FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/73TUZ0w9"]
[Date "2024.05.19"]
[Round "-"]
[White "Saranya_Sett"]
[Black "VenividiVici24"]
[Result "1-0"]
[GameId "73TUZ0w9"]
[UTCDate "2024.05.19"]
[UTCTime "17:59:08"]
[WhiteElo "1285"]
[BlackElo "1181"]
[WhiteRatingDiff "+115"]
[BlackRatingDiff "-19"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxf2 6. Bxf7) 2. f4 { [%eval #17] } 2... exf4 { [%eval #16] } 3. Ba6?? { (Mate in 16 → -0.84) Lost forced checkmate sequence. b4 was best. } { [%eval -0.84] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7 7. Bxf4 Rxh2) 3... bxa6?! { (-0.84 → 0.00) Inaccuracy. Nxa6 was best. } { [%eval 0.0] } (3... Nxa6 4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Bxf4 Qg5 8. Bxg5) 4. g3?? { (0.00 → Mate in 16) Checkmate is now unavoidable. b4 was best. } { [%eval #-16] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Bxf4 Bh4 8. Qxh7 Rxh7 9. Bxc7 Qxc7) 4... fxg3 { [%eval #-17] } 5. hxg3 { [%eval #-16] } 5... Qh4 { [%eval #-16] } 6. Rxh4 { [%eval #-15] } 6... Nh6?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. Bc5 was best. } { [%eval #12] } (6... Bc5 7. Rxh7 Bxg1 8. Rxh8 d6 9. Rxg8 a5 10. Rxe8 a6 11. Rxc8 Nd7 12. Rxa8) 7. Rxh6 { [%eval #12] } 7... gxh6 { [%eval #11] } 8. Qf3?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (8. b4 Bxb4 9. d3 Bxe1 10. Bxh6 Bxg3 11. Qe1 Bxe1 12. Nc3 Bxc3 13. a4 Bxa1) 8... f5?? { (Mate in 14 → 5.00) Lost forced checkmate sequence. d5 was best. } { [%eval 5.0] } (8... d5 9. exd5 Nc6 10. dxc6 Bb7 11. cxb7 f5 12. Qxf5 Be7 13. Qxh7 Rxh7 14. bxa8=B) 9. Qxf5 { [%eval 5.63] } 9... Ba3?! { (5.63 → 7.69) Inaccuracy. Rg8 was best. } { [%eval 7.69] } (9... Rg8 10. Qxf8 Rxg3 11. Qxe8 Rxg1 12. Qxd7 Rxe1 13. Qxc8 Rxc1 14. Qxa6 Rxc2 15. Qxa7) 10. Qxd7?? { (7.69 → 2.77) Blunder. Nxa3 was best. } { [%eval 2.77] } (10. Nxa3) 10... Bxb2?? { (2.77 → Mate in 10) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #10] } (10... Bxd7 11. Nxa3) 11. Qxc7 { [%eval #11] } 11... Bxc1 { [%eval #10] } 12. Qxa7 { [%eval #10] } 12... Bxd2 { [%eval #8] } 13. Qxa6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-8] } (13. Nxd2 Rxa7 14. Nh3 Bxh3 15. g4 Bxg4 16. Nf3 Bxf3 17. a4 Bxe4 18. a5 Bxc2) 13... Bxe1?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxa6 was best. } { [%eval #7] } (13... Rxa6 14. Nxd2 Rxa2 15. Rxa2 Bh3 16. Nxh3 Na6 17. Rxa6 Rf8 18. Rxh6 Ke7 19. Rxh7) 14. Qxc8 { [%eval #7] } 14... Bxg3 { [%eval #6] } 15. Qxe8 { [%eval #6] } 15... Rxe8 { [%eval #5] } 16. Na3 { [%eval #6] } 16... Rxe4 { [%eval #5] } 17. Nc4 { [%eval #5] } 17... Rxc4 { [%eval #4] } 18. Rf1 { [%eval #4] } 18... Rxc2 { [%eval #3] } 19. Rf2 { [%eval #3] } 19... Rcxa2 { [%eval #2] } 20. Rxa2 { [%eval #2] } 20... Rxa2 { [%eval #1] } 21. Ne2 { [%eval #1] } 21... Rxe2# { Game ends by variant rule. } 1-0
