FEN
[Event "IM littleplotkin simul"]
[Site "https://lichess.org/74WRccjp"]
[Date "2024.05.27"]
[Round "-"]
[White "colinzhang"]
[Black "littleplotkin"]
[Result "0-1"]
[GameId "74WRccjp"]
[UTCDate "2024.05.27"]
[UTCTime "22:17:23"]
[WhiteElo "1356"]
[BlackElo "2203"]
[BlackTitle "IM"]
[Variant "Antichess"]
[TimeControl "1200+60"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?! { (0.15 → -0.91) Inaccuracy. e3 was best. } { [%eval -0.91] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... f6?? { (-0.91 → 0.84) Blunder. e5 was best. } { [%eval 0.84] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. d3) 2. Ng5 { [%eval 0.88] } 2... fxg5 { [%eval 0.84] } 3. f4 { [%eval 0.85] } 3... gxf4 { [%eval 1.06] } 4. e3?? { (1.06 → -1.07) Blunder. g4 was best. } { [%eval -1.07] } (4. g4 fxg3 5. hxg3 Nh6 6. Rxh6 gxh6 7. c4 h5 8. g4 hxg4 9. Kf2 Kf7) 4... fxe3 { [%eval -1.14] } 5. dxe3 { [%eval -1.27] } 5... Nf6?? { (-1.27 → 6.23) Blunder. b5 was best. } { [%eval 6.23] } (5... b5) 6. Qxd7 { [%eval 0.53] } 6... Qxd7?? { (0.53 → Mate in 11) Checkmate is now unavoidable. Nfxd7 was best. } { [%eval #11] } (6... Nfxd7 7. Ba6 Nxa6 8. b4 Nxb4 9. Nd2 Nxa2 10. Rxa2 e5 11. Rxa7 Rxa7 12. Ba3) 7. Kd1?? { (Mate in 11 → -4.15) Lost forced checkmate sequence. e4 was best. } { [%eval -4.15] } (7. e4 Nxe4 8. Kf2 Nxf2 9. h4 Nxh1 10. g3 Nxg3 11. b4 Nxf1 12. Be3 Nxe3) 7... Qxd1 { [%eval -2.87] } 8. Ba6?? { (-2.87 → Mate in 13) Checkmate is now unavoidable. g4 was best. } { [%eval #-13] } (8. g4 Nxg4) 8... Nxa6 { [%eval #-13] } 9. Rxd1 { [%eval #-12] } 9... Kd8?? { (Mate in 12 → -1.77) Lost forced checkmate sequence. Nd5 was best. } { [%eval -1.77] } (9... Nd5 10. Rxd5 Bh3 11. gxh3 g5 12. Rxg5 Nc5 13. Rxc5 e6 14. Rxc7 h5 15. Rxb7) 10. Rxd8 { [%eval -1.89] } 10... Bh3?? { (-1.89 → Mate in 8) Checkmate is now unavoidable. Ng8 was best. } { [%eval #8] } (10... Ng8 11. Rxc8) 11. gxh3 { [%eval #8] } 11... Rxd8 { [%eval #7] } 12. Bd2?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. e4 was best. } { [%eval #-10] } (12. e4 Nxe4 13. Bg5 Nxg5 14. Na3 Nxh3 15. Rd1 Rxd1 16. Nb1 Rxb1 17. a4 Rxb2) 12... Rxd2 { [%eval #-10] } 13. Nxd2 { [%eval #-9] } 13... Ne4 { [%eval #-9] } 14. Nxe4 { [%eval #-8] } 14... Nc5 { [%eval #-8] } 15. Nxc5 { [%eval #-7] } 15... e5 { [%eval #-7] } 16. Nxb7 { [%eval #-6] } 16... Ba3 { [%eval #-7] } 17. bxa3 { [%eval #-6] } 17... Rd8 { [%eval #-7] } 18. Nxd8 { [%eval #-6] } 18... c6 { [%eval #-7] } 19. Nxc6 { [%eval #-6] } 19... g5 { [%eval #-6] } 20. Nxa7 { [%eval #-3] } 20... g4 { [%eval #-3] } 21. hxg4 { [%eval #-2] } 21... h5 { [%eval #-2] } 22. gxh5 { [%eval #-1] } 22... e4 { [%eval #-1] } 23. Rb1# { Game ends by variant rule. } 0-1