FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/6tHgI7J1"]
[Date "2022.12.12"]
[Round "-"]
[White "ZAXAR314"]
[Black "SeMen315"]
[Result "0-1"]
[GameId "6tHgI7J1"]
[UTCDate "2022.12.12"]
[UTCTime "13:05:35"]
[WhiteElo "792"]
[BlackElo "620"]
[WhiteRatingDiff "-151"]
[BlackRatingDiff "+154"]
[Variant "Antichess"]
[TimeControl "600+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.00) Lost forced checkmate sequence. b5 was best. } { [%eval -3.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... e6?? { (-4.67 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxe6 { [%eval #15] } 3... dxe6 { [%eval #15] } 4. Ba6 { [%eval #15] } 4... Qxd2 { [%eval #13] } 5. Bxd2 { [%eval #13] } 5... bxa6 { [%eval #11] } 6. Qg4?? { (Mate in 11 → -0.78) Lost forced checkmate sequence. Bh6 was best. } { [%eval -0.78] } (6. Bh6 gxh6 7. Qd8 Kxd8 8. b4 Bxb4 9. a4 Bxe1 10. Nf3 Bxf2 11. Ng5 hxg5 12. Rg1 Bxg1) 6... e5?? { (-0.78 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (6... g5 7. Bxg5 Ba3 8. bxa3 e5 9. Qxc8 Nf6 10. Qxb8 Rxb8 11. Bxf6) 7. Qxg7 { [%eval #11] } 7... Bxg7 { [%eval #10] } 8. Bh6 { [%eval #11] } 8... Bxh6 { [%eval #10] } 9. f4?? { (Mate in 10 → 1.98) Lost forced checkmate sequence. g4 was best. } { [%eval 1.98] } (9. g4 Bxg4 10. Kd1 Bxd1 11. Nc3 Bxc2 12. Rc1 Bxc1 13. Nh3 Bxb2 14. Na4 Bxa4 15. Rc1 Bxc1) 9... Bxf4?? { (1.98 → Mate in 9) Checkmate is now unavoidable. exf4 was best. } { [%eval #9] } (9... exf4) 10. g3?? { (Mate in 9 → -0.29) Lost forced checkmate sequence. g4 was best. } { [%eval -0.29] } (10. g4 Bxg4 11. Nf3 Bxf3 12. Rg1 Bxh2 13. Rxg8 Rxg8 14. Kd1 Bxd1 15. Nd2 Bxc2 16. Rd1 Bxd1) 10... Bxg3 { [%eval -0.22] } 11. hxg3 { [%eval 0.22] } 11... e4?? { (0.22 → Mate in 9) Checkmate is now unavoidable. Bf5 was best. } { [%eval #9] } (11... Bf5 12. Rxh7 Bxc2 13. Rxc7 Bxb1 14. Rxa7 Rxa7 15. Rxb1 Rh3 16. Nxh3 Rf7 17. Ke2 Rf1 18. Kxf1) 12. Rxh7 { [%eval #9] } 12... Rxh7 { [%eval #8] } 13. Nf3?? { (Mate in 8 → -2.60) Lost forced checkmate sequence. g4 was best. } { [%eval -2.6] } (13. g4 Bxg4 14. Kd1 Bxd1 15. a4 Bxc2 16. Na3 Bxa4 17. Nh3 Rxh3 18. Nc2 Bxc2 19. Rxa6 Nxa6) 13... exf3 { [%eval -2.66] } 14. Ke2?? { (-2.66 → -7.25) Blunder. g4 was best. } { [%eval -7.25] } (14. g4 Bxg4 15. Kd1 Bd7 16. a3 Nf6 17. Kd2 Bh3 18. a4 Nbd7 19. Ra2 Ke7 20. Na3 Rg8) 14... fxe2 { [%eval -7.88] } 15. Nd2? { (-7.88 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (15. g4 Bxg4) 15... e1=Q { [%eval #-9] } 16. Rxe1 { [%eval #-8] } 16... Rh4?? { (Mate in 8 → -5.47) Lost forced checkmate sequence. Nh6 was best. } { [%eval -5.47] } (16... Nh6 17. Rxe8 Bf5 18. Rxb8 Bxc2 19. Rxa8 Rh8 20. Rxa7 c5 21. Rxa6 Bh7 22. Rxh6 Bd3 23. Rxh8) 17. Rxe8 { [%eval -6.48] } 17... Nc6?? { (-6.48 → -2.81) Blunder. Rb4 was best. } { [%eval -2.81] } (17... Rb4) 18. Rxc8 { [%eval -3.07] } 18... Rxc8 { [%eval -2.9] } 19. gxh4 { [%eval -3.0] } 19... Nb4?? { (-3.00 → Mate in 5) Checkmate is now unavoidable. Nce7 was best. } { [%eval #5] } (19... Nce7 20. c4 Re8 21. c5 c6 22. Ne4 Ra8 23. Nd2 Nh6 24. Ne4 Rg8 25. h5 Re8 26. Nd2) 20. c3?? { (Mate in 5 → -1.03) Lost forced checkmate sequence. h5 was best. } { [%eval -1.03] } (20. h5 Nxc2 21. b4 Nxb4 22. Nb3 Nxa2 23. Nc1 Nxc1 24. h6 Nxh6#) 20... Nxa2 { [%eval -1.22] } 21. h5 { [%eval -1.03] } 21... Nxc3 { [%eval -0.65] } 22. bxc3 { [%eval -0.76] } 22... Nh6?! { (-0.76 → 0.16) Inaccuracy. Rb8 was best. } { [%eval 0.16] } (22... Rb8 23. Nf3) 23. Ne4 { [%eval 0.0] } 23... Rb8 { [%eval -0.16] } 24. Nc5?? { (-0.16 → Mate in 4) Checkmate is now unavoidable. Nd6 was best. } { [%eval #-4] } (24. Nd6 cxd6) 24... Rb4 { [%eval #-5] } 25. cxb4 { [%eval #-4] } 25... a5?? { (Mate in 4 → 4.97) Lost forced checkmate sequence. Ng8 was best. } { [%eval 4.97] } (25... Ng8 26. Nxa6 Ne7 27. Nxc7 a6 28. Nxa6 Ng6 29. hxg6#) 26. bxa5 { [%eval 5.72] } 26... a6 { [%eval 5.73] } 27. Nxa6 { [%eval #14] } 27... c5 { [%eval #9] } 28. Nxc5 { [%eval #9] } 28... Ng4 { [%eval #8] } 29. h6 { [%eval #8] } 29... Nxh6 { [%eval #7] } 30. Ne4 { [%eval #10] } 30... Ng8 { [%eval #8] } 31. a6?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Nc5 was best. } { [%eval #-1] } (31. Nc5 Nf6 32. Ne4 Nxe4 33. a6 Nd6 34. a7 Nc4 35. a8=B Nb2 36. Bg2 Na4 37. Be4 Nb6) 31... Nf6 { [%eval #-1] } 32. Nxf6# { Game ends by variant rule. } 0-1
