FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/7Mh5kUf2"]
[Date "2022.03.07"]
[Round "-"]
[White "F1SH3Y3"]
[Black "DBS_Karl"]
[Result "1-0"]
[GameId "7Mh5kUf2"]
[UTCDate "2022.03.07"]
[UTCTime "05:44:41"]
[WhiteElo "1319"]
[BlackElo "1757"]
[WhiteRatingDiff "+29"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Ba6 { [%eval 1.96] } 3. Bxd7 { [%eval 1.92] } 3... Nxd7 { [%eval 2.27] } 4. Qe2?? { (2.27 → 0.32) Blunder. d3 was best. } { [%eval 0.32] } (4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxh2 8. Rxh2 Rxb4) 4... Bxe2 { [%eval 0.95] } 5. Kxe2? { (0.95 → -0.63) Mistake. Nxe2 was best. } { [%eval -0.63] } (5. Nxe2 Qb8 6. b4 Qxb4 7. Rf1 Qxb1 8. Rxb1 Rb8 9. Rxb8 Nxb8) 5... Nh6?! { (-0.63 → 0.40) Inaccuracy. e5 was best. } { [%eval 0.4] } (5... e5 6. b4 Bxb4 7. Nf3 Bxd2 8. Nxe5 Nxe5 9. Bxd2 Qxd2 10. Nxd2) 6. g4 { [%eval 0.0] } 6... Nxg4 { [%eval 1.11] } 7. Kd1? { (1.11 → 0.00) Mistake. b3 was best. } { [%eval 0.0] } (7. b3 Nxh2) 7... Nxe3?! { (0.00 → 0.77) Inaccuracy. Nxh2 was best. } { [%eval 0.77] } (7... Nxh2) 8. dxe3 { [%eval 0.61] } 8... f5?? { (0.61 → Mate in 12) Checkmate is now unavoidable. Rb8 was best. } { [%eval #12] } (8... Rb8 9. b3 Rxb3 10. cxb3 h5 11. Nc3 g6 12. Nge2 Bh6 13. Kc2 Bxe3 14. fxe3 e5 15. Nd1) 9. e4 { [%eval #12] } 9... fxe4 { [%eval #11] } 10. Nf3 { [%eval #11] } 10... exf3 { [%eval #10] } 11. Ke2 { [%eval #10] } 11... fxe2 { [%eval #9] } 12. Rd1 { [%eval #9] } 12... exd1=Q { [%eval #8] } 13. Bh6?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. c4 was best. } { [%eval #-12] } (13. c4 Qxc1 14. c5 Nxc5 15. Na3 Qxb2 16. Rd1 Qxf2 17. Rxd8 Kxd8 18. Nc4 Qxa2 19. Ne5 Qxh2) 13... Qxc2 { [%eval #-12] } 14. Bxg7 { [%eval #-11] } 14... Qxb2 { [%eval #-11] } 15. Bxf8 { [%eval #-10] } 15... Kxf8?? { (Mate in 10 → -4.74) Lost forced checkmate sequence. Qxa1 was best. } { [%eval -4.74] } (15... Qxa1 16. Bxe7 Qxa2 17. Bxd8 Qxb1 18. Bxc7 Ne5 19. Bxe5 Kf8 20. Bxh8 Kg7 21. Bxg7 h6 22. Bxh6) 16. Nc3 { [%eval -5.6] } 16... Qxa2 { [%eval -7.38] } 17. Nxa2 { [%eval -5.9] } 17... Nc5?? { (-5.90 → Mate in 4) Checkmate is now unavoidable. Rg8 was best. } { [%eval #4] } (17... Rg8 18. Rg1) 18. Rd1 { [%eval #4] } 18... Qxd1 { [%eval #3] } 19. Nc1 { [%eval #3] } 19... Qxc1 { [%eval #2] } 20. f4 { [%eval #2] } 20... Qxf4 { [%eval #1] } 21. h4 { [%eval #1] } 21... Qxh4# { Game ends by variant rule. } 1-0