FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/6hVNJ3nD"]
[Date "2025.05.25"]
[Round "-"]
[White "Maksym23"]
[Black "Liam-Alexander"]
[Result "1-0"]
[GameId "6hVNJ3nD"]
[UTCDate "2025.05.25"]
[UTCTime "13:12:37"]
[WhiteElo "1754"]
[BlackElo "1767"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-6"]
[Variant "Atomic"]
[TimeControl "45+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Na3?! { (0.15 → -0.65) Inaccuracy. Nf3 was best. } { [%eval -0.65] } (1. Nf3 f6 2. Nc3 c6 3. Nd4 Nh6 4. e3 e6 5. Ncb5 Ng4) 1... a6? { (-0.65 → 0.97) Mistake. e6 was best. } { [%eval 0.97] } (1... e6 2. e3 Qh4 3. g3 Qb4 4. c3 Nf6 5. f4 Qa4 6. b3) 2. Nh3 { [%eval 1.13] } 2... h6 { [%eval 1.74] } 3. Nc4 { [%eval 2.31] } 3... d6? { (2.31 → 4.06) Mistake. e5 was best. } { [%eval 4.06] } (3... e5 4. d4) 4. Nf4?? { (4.06 → 0.16) Blunder. Na5 was best. } { [%eval 0.16] } (4. Na5 e6) 4... Bg4 { [%eval 0.08] } 5. f3 { [%eval -0.07] } 5... Bxf3? { (-0.07 → 1.38) Mistake. e6 was best. } { [%eval 1.38] } (5... e6 6. Na5 Bxf3 7. e3 Nd7 8. d4 d5 9. c3 Qh4+ 10. g3 Qg4 11. Qxg4) 6. e4?? { (1.38 → -0.29) Blunder. d4 was best. } { [%eval -0.29] } (6. d4 e6 7. g3 Qf6 8. Bf4 Nc6 9. e4 Nxd4 10. c3 g6 11. Bc4 Qd8) 6... e6 { [%eval 0.17] } 7. d4?? { (0.17 → -2.38) Blunder. Qf3 was best. } { [%eval -2.38] } (7. Qf3 f5) 7... Qh4+?? { (-2.38 → 0.30) Blunder. d5 was best. } { [%eval 0.3] } (7... d5) 8. g3 { [%eval 0.28] } 8... Qg4 { [%eval 0.01] } 9. Qxg4 { [%eval -0.07] } 9... b5? { (-0.07 → 1.59) Mistake. Nf6 was best. } { [%eval 1.59] } (9... Nf6 10. h3 b6 11. Bg2 c5 12. Nd2 Nh5 13. O-O Kd8 14. Bh1 e5 15. b4) 10. Na5 { [%eval 1.91] } 10... Nc6?! { (1.91 → 3.23) Inaccuracy. Nf6 was best. } { [%eval 3.23] } (10... Nf6 11. h3) 11. Nb7 { [%eval 3.17] } 11... Nb4 { [%eval 3.21] } 12. c4?? { (3.21 → -1.61) Blunder. Bxb5 was best. } { [%eval -1.61] } (12. Bxb5 h5 13. O-O f6 14. Bg5 g6 15. d5 e5 16. Nd8 Bh6 17. Nf7 Ne7) 12... Nc2+ { [%eval -1.75] } 13. Kd1 { [%eval -1.85] } 13... Nf6?? { (-1.85 → Mate in 2) Checkmate is now unavoidable. f6 was best. } { [%eval #2] } (13... f6) 14. g4?? { (Mate in 2 → -1.22) Lost forced checkmate sequence. Nd8 was best. } { [%eval -1.22] } (14. Nd8 Kd7 15. Nxe6#) 14... h5?? { (-1.22 → Mate in 2) Checkmate is now unavoidable. Nd5 was best. } { [%eval #2] } (14... Nd5 15. exd5) 15. Nd8 { [%eval #1] } 15... Ne3+ { [%eval #1] } 16. Bxe3 { [%eval #1] } 16... hxg4 { [%eval #1] } 17. Nxf7# { Game ends by variant rule. } 1-0

