FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/6WX4MjWK"]
[Date "2023.01.16"]
[Round "-"]
[White "sss1971sss"]
[Black "ahmed010929"]
[Result "0-1"]
[GameId "6WX4MjWK"]
[UTCDate "2023.01.16"]
[UTCTime "12:41:27"]
[WhiteElo "1861"]
[BlackElo "1889"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6?! { (0.00 → 0.70) Inaccuracy. Nh6 was best. } { [%eval 0.7] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?! { (0.70 → 0.00) Inaccuracy. Nh3 was best. } { [%eval 0.0] } (2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6) 2... b5?? { (0.00 → 2.46) Blunder. Nh6 was best. } { [%eval 2.46] } (2... Nh6 3. Bh3 Ng4 4. Bxg4 Bh6 5. Bxd7 Bxd2 6. Kxd2 Qxd7 7. g4) 3. Nh3? { (2.46 → 1.18) Mistake. a4 was best. } { [%eval 1.18] } (3. a4 bxa4 4. Rxa4 d6 5. Rxa7 Rxa7 6. g4 Bxg4 7. c4 Bxe2) 3... e6?? { (1.18 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (3... c5 4. Ng5 c4 5. Nxh7 Rxh7 6. bxc4 bxc4 7. e4 Rxh2 8. Bxc4) 4. Ng5?? { (Mate in 16 → -0.01) Lost forced checkmate sequence. b4 was best. } { [%eval -0.01] } (4. b4 Bxb4 5. c4 Bxd2 6. cxb5 Bxe1 7. Qxd7 Qxd7 8. b6 cxb6 9. Bh6 Bxf2 10. Nxf2 Nxh6) 4... Qxg5 { [%eval 0.0] } 5. b4 { [%eval -0.07] } 5... Bxb4 { [%eval -0.05] } 6. Bb2?? { (-0.05 → -8.01) Blunder. c4 was best. } { [%eval -8.01] } (6. c4 Bxd2) 6... Qxd2?? { (-8.01 → Mate in 12) Checkmate is now unavoidable. Qxg3 was best. } { [%eval #12] } (6... Qxg3) 7. Bxh8?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Qxd2 was best. } { [%eval #-13] } (7. Qxd2 Bxd2 8. Bxh8 Bxe1 9. g4 Bxf2 10. Rg1 Bxg1 11. Bh3 Bxh2 12. c4 bxc4 13. Bf6 Nxf6) 7... Qxd1 { [%eval #-13] } 8. Kxd1 { [%eval #-12] } 8... Nf6 { [%eval #-13] } 9. Bxf6 { [%eval #-12] } 9... Kd8 { [%eval #-12] } 10. Bxd8 { [%eval #-11] } 10... a6 { [%eval #-12] } 11. Bxc7 { [%eval #-11] } 11... Ra7 { [%eval #-11] } 12. Bxb8 { [%eval #-10] } 12... Rc7 { [%eval #-10] } 13. Bxc7 { [%eval #-9] } 13... e5 { [%eval #-9] } 14. Bxe5 { [%eval #-8] } 14... f6 { [%eval #-8] } 15. Bxf6 { [%eval #-7] } 15... g5 { [%eval #-7] } 16. Bxg5 { [%eval #-6] } 16... h6 { [%eval #-6] } 17. Bxh6 { [%eval #-5] } 17... Bc3 { [%eval #-5] } 18. Nxc3 { [%eval #-4] } 18... a5 { [%eval #-4] } 19. Nxb5 { [%eval #-3] } 19... d6 { [%eval #-3] } 20. Nxd6 { [%eval #-2] } 20... a4 { [%eval #-2] } 21. Nxc8 { [%eval #-1] } 21... a3 { [%eval #-1] } 22. Bc1# { Game ends by variant rule. } 0-1
