh1 was best. } { [%eval #2] } (39... Rh1 40. Ne5 h2 41. Nf7 Rb1 42. Ng5 Rb2 43. Nf7 h1=B 44. Nh6 Re2 45. Ng4 Re5 46. Nxe5) 40. Nh4 { [%eval #2] } 40... Rg2 { [%eval #1] } 41. Nxg2 { [%eval #1] } 41... hxg2# { Game ends by variant rule. } 1-0
