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[Event "casual variant:antichess game"] [Site "https://lichess.org/7VpHg7Ap"] [Date "2018.04.22"] [Round "-"] [White "ijh"] [Black "Antichessbrahs"] [Result "0-1"] [GameId "7VpHg7Ap"] [UTCDate "2018.04.22"] [UTCTime "20:11:04"] [WhiteElo "1925"] [BlackElo "2312"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.48] } 1... b5 { [%eval 1.27] } 2. Bxb5 { [%eval 1.02] } 2... Nh6? { (1.02 → 2.60) Mistake. e6 was best. } { [%eval 2.6] } (2... e6) 3. Bxd7 { [%eval 2.87] } 3... Nxd7 { [%eval 4.68] } 4. Qg4?? { (4.68 → 1.82) Blunder. c4 was best. } { [%eval 1.82] } (4. c4 e6) 4... Nxg4 { [%eval 1.9] } 5. h3?? { (1.90 → -1.41) Blunder. Ke2 was best. } { [%eval -1.41] } (5. Ke2 Nxh2) 5... Nxf2 { [%eval -0.43] } 6. Kxf2 { [%eval -1.04] } 6... g5?? { (-1.04 → 1.93) Blunder. Rb8 was best. } { [%eval 1.93] } (6... Rb8 7. c3 Rxb2 8. Bxb2 c5 9. Ba3 Qa5 10. Bxc5 Nxc5 11. Na3 Qxa3 12. Rc1 Bxh3 13. gxh3) 7. h4 { [%eval 1.74] } 7... gxh4 { [%eval 2.01] } 8. Rxh4 { [%eval 0.85] } 8... Bh6?! { (0.85 → 1.70) Inaccuracy. Rg8 was best. } { [%eval 1.7] } (8... Rg8 9. Rxh7 Rxg2 10. Rxf7 Kxf7 11. Kxg2 Ne5 12. d3 Nxd3 13. cxd3 Qxd3 14. Kf3 Qxb1 15. Rxb1) 9. Rxh6 { [%eval 1.57] } 9... Rg8 { [%eval 2.13] } 10. Rxh7 { [%eval 1.72] } 10... Rxg2 { [%eval 1.78] } 11. Rxf7?! { (1.78 → 1.07) Inaccuracy. Kxg2 was best. } { [%eval 1.07] } (11. Kxg2) 11... Kxf7 { [%eval 0.86] } 12. Kxg2 { [%eval 0.77] } 12... Nf8? { (0.77 → 2.20) Mistake. Qe8 was best. } { [%eval 2.2] } (12... Qe8) 13. Nh3?? { (2.20 → -1.24) Blunder. e4 was best. } { [%eval -1.24] } (13. e4) 13... Bxh3 { [%eval -1.71] } 14. Kxh3 { [%eval -2.5] } 14... Qxd2 { [%eval -0.96] } 15. Bxd2 { [%eval -1.46] } 15... Rc8 { [%eval -1.13] } 16. Na3?? { (-1.13 → Mate in 6) Checkmate is now unavoidable. Bc1 was best. } { [%eval #-6] } (16. Bc1) 16... a5 { [%eval #-5] } 17. Bxa5 { [%eval #-5] } 17... Rd8 { [%eval #-4] } 18. Bxc7 { [%eval #-4] } 18... Kg6 { [%eval #-3] } 19. Bxd8 { [%eval #-3] } 19... Ne6 { [%eval #-2] } 20. Bxe7 { [%eval #-2] } 20... Nd8 { [%eval #-1] } 21. Bxd8 { [%eval #-1] } 21... Kf6 22. Bxf6# { Game ends by variant rule. } 0-1